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fixes #53; flattens monster speed in schema
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@@ -5,10 +5,7 @@ PRAGMA foreign_keys = ON;
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-- TODO any other movements?
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BEGIN TRANSACTION;
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INSERT INTO movements VALUES(0, 'Land'); -- This is already incorporated into
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-- monsters and ancestries but is
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-- included here so we have the type of
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-- speed
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INSERT INTO movements VALUES(0, 'Land');
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INSERT INTO movements VALUES(1, 'Burrow');
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INSERT INTO movements VALUES(2, 'Climb');
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INSERT INTO movements VALUES(3, 'Fly');
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