action_abbr: '2'
cast: somatic, verbal
components:
- Somatic
- Verbal
descr: "You assault the target's faith, riddling the creature with doubt and mental\
  \ turmoil that deal 6d6 mental damage, or 6d8 mental damage if it can cast divine\
  \ spells. The effects are determined by its Will save. To many deities, casting\
  \ this spell on a follower of your own deity without significant cause is anathema.\
  \  \n\n**Critical Success**  The target is unaffected.  \n\n**Success**  The target\
  \ takes half damage.  \n\n**Failure**  The target takes full damage; if the target\
  \ can cast divine spells, it's stupefied 1 for 1 round.  \n\n**Critical Failure**\
  \  The target takes double damage, is stupefied 1 for 1 round, and can't cast divine\
  \ spells for 1 round.  \n\n**Heightened (+1)**  The damage increases by 2d6 (or\
  \ by 2d8 if the target is a divine spellcaster)."
duration: null
has_been_manually_proofread: false
level: 3
name: Crisis of Faith
range: 30 feet
req: null
saving throw: Will
source:
- abbr: CRB
  page_start: 326
  page_stop: 326
targets: 1 creature
traditions:
- Divine
traits:
- Enchantment
- Mental
trigger: null
type: Spell
