ability_mods:
  cha_mod: -1
  con_mod: 1
  dex_mod: 4
  int_mod: 0
  str_mod: 3
  wis_mod: 3
ac: 18
ac_special: null
alignment: LE
automatic_abilities: null
description: 'Scouts, among the lowliest (and most disposable) of sea devils, ply
  the inky waters of the ocean in search of aquatic prey, tread ashore to gauge landborne
  threats, or charge into battle with the advance forces of a greater sea devil war
  party.




  **__Recall Knowledge - Humanoid__ (__Society__)**: DC 16'
hp: 30
hp_misc: null
immunities: null
items:
- longspear
- spear
languages:
- Aquan
- shark commune 150 feet
level: 2
melee:
- action_cost: One Action
  damage:
    formula: 1d8+3
    type: piercing
  name: longspear
  plus_damage: null
  to_hit: 11
  traits:
  - reach 10 feet
- action_cost: One Action
  damage:
    formula: 1d6+3
    type: slashing
  name: claw
  plus_damage: null
  to_hit: 11
  traits:
  - agile
- action_cost: One Action
  damage:
    formula: 1d8+3
    type: piercing
  name: jaws
  plus_damage: null
  to_hit: 11
  traits: null
name: Sea Devil Scout
perception: 9
proactive_abilities:
- action_cost: Free Action
  critical_failure: null
  critical_success: null
  description: null
  effect: The sea devil deals bleed damage to a living creature.
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Blood Frenzy
  range: null
  raw_description: '**Blood Frenzy** [Free Action]  (__rage__) **Requirements** The
    sea devil is not __fatigued__ or already in a frenzy. **Trigger** The sea devil
    deals bleed damage to a living creature. **Effect** The sea devil flies into a
    frenzy that lasts 1 minute. While frenzied, the sea devil gains a +1 status bonus
    to attack rolls with its claws and jaws, gains a +4 status bonus to damage rolls
    with its claws and jaws, gains 7 temporary HP until the end of the frenzy, and
    takes a -2 status penalty to AC. The sea devil can''t voluntarily stop its frenzy.
    After its frenzy, the sea devil is __fatigued__.'
  requirements: null
  success: null
  traits:
  - rage
  trigger: The sea devil is not __fatigued__ or already in a frenzy.
- action_cost: None
  critical_failure: null
  critical_success: null
  description: When the sea devil deals piercing or slashing damage, it also deals
    1d4 persistent bleed damage if the target was __flat-footed__ or if the attack
    was a critical hit.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Bloodletting
  range: null
  raw_description: '**Bloodletting** When the sea devil deals piercing or slashing
    damage, it also deals 1d4 persistent bleed damage if the target was __flat-footed__
    or if the attack was a critical hit.'
  requirements: null
  success: null
  traits: null
  trigger: null
ranged:
- action_cost: One Action
  damage:
    formula: 1d6+3
    type: piercing
  name: spear
  plus_damage: null
  to_hit: 12
  traits:
  - thrown 20 feet
rarity: Common
resistances:
- amount: null
  type: '>'
ritual_lists: null
saves:
  fort: 7
  fort_misc: null
  misc: null
  ref: 10
  ref_misc: null
  will: 7
  will_misc: null
sense_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: 'The sea devil can communicate telepathically with sharks within range.
    It can communicate only simple concepts like "come," "guard," or "attack."


    '
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Shark Commune
  range: null
  raw_description: '**Shark Commune** (__mental__, __telepathy__) The sea devil can
    communicate telepathically with sharks within range. It can communicate only simple
    concepts like "come," "guard," or "attack."


    '
  requirements: null
  success: null
  traits:
  - mental
  - telepathy
  trigger: null
senses:
- Perception +9
- darkvision
- wavesense 30 feet
size: Medium
skills:
- bonus: 9
  misc: +11 to Swim
  name: 'Athletics '
- bonus: 5
  misc: null
  name: 'Intimidation '
- bonus: 8
  misc: null
  name: 'Stealth '
- bonus: 7
  misc: null
  name: 'Survival '
source:
- abbr: Bestiary
  page_start: 286
  page_stop: null
speed:
- amount: 25
  type: Land
- amount: 35
  type: swim
spell_lists: null
traits:
- LE
- Medium
- Amphibious
- Humanoid
- Sea Devil
type: Creature
weaknesses: null
