ability_mods:
  cha_mod: -2
  con_mod: 0
  dex_mod: 4
  int_mod: -4
  str_mod: -3
  wis_mod: 1
ac: 15
ac_special: null
alignment: N
automatic_abilities:
- action_cost: Reaction
  critical_failure: null
  critical_success: null
  description: null
  effect: The viper Strides, Climbs, or Swims up to 10 feet (or up to the relevant
    Speed, if that Speed is less than 10 feet). It must end its movement in a location
    that isn't within 5 feet of a foe. This movement doesn't trigger reactions.
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Slink
  range: null
  raw_description: '**Slink** [Reaction] **Trigger** A creature ends its movement
    adjacent to the viper or within the viper''s space. **Effect** The viper Strides,
    Climbs, or Swims up to 10 feet (or up to the relevant Speed, if that Speed is
    less than 10 feet). It must end its movement in a location that isn''t within
    5 feet of a foe. This movement doesn''t trigger reactions.'
  requirements: null
  success: null
  traits: null
  trigger: A creature ends its movement adjacent to the viper or within the viper's
    space.
description: 'Each member of this family of venomous snakes has long, hinged fangs
  that inject potent venom in their prey. Different vipers inject different types
  of venom, which might result in paralysis, extreme pain and swelling, blood clotting,
  or even the sudden stopping of the victim''s heart.




  **__Recall Knowledge - Animal__ (__Nature__)**: DC 13'
hp: 8
hp_misc: null
immunities: null
items: null
languages: null
level: -1
melee:
- action_cost: One Action
  damage:
    formula: 1d8-3
    type: piercing
  name: fangs
  plus_damage:
  - formula: null
    type: viper venom
  to_hit: 8
  traits:
  - agile
  - finesse
name: Viper
perception: 5
proactive_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: '**Saving Throw** DC 16 Fortitude; **Maximum Duration** 4 rounds; **Stage
    1** 1d8 poison (1 round).'
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Viper Venom
  range: null
  raw_description: '**Viper Venom** (__poison__) **Saving Throw** DC 16 Fortitude;
    **Maximum Duration** 4 rounds; **Stage 1** 1d8 poison (1 round).'
  requirements: null
  success: null
  traits:
  - poison
  trigger: null
ranged: null
rarity: Common
resistances:
- amount: null
  type: '>'
ritual_lists: null
saves:
  fort: 2
  fort_misc: null
  misc: null
  ref: 7
  ref_misc: null
  will: 5
  will_misc: null
sense_abilities: null
senses:
- Perception +5
- low-light vision
- scent (imprecise) 30 feet
size: Tiny
skills:
- bonus: 5
  misc: null
  name: 'Acrobatics '
- bonus: 1
  misc: +4 to Climb
  name: 'Athletics '
- bonus: 5
  misc: null
  name: 'Stealth '
- bonus: 3
  misc: null
  name: 'Survival '
source:
- abbr: Bestiary
  page_start: 302
  page_stop: null
speed:
- amount: 20
  type: Land
- amount: 20
  type: climb
- amount: 20
  type: swim
spell_lists: null
traits:
- N
- Tiny
- Animal
type: Creature
weaknesses: null
