ability_mods:
  cha_mod: 1
  con_mod: 6
  dex_mod: 1
  int_mod: 1
  str_mod: 6
  wis_mod: 3
ac: 29
ac_special: null
alignment: CE
automatic_abilities:
- action_cost: Reaction
  critical_failure: null
  critical_success: null
  description: null
  effect: The roper makes a strand Strike against the triggering creature.
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Reactive Lash
  range: null
  raw_description: '**Reactive Lash** [Reaction] **Trigger** A creature within reach
    of the roper''s strand leaves a square during a move action it''s using. **Effect**
    The roper makes a strand Strike against the triggering creature.'
  requirements: null
  success: null
  traits: null
  trigger: A creature within reach of the roper's strand leaves a square during a
    move action it's using.
description: 'To all but the most sharp-eyed underground explorers, a roper appears
  to be nothing more than a large stalactite, stalagmite, or pillar of ice. Cunning
  and patient ambush predators, ropers use this to their advantage.




  Ropers do not form large societies (although they can often be found living alongside
  other deep-dwelling denizens), but they often congregate in small clusters and sometimes
  hunt in groups. Particularly interested in the philosophy of life and death and
  the flner points of the more cruel and sinister religions of the world, a roper
  can talk or argue for hours with those it initially sought merely to eat. Quick-thinking
  spelunkers can sometimes stave off a roper''s appetite by entertaining it with stories
  or discussions of philosophy, but ropers do not willingly allow such intriguing
  prey to escape alive. Stories speak of particularly skilled debaters and philosophers
  who have been kept for days or even years as pets or conversational companions by
  roper clusters, but in the end, if such pets don''t eventually escape, the ropers''
  appetites win out over their intellectual curiosity—especially in cases where the
  pets constantly outmaneuver their keepers'' wits and patience. A roper is 9 feet
  tall and weighs 2,200 pounds.




  **__Recall Knowledge - Aberration__ (__Occultism__)**: DC 29'
hp: 215
hp_misc: null
immunities: null
items: null
languages:
- Aklo
- Undercommon
level: 10
melee:
- action_cost: One Action
  damage:
    formula: 2d12+12
    type: piercing
  name: jaws
  plus_damage: null
  to_hit: 21
  traits: null
- action_cost: One Action
  damage: null
  name: strand
  plus_damage: null
  to_hit: 23
  traits:
  - reach 50 feet
name: Roper
perception: 21
proactive_abilities:
- action_cost: One Action
  critical_failure: null
  critical_success: null
  description: The roper extends or retracts six thin, sticky tendrils from its body.
    While the strands are extended, the roper takes a -4 circumstance penalty to __Stealth__
    checks, and while they're retracted, it can't use its strand Strikes.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Extend Strands
  range: null
  raw_description: '**Extend Strands**   The roper extends or retracts six thin, sticky
    tendrils from its body. While the strands are extended, the roper takes a -4 circumstance
    penalty to __Stealth__ checks, and while they''re retracted, it can''t use its
    strand Strikes.'
  requirements: null
  success: null
  traits: null
  trigger: null
- action_cost: One Action
  critical_failure: null
  critical_success: null
  description: The roper makes a strand Strike with each of its strands (except those
    that are immobilizing creatures). Each attack must be against a different target.
    These attacks count toward the roper's multiple attack penalty, but its multiple
    attack penalty doesn't increase until after all the attacks.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Flurry of Strands
  range: null
  raw_description: '**Flurry of Strands**   The roper makes a strand Strike with each
    of its strands (except those that are immobilizing creatures). Each attack must
    be against a different target. These attacks count toward the roper''s multiple
    attack penalty, but its multiple attack penalty doesn''t increase until after
    all the attacks.'
  requirements: null
  success: null
  traits: null
  trigger: null
- action_cost: Two Actions
  critical_failure: null
  critical_success: null
  description: The roper pulls every creature grabbed by its strands toward itself.
    The roper rolls a single __Athletics__ check and compares the result to each immobilized
    creature's Fortitude DC. The roper pulls each creature it succeeds against up
    to 25 feet closer and each creature it critically succeeds against up to 50 feet
    closer.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Pull the Strands
  range: null
  raw_description: '**Pull the Strands** [Two Actions]  The roper pulls every creature
    grabbed by its strands toward itself. The roper rolls a single __Athletics__ check
    and compares the result to each immobilized creature''s Fortitude DC. The roper
    pulls each creature it succeeds against up to 25 feet closer and each creature
    it critically succeeds against up to 50 feet closer.'
  requirements: null
  success: null
  traits: null
  trigger: null
- action_cost: None
  critical_failure: null
  critical_success: null
  description: Any creature hit by a roper's strand is __enfeebled 1__ and __grabbed__.
    Each additional hit from a strand increases the enfeebled condition value by 1
    (to a maximum of __enfeebled 4__). This enfeebled value decreases by 1 every 8
    hours. The roper can move while it has a creature grabbed with a strand, but it
    automatically releases the creature if it moves beyond the strand's reach. The
    roper can release an grabbed creature as a free action. A creature can sever a
    strand with a target attack that hits AC 27 and deals at least 18 slashing damage.
    This doesn't deal any damage to the roper itself, though it can no longer attack
    with a severed strand.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Sticky Strand
  range: null
  raw_description: '**Sticky Strand** Any creature hit by a roper''s strand is __enfeebled
    1__ and __grabbed__. Each additional hit from a strand increases the enfeebled
    condition value by 1 (to a maximum of __enfeebled 4__). This enfeebled value decreases
    by 1 every 8 hours. The roper can move while it has a creature grabbed with a
    strand, but it automatically releases the creature if it moves beyond the strand''s
    reach. The roper can release an grabbed creature as a free action. A creature
    can sever a strand with a target attack that hits AC 27 and deals at least 18
    slashing damage. This doesn''t deal any damage to the roper itself, though it
    can no longer attack with a severed strand.'
  requirements: null
  success: null
  traits: null
  trigger: null
ranged: null
rarity: Uncommon
resistances:
- amount: 10
  type: electricity
ritual_lists: null
saves:
  fort: 20
  fort_misc: null
  misc: +2 status to all saves vs. magic
  ref: 15
  ref_misc: null
  will: 21
  will_misc: null
sense_abilities: null
senses:
- Perception +21
- darkvision
size: Large
skills:
- bonus: 22
  misc: null
  name: 'Athletics '
- bonus: 17
  misc: +21 about caves
  name: 'Nature '
- bonus: 19
  misc: null
  name: 'Religion '
- bonus: 17
  misc: +25 in stony or icy areas
  name: 'Stealth '
source:
- abbr: Bestiary
  page_start: 282
  page_stop: null
speed:
- amount: 10
  type: Land
- amount: 10
  type: climb
spell_lists: null
traits:
- Uncommon
- CE
- Large
- Aberration
type: Creature
weaknesses:
- amount: 10
  type: fire
