action_abbr: '3'
cast: material, somatic, verbal
components:
- Material
- Somatic
- Verbal
descr: "You try to create a temporary duplicate of an enemy to fight on your behalf.\
  \ The target can attempt a Fortitude save to disrupt the spell. The duplicate appears\
  \ in an unoccupied space adjacent to the target and has the target's attack modifier,\
  \ AC, saving throw modifiers, Perception, and skill modifiers, but it has only 70\
  \ Hit Points and lacks the target's special abilities, including immunities, resistances,\
  \ and weaknesses. It has no magic items except weapon potency runes. The duplicate\
  \ gains the minion trait, and it can only Stride and Strike. Its Strikes deal the\
  \ target's normal damage but don't apply added effects, since it doesn't have special\
  \ abilities. The spell automatically ends if the duplicate's Hit Points drop to\
  \ 0. The duplicate attacks your enemies to the best of its abilities. You can also\
  \ try to give it additional instructions; when you Sustain the Spell, you can also\
  \ Command a Minion as part of your action, but the GM determines whether the duplicate\
  \ follows your command. The duplicate is unstable, so each turn after it takes its\
  \ actions, it loses 4d6 Hit Points. It's not a living creature, and it can never\
  \ regain its lost Hit Points in any way.  \n\n**Critical Success**  You fail to\
  \ create a duplicate.  \n\n**Success**  The duplicate deals half damage with its\
  \ Strikes and the duration is reduced to a maximum of 2 rounds.  \n\n**Failure**\
  \  The duplicate works as described.  \n\n**Heightened (+1)**  The level of creature\
  \ you can target increases by 2. The duplicate has 10 more HP."
duration: sustained up to 1 minute
has_been_manually_proofread: false
level: 7
name: Duplicate Foe
range: 30 feet
req: null
saving throw: Fortitude
source:
- abbr: CRB
  page_start: 334
  page_stop: 334
targets: 1 enemy of level 15 or lower
traditions:
- Arcane
- Occult
traits:
- Conjuration
trigger: null
type: Spell
