ability_mods:
  cha_mod: 1
  con_mod: 2
  dex_mod: 1
  int_mod: -1
  str_mod: 4
  wis_mod: 2
ac: 20
ac_special: null
alignment: CE
automatic_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: 30 feet. A creature that enters the area must attempt a DC 19 Fortitude
    save. On a failure, the creature is sickened 1, and on a critical failure, the
    creature also takes a -5-foot status penalty to its Speeds for 1 round. While
    within the aura, the creature takes a -2 circumstance penalty to saves to recover
    from the sickened condition. A creature that succeeds at its save is temporarily
    immune to all xulgaths' stenches for 1 minute.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Stench
  range: null
  raw_description: '**Stench** (__aura__, __olfactory__) 30 feet. A creature that
    enters the area must attempt a DC 19 Fortitude save. On a failure, the creature
    is sickened 1, and on a critical failure, the creature also takes a -5-foot status
    penalty to its Speeds for 1 round. While within the aura, the creature takes a
    -2 circumstance penalty to saves to recover from the sickened condition. A creature
    that succeeds at its save is temporarily immune to all xulgaths'' stenches for
    1 minute.'
  requirements: null
  success: null
  traits:
  - aura
  - olfactory
  trigger: null
description: 'Xulgath leaders are usually the strongest, most violent members of a
  community—although in some cases, particularly in larger groups, xulgath tribes
  are led by powerful demon cultists or other monsters who seek to use the xulgaths
  as servants or slaves.




  **__Recall Knowledge - Humanoid__ (__Society__)**: DC 18'
hp: 44
hp_misc: null
immunities: null
items:
- breastplate
- greataxe
- javelin (4)
languages:
- Draconic
- Undercommon
level: 3
melee:
- action_cost: One Action
  damage:
    formula: 1d10+6
    type: slashing
  name: greataxe
  plus_damage:
  - formula: null
    type: Weakening Strike
  to_hit: 11
  traits:
  - sweep
- action_cost: One Action
  damage:
    formula: 1d6+6
    type: piercing
  name: jaws
  plus_damage:
  - formula: null
    type: Weakening Strike
  to_hit: 11
  traits: null
- action_cost: One Action
  damage:
    formula: 1d4+6
    type: slashing
  name: claw
  plus_damage: null
  to_hit: 11
  traits:
  - agile
name: Xulgath Leader
perception: 9
proactive_abilities:
- action_cost: One Action
  critical_failure: null
  critical_success: null
  description: The target must succeed at a DC 20 Fortitude save or become __enfeebled
    1__ (or __enfeebled 2__ on a critical hit) for 1 round.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Weakening Strike
  range: null
  raw_description: '**Weakening Strike**   The target must succeed at a DC 20 Fortitude
    save or become __enfeebled 1__ (or __enfeebled 2__ on a critical hit) for 1 round.'
  requirements: null
  success: null
  traits: null
  trigger: null
ranged:
- action_cost: One Action
  damage:
    formula: 1d6+4
    type: piercing
  name: javelin
  plus_damage: null
  to_hit: 8
  traits:
  - thrown 30 feet
rarity: Common
resistances:
- amount: null
  type: '>'
ritual_lists: null
saves:
  fort: 9
  fort_misc: null
  misc: null
  ref: 6
  ref_misc: null
  will: 9
  will_misc: null
sense_abilities: null
senses:
- Perception +9
- darkvision
size: Medium
skills:
- bonus: 11
  misc: null
  name: 'Athletics '
- bonus: 6
  misc: null
  name: 'Intimidation '
- bonus: 6
  misc: null
  name: 'Stealth '
source:
- abbr: Bestiary
  page_start: 337
  page_stop: null
speed:
- amount: 25
  type: Land
spell_lists: null
traits:
- CE
- Medium
- Humanoid
- Xulgath
type: Creature
weaknesses: null
