ability_mods:
  cha_mod: 3
  con_mod: 6
  dex_mod: 3
  int_mod: -4
  str_mod: 7
  wis_mod: 5
ac: 28
ac_special: null
alignment: N
automatic_abilities: null
description: 'Though they may resemble constructs to the untrained eye due to their
  metallic, interlocking armor plates that look and feel like polished stone, gorgons
  are a creature of flesh and bone. These ill-tempered beasts greet interlopers with
  a charge or trample accompanied with belches of petrifying breath. Gorgons are dangerous
  on their own, and when they band together in herds, they become especially deadly.




  Gorgons typically subsist on petrified flesh or fossils. These supernatural beasts
  can gain sustenance from natural stone if they must, though they find raw stone
  flavorless, so it''s not a preferred food source. In battle, gorgons use their petrifying
  breath to turn their prey into stone. They break up the resulting statues with their
  hooves or horns and swallow the stony chunks with loud chewing bites. Gorgons cannot
  digest unpetrified organic material, and if they try, they experience sickness and
  great gastrointestinal peril. Such discomforts are not life threatening to gorgons,
  but they do make the creatures even more ill tempered than usual—much to the chagrin
  of anyone they subsequently encounter.




  Gorgon flesh tastes vaguely like beef, but with a gritty, earthy texture and aftertaste
  that most meat connoisseurs find off-putting. Creatures with a close association
  to earth and stone are more likely to find the flavor appetizing; stone giants in
  particular consider gorgon steaks to be delicacies. Some cultures, notably dwarven
  cultures, consider the preparation of gorgon for meals as both a physical and a
  culinary challenge. Chefs who work with gorgon flesh can find renown for their skill
  in creating palatable dishes from such naturally unpalatable meat.




  **__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 26'
hp: 135
hp_misc: null
immunities:
- petrification
items: null
languages: null
level: 8
melee:
- action_cost: One Action
  damage:
    formula: 2d12+10
    type: piercing
  name: horn
  plus_damage: null
  to_hit: 20
  traits: null
- action_cost: One Action
  damage:
    formula: 2d6+10
    type: bludgeoning
  name: hoof
  plus_damage: null
  to_hit: 18
  traits: null
name: Gorgan
perception: 19
proactive_abilities:
- action_cost: Two Actions
  critical_failure: The creature becomes petrified permanently.
  critical_success: The creature is unaffected.
  description: "The gorgon breathes a 60-foot cone of green gas. Each creature in\
    \ the area must attempt a DC 25 Fortitude save. The gorgon can't use Breath Weapon\
    \ again for 1d4 rounds. \n\n"
  effect: null
  effects: null
  failure: The creature becomes petrified for 1 minute. It can attempt a new save
    at the end of each of its turns.
  frequency: null
  full_description: null
  generic_description: null
  name: Breath Weapon
  range: null
  raw_description: "**Breath Weapon** [Two Actions]  (__earth__, __incapacitation__,\
    \ __primal__, __transmutation__) The gorgon breathes a 60-foot cone of green gas.\
    \ Each creature in the area must attempt a DC 25 Fortitude save. The gorgon can't\
    \ use Breath Weapon again for 1d4 rounds. \n\n**Critical Success** The creature\
    \ is unaffected. \n\n**Success** The creature's body hardens and stiffens, causing\
    \ it to become __slowed 1__ for 1 round. \n\n**Failure** The creature becomes\
    \ __petrified__ for 1 minute. It can attempt a new save at the end of each of\
    \ its turns. \n\n**Critical Failure** The creature becomes petrified permanently."
  requirements: null
  success: The creature's body hardens and stiffens, causing it to become slowed 1
    for 1 round.
  traits:
  - earth
  - incapacitation
  - primal
  - transmutation
  trigger: null
- action_cost: Two Actions
  critical_failure: null
  critical_success: null
  description: The gorgon Strides twice, then makes a horn Strike. If it moved at
    least 20 feet from its starting position, the Strike's damage is increased to
    3d12+12.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Powerful Charge
  range: null
  raw_description: '**Powerful Charge** [Two Actions]  The gorgon Strides twice, then
    makes a horn Strike. If it moved at least 20 feet from its starting position,
    the Strike''s damage is increased to 3d12+12.'
  requirements: null
  success: null
  traits: null
  trigger: null
- action_cost: Three Actions
  critical_failure: null
  critical_success: null
  description: Medium or smaller, hoof, DC 26
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Trample
  range: null
  raw_description: '**__Trample__** [Three Actions]  Medium or smaller, hoof, DC 26'
  requirements: null
  success: null
  traits: null
  trigger: null
ranged: null
rarity: Uncommon
resistances: null
ritual_lists: null
saves:
  fort: 18
  fort_misc: null
  misc: null
  ref: 13
  ref_misc: null
  will: 17
  will_misc: null
sense_abilities: null
senses:
- Perception +19
- darkvision
- scent (imprecise) 30 feet
size: Large
skills:
- bonus: 19
  misc: null
  name: 'Athletics '
source:
- abbr: Bestiary 2
  page_start: 132
  page_stop: null
speed:
- amount: 25
  type: Land
spell_lists: null
traits:
- Uncommon
- N
- Large
- Beast
type: Creature
weaknesses: null
