ability_mods:
  cha_mod: 4
  con_mod: 4
  dex_mod: 7
  int_mod: 5
  str_mod: 4
  wis_mod: 3
ac: 34
ac_special: null
alignment: LE
automatic_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: 15 feet. Tangled roots, jagged divots, sharp rocks and other hazards
    appear on surfaces in the aura, creating difficult terrain.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Treacherous Aura
  range: null
  raw_description: '**Treacherous Aura** (__aura__, __primal__, __transmutation__)
    15 feet. Tangled roots, jagged divots, sharp rocks and other hazards appear on
    surfaces in the aura, creating difficult terrain.'
  requirements: null
  success: null
  traits:
  - aura
  - primal
  - transmutation
  trigger: null
- action_cost: Reaction
  critical_failure: null
  critical_success: null
  description: null
  effect: The triggering creature must attempt a DC 32 Reflex save.
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Trip Up
  range: null
  raw_description: '**Trip Up** [Reaction] **Trigger** A creature critically fails
    a melee attack to hit the gimmerling or moves into a space within the gimmerling''s
    treacherous aura. **Effect** The triggering creature must attempt a DC 32 Reflex
    save.'
  requirements: null
  success: null
  traits: null
  trigger: A creature critically fails a melee attack to hit the gimmerling or moves
    into a space within the gimmerling's treacherous aura.
- action_cost: None
  critical_failure: null
  critical_success: null
  description: The target is unaffected.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Critical Success
  range: null
  raw_description: '**Critical Success** The target is unaffected.'
  requirements: null
  success: null
  traits: null
  trigger: null
- action_cost: None
  critical_failure: null
  critical_success: null
  description: The target is flat-footed until the start of its next turn.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Success
  range: null
  raw_description: '**Success** The target is flat-footed until the start of its next
    turn.'
  requirements: null
  success: null
  traits: null
  trigger: null
- action_cost: None
  critical_failure: null
  critical_success: null
  description: The target takes 2d10 bludgeoning damage and is flat-footed until the
    start of its next turn.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Failure
  range: null
  raw_description: '**Failure** The target takes 2d10 bludgeoning damage and is flat-footed
    until the start of its next turn.'
  requirements: null
  success: null
  traits: null
  trigger: null
- action_cost: None
  critical_failure: null
  critical_success: null
  description: As failure, and the target is knocked prone.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Critical Failure
  range: null
  raw_description: '**Critical Failure** As failure, and the target is knocked prone.'
  requirements: null
  success: null
  traits: null
  trigger: null
description: 'Gimmerlings are small, shapeshifting fey who stage ambushes to sate
  their endless hunger and childish greed. These cruelly curious fey obsess over finding
  and making unusual traps and sadistic weapons, and their favorite amusement is se
  eing these traps sprung or the weapons wielded. When on the Material Plane, they
  are frequently found in urban areas, particularly slums or other parts of town where
  they can either go unnoticed or be easily forgotten—and have plenty of victims to
  choose from.




  A typical gimmerling disguises itself as an endangered child, doing so in hopes
  of drawing creatures close enough to rob. The gimmerling puts itself in apparent
  danger using a trap, construct, or bribed ally, or even a coerced monster like a
  redcap.




  Because gimmerlings sometimes trade obscure smithing or trapping techniques in exchange
  for gifts that sate their curiosity, their greed, or their hunger, they have at
  times been worshipped as minor gods of the forge. Some disciplined gimmerlings work
  as honored artisans, elite guards, or spies for the demigods known as the Eldest
  who dwell in the depths of the First World.




  **__Recall Knowledge - Fey__ (__Nature__)**: DC 32'
hp: 235
hp_misc: null
immunities: null
items:
- +1 striking hand crossbow (20 bolts)
languages:
- Aklo
- Common
- Sylvan
level: 12
melee:
- action_cost: One Action
  damage:
    formula: 2d8+7
    type: slashing
  name: claw
  plus_damage:
  - formula: null
    type: Disarm
  to_hit: 26
  traits:
  - agile
  - finesse
- action_cost: One Action
  damage:
    formula: 3d8+7
    type: piercing
  name: jaws
  plus_damage:
  - formula: 2d6
    type: poison
  to_hit: 26
  traits:
  - finesse
name: Gimmerling
perception: 21
proactive_abilities:
- action_cost: One Action
  critical_failure: null
  critical_success: null
  description: The gimmerling changes into its natural form or that of any humanoid.
    In humanoid form, it loses its treacherous aura, and its equipment appears to
    be trinkets or toys. As a humanoid that lacks claws or fangs, it loses the matching
    Strike. If it loses its claw Strike, it gains a fist Strike that is identical
    except that it deals bludgeoning damage.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Change Shape
  range: null
  raw_description: '**Change Shape**   (__concentrate__, __polymorph__, __primal__,
    __transmutation__) The gimmerling changes into its natural form or that of any
    humanoid. In humanoid form, it loses its treacherous aura, and its equipment appears
    to be trinkets or toys. As a humanoid that lacks claws or fangs, it loses the
    matching Strike. If it loses its claw Strike, it gains a fist Strike that is identical
    except that it deals bludgeoning damage.'
  requirements: null
  success: null
  traits:
  - concentrate
  - polymorph
  - primal
  - transmutation
  trigger: null
- action_cost: Two Actions
  critical_failure: null
  critical_success: null
  description: null
  effect: The gimmerling's last action was a success with a Strike that has Disarm
    in its damage entry.
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Disarm
  range: null
  raw_description: '**Disarm** [Two Actions]  **Requirement** The gimmerling''s last
    action was a success with a Strike that has Disarm in its damage entry. **Effect**
    The gimmerling knocks a held or carried weapon to the ground in the target''s
    space.'
  requirements: null
  success: null
  traits: null
  trigger: null
- action_cost: None
  critical_failure: null
  critical_success: null
  description: The gimmerling deals 2d6 extra precision damage to __flat-footed__
    creatures.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Sneak Attack
  range: null
  raw_description: '**__Sneak Attack__** The gimmerling deals 2d6 extra precision
    damage to __flat-footed__ creatures.'
  requirements: null
  success: null
  traits: null
  trigger: null
- action_cost: None
  critical_failure: null
  critical_success: null
  description: The gimmerling ignores difficult terrain and doesn't trigger traps
    with its movement.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Trickster's Step
  range: null
  raw_description: '**Trickster''s Step** The gimmerling ignores difficult terrain
    and doesn''t trigger traps with its movement.'
  requirements: null
  success: null
  traits: null
  trigger: null
ranged:
- action_cost: One Action
  damage:
    formula: 2d6+3
    type: piercing
  name: hand crossbow
  plus_damage:
  - formula: 2d6
    type: poison
  to_hit: 28
  traits:
  - range increment 60 feet
  - reload 1
rarity: Uncommon
resistances: null
ritual_lists: null
saves:
  fort: 22
  fort_misc: null
  misc: null
  ref: 25
  ref_misc: null
  will: 19
  will_misc: null
sense_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: 'Hungersense allows the gimmerling to sense creatures that require
    food to live.


    '
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Hungersense
  range: null
  raw_description: '**Hungersense** Hungersense allows the gimmerling to sense creatures
    that require food to live.


    '
  requirements: null
  success: null
  traits: null
  trigger: null
senses:
- Perception +21
- hungersense (imprecise) 30 feet
- low-light vision
size: Small
skills:
- bonus: 23
  misc: null
  name: 'Crafting '
- bonus: 25
  misc: null
  name: 'Deception '
- bonus: 21
  misc: null
  name: 'Nature '
- bonus: 25
  misc: null
  name: 'Stealth '
- bonus: 25
  misc: null
  name: 'Thievery '
source:
- abbr: Bestiary
  page_start: 177
  page_stop: null
speed:
- amount: 30
  type: Land
- amount: null
  type: trickster's step
spell_lists: null
traits:
- Uncommon
- LE
- Small
- Fey
type: Creature
weaknesses:
- amount: 10
  type: cold iron
