ability_mods:
  cha_mod: 0
  con_mod: 4
  dex_mod: 5
  int_mod: -2
  str_mod: 1
  wis_mod: 3
ac: 21
ac_special: null
alignment: NE
automatic_abilities: null
description: 'These creatures look like roiling clouds of black smoke churning above
  a mound of burning refuse. Leering faces form and fade in the smoke above, while
  the burning trash writhes in spasmodic lurches, obviously alive.




  **__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 19'
hp: 70
hp_misc: null
immunities:
- bleed
- fire
- paralyzed
- poison
- sleep
items: null
languages:
- Ignan
- can't speak any language
level: 4
melee:
- action_cost: One Action
  damage:
    formula: 2d6+3
    type: bludgeoning
  name: burning lash
  plus_damage:
  - formula: 1d6
    type: persistent fire
  to_hit: 13
  traits:
  - finesse
name: Filth Fire
perception: 11
proactive_abilities:
- action_cost: Two Actions
  critical_failure: null
  critical_success: null
  description: "Toxic materials and churning rubbish within the filth fire's body\
    \ explode in one of three ways. The filth fire chooses the effect, but it can't\
    \ make the same choice twice in a row. \n\n  * Fiery Beam (__evocation__, __fire__,\
    \ __primal__) The filth fire expels a 30-foot line of flame that deals 3d6 fire\
    \ damage with a DC 21 basic Reflex save.\n\n  * Shrapnel Blast (__evocation__,\
    \ __primal__) The filth fire shoots jagged rubbish out in a 5-foot emanation that\
    \ deals 2d12 piercing damage with a DC 21 basic Reflex save.\n\n  * Toxic Fumes\
    \ (__evocation__, __poison__, __primal__) The filth fire belches a 15-foot cone\
    \ of toxic smoke that deals 2d6 poison damage (DC 21 basic Fortitude save). A\
    \ creature that fails is also __sickened 1__ (or sickened 2 on a critical failure)."
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Noxious Burst
  range: null
  raw_description: "**Noxious Burst** [Two Actions]  Toxic materials and churning\
    \ rubbish within the filth fire's body explode in one of three ways. The filth\
    \ fire chooses the effect, but it can't make the same choice twice in a row. \n\
    \n  * Fiery Beam (__evocation__, __fire__, __primal__) The filth fire expels a\
    \ 30-foot line of flame that deals 3d6 fire damage with a DC 21 basic Reflex save.\n\
    \n  * Shrapnel Blast (__evocation__, __primal__) The filth fire shoots jagged\
    \ rubbish out in a 5-foot emanation that deals 2d12 piercing damage with a DC\
    \ 21 basic Reflex save.\n\n  * Toxic Fumes (__evocation__, __poison__, __primal__)\
    \ The filth fire belches a 15-foot cone of toxic smoke that deals 2d6 poison damage\
    \ (DC 21 basic Fortitude save). A creature that fails is also __sickened 1__ (or\
    \ sickened 2 on a critical failure)."
  requirements: null
  success: null
  traits: null
  trigger: null
ranged:
- action_cost: One Action
  damage:
    formula: 1d6+3
    type: bludgeoning
  name: ember ball
  plus_damage:
  - formula: 1d6
    type: persistent fire
  to_hit: 13
  traits:
  - fire
  - range increment 20 feet
rarity: Common
resistances:
- amount: 5
  type: cold
ritual_lists: null
saves:
  fort: 12
  fort_misc: null
  misc: null
  ref: 13
  ref_misc: null
  will: 9
  will_misc: null
sense_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: The filth fire ignores the __concealed__ condition from smoke.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Smoke Vision
  range: null
  raw_description: '**Smoke Vision** The filth fire ignores the __concealed__ condition
    from smoke.'
  requirements: null
  success: null
  traits: null
  trigger: null
senses:
- Perception +11
- darkvision
- smoke vision
size: Medium
skills:
- bonus: 13
  misc: null
  name: 'Acrobatics '
- bonus: 9
  misc: null
  name: 'Athletics '
source:
- abbr: Bestiary 2
  page_start: 110
  page_stop: null
speed:
- amount: 25
  type: Land
spell_lists: null
traits:
- NE
- Medium
- Elemental
- Fire
type: Creature
weaknesses: null
