ability_mods:
  cha_mod: 2
  con_mod: 1
  dex_mod: 2
  int_mod: 0
  str_mod: 2
  wis_mod: 4
ac: 19
ac_special: null
alignment: CE
automatic_abilities: null
description: 'Even with the Gorilla King''s fall, some charau-kas still worship Angazhan.




  **__Recall Knowledge - Humanoid__ (__Society__)**: DC 18'
hp: 45
hp_misc: null
immunities: null
items:
- hide armor
- spear
languages:
- Abyssal
- Draconic
- Mwangi
level: 3
melee:
- action_cost: One Action
  damage:
    formula: 1d6+5
    type: piercing
  name: spear
  plus_damage: null
  to_hit: 11
  traits:
  - thrown 20 feet
- action_cost: One Action
  damage:
    formula: 1d4+5
    type: bludgeoning
  name: fist
  plus_damage: null
  to_hit: 11
  traits:
  - agile
  - nonlethal
name: Charau-ka Acolyte of Angazhan
perception: 9
proactive_abilities:
- action_cost: Free Action
  critical_failure: null
  critical_success: null
  description: null
  effect: The charau-ka is __quickened__ until the end of its turn, and can use the
    extra action to Stride or Strike. While in the frenzy, the charau-ka can't speak
    and automatically critically fails Stealth checks, due to its loud wailing.
  effects: null
  failure: null
  frequency: The charau-ka's turn begins.
  full_description: null
  generic_description: null
  name: Shrieking Frenzy
  range: null
  raw_description: '**Shrieking Frenzy** [Free Action]  (__primal__, __transmutation__)
    **Trigger** The charau-ka''s turn begins. **Frequency** once per hour; **Effect**
    The charau-ka is __quickened__ until the end of its turn, and can use the extra
    action to Stride or Strike. While in the frenzy, the charau-ka can''t speak and
    automatically critically fails Stealth checks, due to its loud wailing.'
  requirements: null
  success: null
  traits:
  - primal
  - transmutation
  trigger: once per hour
- action_cost: None
  critical_failure: null
  critical_success: null
  description: Any weapon a charau-ka throws gains the __deadly d6__ weapon trait.
    Furthermore, when a charau-ka throws an improvised weapon, it does not take the
    -2 penalty for doing so, nor does it take a penalty for using a thrown improvised
    weapon with the __nonlethal__ trait to make a lethal attack.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Thrown Weapon Mastery
  range: null
  raw_description: '**Thrown Weapon Mastery** Any weapon a charau-ka throws gains
    the __deadly d6__ weapon trait. Furthermore, when a charau-ka throws an improvised
    weapon, it does not take the -2 penalty for doing so, nor does it take a penalty
    for using a thrown improvised weapon with the __nonlethal__ trait to make a lethal
    attack.'
  requirements: null
  success: null
  traits: null
  trigger: null
ranged:
- action_cost: One Action
  damage:
    formula: 1d6+5
    type: piercing
  name: spear
  plus_damage: null
  to_hit: 11
  traits:
  - deadly d6
  - thrown 20 feet
- action_cost: One Action
  damage:
    formula: 1d6+5
    type: bludgeoning
  name: thrown debris
  plus_damage: null
  to_hit: 11
  traits:
  - deadly d6
  - thrown 20 feet
rarity: Common
resistances:
- amount: null
  type: '>'
ritual_lists: null
saves:
  fort: 8
  fort_misc: null
  misc: null
  ref: 7
  ref_misc: null
  will: 11
  will_misc: null
sense_abilities: null
senses:
- Perception +9
- darkvision
- scent (imprecise) 30 feet
size: Small
skills:
- bonus: 7
  misc: null
  name: 'Athletics '
- bonus: 7
  misc: null
  name: 'Intimidation '
- bonus: 9
  misc: null
  name: 'Nature '
- bonus: 11
  misc: null
  name: 'Religion '
- bonus: 7
  misc: null
  name: 'Stealth '
source:
- abbr: 'Pathfinder #146: Cult of Cinders'
  page_start: 85
  page_stop: null
speed:
- amount: 25
  type: Land
- amount: 25
  type: climb
spell_lists:
- dc: 21
  misc: ''
  name: Divine Prepared Spells
  spell_groups:
  - heightened_level: null
    level: 2
    spells:
    - frequency: null
      name: entangle
      requirement: null
    - frequency: null
      name: sound burst
      requirement: null
  - heightened_level: null
    level: 1
    spells:
    - frequency: null
      name: fear
      requirement: null
    - frequency: null
      name: heal
      requirement: null
    - frequency: null
      name: ray of enfeeblement
      requirement: null
  - heightened_level: 2
    level: 0
    spells:
    - frequency: null
      name: daze
      requirement: null
    - frequency: null
      name: detect magic
      requirement: null
    - frequency: null
      name: divine lance
      requirement: null
    - frequency: null
      name: guidance
      requirement: null
    - frequency: null
      name: message
      requirement: null
  to_hit: 11
traits:
- CE
- Small
- Charau-ka
- Humanoid
type: Creature
weaknesses: null
