ability_mods:
  cha_mod: 4
  con_mod: 5
  dex_mod: 4
  int_mod: -2
  str_mod: 7
  wis_mod: 2
ac: 35
ac_special: null
alignment: LN
automatic_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: A calikang gains a circumstance bonus to its AC equal to the number
    of its hands that aren't wielding weapons, to a maximum of +4 (this bonus is already
    factored into this calikang's stats).
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Defensive Stance
  range: null
  raw_description: '**Defensive Stance** A calikang gains a circumstance bonus to
    its AC equal to the number of its hands that aren''t wielding weapons, to a maximum
    of +4 (this bonus is already factored into this calikang''s stats).'
  requirements: null
  success: null
  traits: null
  trigger: null
- action_cost: None
  critical_failure: null
  critical_success: null
  description: Whenever the calikang is hit by an electricity spell or rolls a successful
    save against a spell that deals energy damage, it absorbs the energy. This heals
    the calikang for an amount of HP equal to quadruple the spell's level, and recharges
    its Breath Weapon. A calikang can't absorb its own spells this way.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Energy Conversion
  range: null
  raw_description: '**Energy Conversion** (__abjuration__, __arcane__) Whenever the
    calikang is hit by an electricity spell or rolls a successful save against a spell
    that deals energy damage, it absorbs the energy. This heals the calikang for an
    amount of HP equal to quadruple the spell''s level, and recharges its Breath Weapon.
    A calikang can''t absorb its own spells this way.'
  requirements: null
  success: null
  traits:
  - abjuration
  - arcane
  trigger: null
description: 'The calikangs are giant blue-skinned, six-armed guardians of ancient
  tombs and treasuries. Their unique physiologies enable them to absorb and manipulate
  electrical magic, as well as other energies. A calikang can live for 200 years—though
  it may further extend its life via suspended animation.




  **__Recall Knowledge - Humanoid__ (__Society__)**: DC 32'
hp: 235
hp_misc: null
immunities:
- electricity
items:
- +1 striking longsword (2)
languages:
- Common
- Jotun
level: 12
melee:
- action_cost: One Action
  damage:
    formula: 2d8+15
    type: slashing
  name: longsword
  plus_damage: null
  to_hit: 28
  traits:
  - magical
  - reach 10 feet
  - versatile P
- action_cost: One Action
  damage:
    formula: 3d8+13
    type: bludgeoning
  name: fist
  plus_damage: null
  to_hit: 25
  traits:
  - agile
  - reach 10 feet
  - nonlethal
name: Calikang
perception: 20
proactive_abilities:
- action_cost: Two Actions
  critical_failure: null
  critical_success: null
  description: null
  effect: 'The calikang breathes a blast of energy that deals 13d6 energy damage to
    all creatures in a 60-foot line (DC 28 basic Reflex save). The calikang can choose
    the damage type each time: acid, cold, electricity, fire, or sonic. Increase the
    die size to d8 if the calikang chooses electricity.'
  effects: null
  failure: null
  frequency: once per day
  full_description: null
  generic_description: null
  name: Breath Weapon
  range: null
  raw_description: '**Breath Weapon** [Two Actions]  (__acid__, __arcane__, __cold__,
    __electricity__, __evocation__, __fire__, __sonic__) **Frequency** once per day;
    **Effect** The calikang breathes a blast of energy that deals 13d6 energy damage
    to all creatures in a 60-foot line (DC 28 basic Reflex save). The calikang can
    choose the damage type each time: acid, cold, electricity, fire, or sonic. Increase
    the die size to d8 if the calikang chooses electricity.'
  requirements: null
  success: null
  traits:
  - acid
  - arcane
  - cold
  - electricity
  - evocation
  - fire
  - sonic
  trigger: null
- action_cost: Two Actions
  critical_failure: null
  critical_success: null
  description: The calikang makes up to six fist Strikes. Each Strike can be against
    a different target. These attacks count toward its multiple attack penalty, which
    doesn't increase until after all the attacks are complete.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Sixfold Flurry
  range: null
  raw_description: '**Sixfold Flurry** [Two Actions]  The calikang makes up to six
    fist Strikes. Each Strike can be against a different target. These attacks count
    toward its multiple attack penalty, which doesn''t increase until after all the
    attacks are complete.'
  requirements: null
  success: null
  traits: null
  trigger: null
ranged: null
rarity: Uncommon
resistances: null
ritual_lists: null
saves:
  fort: 23
  fort_misc: null
  misc: +1 status to all saves vs. magic
  ref: 22
  ref_misc: null
  will: 20
  will_misc: null
sense_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: 'By spending 5 minutes concentrating, the calikang can enter a state
    of suspended animation, freezing in place and becoming motionless but remaining
    aware of its surroundings. While in this state, the calikang gains a +4 status
    bonus to all Fortitude saves, does not age, and is immune to disease, inhaled
    toxins, poison, starvation, and thirst. The calikang can exit suspended animation
    as a free action. If it exits this state to attack, the calikang gains a +4 circumstance
    bonus to its initiative roll.


    '
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Suspended Animation
  range: null
  raw_description: '**Suspended Animation** (__concentrate__) By spending 5 minutes
    concentrating, the calikang can enter a state of suspended animation, freezing
    in place and becoming motionless but remaining aware of its surroundings. While
    in this state, the calikang gains a +4 status bonus to all Fortitude saves, does
    not age, and is immune to disease, inhaled toxins, poison, starvation, and thirst.
    The calikang can exit suspended animation as a free action. If it exits this state
    to attack, the calikang gains a +4 circumstance bonus to its initiative roll.


    '
  requirements: null
  success: null
  traits:
  - concentrate
  trigger: null
senses:
- Perception +20
- darkvision
- true seeing
size: Large
skills:
- bonus: 25
  misc: null
  name: 'Athletics '
- bonus: 24
  misc: null
  name: 'Intimidation '
source:
- abbr: 'Pathfinder #149: Against the Scarlet Triad'
  page_start: 84
  page_stop: null
speed:
- amount: 35
  type: Land
spell_lists:
- dc: 28
  misc: null
  name: Arcane Innate Spells
  spell_groups:
  - heightened_level: null
    level: 6
    spells:
    - frequency: null
      name: chain lightning
      requirement: null
  - heightened_level: null
    level: 1
    spells:
    - frequency: at will
      name: magic weapon
      requirement: null
  - heightened_level: 6
    level: -1
    spells:
    - frequency: null
      name: true seeing
      requirement: null
  to_hit: null
traits:
- Uncommon
- LN
- Large
- Humanoid
type: Creature
weaknesses: null
