diff --git a/data/spells.yaml b/data/spells.yaml
index e936689..8859929 100644
--- a/data/spells.yaml
+++ b/data/spells.yaml
@@ -11006,11 +11006,11 @@ spell:
   descr: "You drastically reduce the target's mental faculties. The target must attempt\
     \ a Will save.  \n\n**Critical Success**  The target is unaffected.  \n\n**Success**\
     \  The target is stupefied 2 for 1 round.  \n\n**Failure**  The target is stupefied\
-    \ 4 with an unlimited duration.  \n\n**Critical Failure**  The target’s intellect\
+    \ 4 with an unlimited duration.  \n\n**Critical Failure**  The target\u2019s intellect\
     \ is permanently reduced below that of an animal, and it treats its Charisma,\
-    \ Intelligence, and Wisdom modifiers as –5. It loses all class abilities that\
-    \ require mental faculties, including all spellcasting. If the target is a PC,\
-    \ they become an NPC under the GM’s control.."
+    \ Intelligence, and Wisdom modifiers as \u20135. It loses all class abilities\
+    \ that require mental faculties, including all spellcasting. If the target is\
+    \ a PC, they become an NPC under the GM\u2019s control.."
   duration: varies
   has_been_manually_proofread: true
   level: 6
@@ -14345,7 +14345,7 @@ spell:
     \ spells, it's stupefied 1 for 1 round.  \n\n**Critical Failure**  The target\
     \ takes double damage, is stupefied 1 for 1 round, and can't cast divine spells\
     \ for 1 round.\n\nTo many deities, casting this spell on a follower of your own\
-    \ deity without significant cause is anathema.   \n\n---\n**Heightened (+1)**\
+    \ deity without significant cause is anathema.  \_\n\n---\n**Heightened (+1)**\
     \  The damage increases by 2d6 (or by 2d8 if the target is a divine spellcaster)."
   duration: null
   has_been_manually_proofread: true
@@ -15200,12 +15200,12 @@ spell:
     \ permanently changed by its time in the afterlife, such as a slight personality\
     \ shift, a streak of white in the hair, or a strange new birthmark.  \n\n---\n\
     **Heightened (7th)**  The maximum level of the target increases to 15. The cost\
-    \ increases to the target's level (minimum 1) × 400 gp.  \n\n**Heightened (8th)**\
+    \ increases to the target's level (minimum 1) \xD7 400 gp.  \n\n**Heightened (8th)**\
     \  The maximum level the target increases to 17. The cost increases to the target's\
-    \ level (minimum 1) × 800 gp.  \n\n**Heightened (9th)**  The maximum level of\
-    \ the target increases to 19. The cost increases to the target's level (minimum\
-    \ 1) × 1,600 gp.  \n\n**Heightened (10th)**  The maximum level the target increases\
-    \ to 21. The cost increases to the target's level (minimum 1) × 3,200 gp."
+    \ level (minimum 1) \xD7 800 gp.  \n\n**Heightened (9th)**  The maximum level\
+    \ of the target increases to 19. The cost increases to the target's level (minimum\
+    \ 1) \xD7 1,600 gp.  \n\n**Heightened (10th)**  The maximum level the target increases\
+    \ to 21. The cost increases to the target's level (minimum 1) \xD7 3,200 gp."
   duration: null
   has_been_manually_proofread: true
   level: 6
@@ -15761,7 +15761,7 @@ spell:
   level: 9
   name: Bind Soul
   range: 30 feet
-  req: black sapphire with a gp value of at least the target's level × 100
+  req: "black sapphire with a gp value of at least the target's level \xD7 100"
   source:
   - abbr: CRB
     page_start: 320
@@ -16345,7 +16345,7 @@ spell:
     \ round. When you do, you imagine up to 6 seconds of memory to modify, to a maximum\
     \ of 5 continuous minutes of memory.  \n\n\nAny memories you've altered remain\
     \ changed as long as the spell is active. If the target moves out of range before\
-    \ the 5 minutes is up, you can't alter any further memories.   \n\n---\n**Heightened\
+    \ the 5 minutes is up, you can't alter any further memories.  \_\n\n---\n**Heightened\
     \ (6th)**  You can cast the spell on a willing target to suppress all memory of\
     \ a particular topic, detailed in 50 words or fewer. The effect is permanent,\
     \ and it patches these omissions with an indistinct haze."
@@ -16767,10 +16767,10 @@ spell:
   components:
   - Somatic
   - Verbal
-  descr: Choose one of the target’s unarmed attacks. You cause that unarmed attack
-    to shine with primal energy. The unarmed attack becomes a *+1 striking* unarmed
-    attack, gaining a +1 item bonus to attack rolls and increasing the number of damage
-    dice to two if it had only one.
+  descr: "Choose one of the target\u2019s unarmed attacks. You cause that unarmed\
+    \ attack to shine with primal energy. The unarmed attack becomes a *+1 striking*\
+    \ unarmed attack, gaining a +1 item bonus to attack rolls and increasing the number\
+    \ of damage dice to two if it had only one."
   duration: 1 minute
   has_been_manually_proofread: true
   level: 1
@@ -18149,10 +18149,10 @@ spellschool:
   - abbr: CRB
     page_start: 297
     page_stop: 297
-- descr: Enchantments affect the minds and emotions of other creatures—sometimes to
-    influence and control them, and other times to bolster them to greater heights
-    of courage. Enchantment spells almost always have the mental trait, and many have
-    the emotion trait or the fear trait.
+- descr: "Enchantments affect the minds and emotions of other creatures\u2014sometimes\
+    \ to influence and control them, and other times to bolster them to greater heights\
+    \ of courage. Enchantment spells almost always have the mental trait, and many\
+    \ have the emotion trait or the fear trait."
   name: Enchantment
   source:
   - abbr: CRB