fixes #53; flattens monster speed in schema

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jrmiller82 committed 2019-08-19 12:40:24 -05:00
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commit 0c29550dc3
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@@ -5,10 +5,7 @@ PRAGMA foreign_keys = ON;
-- TODO any other movements?
BEGIN TRANSACTION;
INSERT INTO movements VALUES(0, 'Land'); -- This is already incorporated into
-- monsters and ancestries but is
-- included here so we have the type of
-- speed
INSERT INTO movements VALUES(0, 'Land');
INSERT INTO movements VALUES(1, 'Burrow');
INSERT INTO movements VALUES(2, 'Climb');
INSERT INTO movements VALUES(3, 'Fly');