Merge branch 'mbohlender-initial-classes' into 'master'

initial classes from the CRB pdf

See merge request jrmiller82/pathfinder-2-sqlite!46
merge-requests/52/head
James Miller 2020-05-07 23:16:46 +00:00
commit 534446ca24
1 changed files with 424 additions and 0 deletions

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name: Alchemist
perception: trained
saving_throws:
- degree: expert
type: Fortitude
- degree: expert
type: Reflex
- degree: trained
type: Will
skills:
- degree: trained
type: Crafting
- degree: trained
type: a number of additional skills equal to 3 plus your Intelligence modifier
attacks:
- degree: trained
type: simple weapons
- degree: trained
type: alchemical bombs
- degree: trained
type: unarmed attacks
defenses:
- degree: trained
type: light armor
- degree: trained
type: unarmored defense
class_dc_and_spells:
- degree: trained
type: alchemist class DC
spells: null
hp: 8
key_ability_choices:
- INTELLIGENCE
-
name: Barbarian
perception: expert
saving_throws:
- degree: expert
type: Fortitude
- degree: trained
type: Reflex
- degree: expert
type: Will
skills:
- degree: trained
type: Athletics
- degree: trained
type: a number of additional skills equal to 3 plus your Intelligence modifier
attacks:
- degree: trained
type: simple weapons
- degree: trained
type: martial weapons
- degree: trained
type: unarmed attacks
defenses:
- degree: trained
type: light armor
- degree: trained
type: medium armor
- degree: trained
type: unarmored defense
class_dc_and_spells:
- degree: trained
type: barbarian class DC
hp: 12
key_ability_choices:
- STRENGTH
-
name: Bard
perception: expert
saving_throws:
- degree: trained
type: Fortitude
- degree: trained
type: Reflex
- degree: expert
type: Will
skills:
- degree: trained
type: Occultism
- degree: trained
type: Performance
- degree: trained
type: a number of additional skills equal to 4 plus your Intelligence modifier
attacks:
- degree: trained
type: simple weapons
- degree: trained
type: the longsword, rapier, sap, shortbow, shortsword, and whip
- degree: trained
type: unarmed attacks
defenses:
- degree: trained
type: light armor
- degree: trained
type: unarmored defense
class_dc_and_spells:
- degree: trained
type: occult spell attacks
- degree: trained
type: occult spell DCs
hp: 8
key_ability_choices:
- CHARISMA
-
name: Champion
perception: trained
saving_throws:
- degree: expert
type: Fortitude
- degree: trained
type: Reflex
- degree: expert
type: Will
skills:
- degree: trained
type: Religion
- degree: trained
type: one skill determined by your choice of deity
- degree: trained
type: a number of additional skills equal to 2 plus your Intelligence modifier
attacks:
- degree: trained
type: simple weapons
- degree: trained
type: martial weapons
- degree: trained
type: unarmed attacks
defenses:
- degree: trained
type: all armor
- degree: trained
type: unarmored defense
class_dc_and_spells:
- degree: trained
type: champion class DC
- degree: trained
type: divine spell attacks
- degree: trained
type: divine spell DCs
hp: 10
key_ability_choices:
- STRENGTH
- DEXTERITY
-
name: Cleric
perception: trained
saving_throws:
- degree: trained
type: Fortitude
- degree: trained
type: Reflex
- degree: expert
type: Will
skills:
- degree: trained
type: Religion
- degree: trained
type: one skill determined by your choice of deity
- degree: trained
type: a number of additional skills equal to 2 plus your Intelligence modifier
attacks:
- degree: trained
type: simple weapons
- degree: trained
type: the favored weapon of your deity. If your deitys favored weapon is uncommon, you also gain access to that weapon.
- degree: trained
type: unarmed attacks
defenses:
- Untrained in all armor, though your doctrine might alter this
- degree: trained
type: unarmored defense
class_dc_and_spells:
- degree: trained
type: divine spell attacks
- degree: trained
type: divine spell DCs
hp: 8
key_ability_choices:
- WISDOM
-
name: Druid
perception: trained
saving_throws:
- degree: trained
type: Fortitude
- degree: trained
type: Reflex
- degree: expert
type: Will
skills:
- degree: trained
type: Nature
- degree: trained
type: one skill determined by your druidic order
- degree: trained
type: a number of additional skills equal to 2 plus your Intelligence modifier
attacks:
- degree: trained
type: simple weapons
- degree: trained
type: unarmed attacks
defenses:
- degree: trained
type: light armor
- degree: trained
type: medium armor
- degree: trained
type: unarmored defense
class_dc_and_spells:
- degree: trained
type: druid class DC
- degree: trained
type: primal spell attacks
- degree: trained
type: primal spell DCs
hp: 8
key_ability_choices:
- WISDOM
-
name: Fighter
perception: expert
saving_throws:
- degree: expert
type: Fortitude
- degree: expert
type: Reflex
- degree: trained
type: Will
skills:
- degree: trained
type: your choice of Acrobatics or Athletics
- degree: trained
type: a number of additional skills equal to 3 plus your Intelligence modifier
attacks:
- degree: expert
type: simple weapons
- degree: expert
type: martial weapons
- degree: trained
type: advanced weapons
- degree: expert
type: unarmed attacks
defenses:
- degree: trained
type: all armor
- degree: trained
type: unarmored defense
class_dc_and_spells:
- degree: trained
type: fighter class DC
hp: 10
key_ability_choices:
- STRENGTH
- DEXTERITY
-
name: Monk
perception: trained
saving_throws:
- degree: expert
type: Fortitude
- degree: expert
type: Reflex
- degree: expert
type: Will
skills:
- degree: trained
type: a number of skills equal to 4 plus your Intelligence modifier
attacks:
- degree: trained
type: simple weapons
- degree: trained
type: unarmed attacks
defenses:
- Untrained in all armor
- degree: expert
type: unarmored defense
class_dc_and_spells:
- degree: trained
type: monk class DC
hp: 10
key_ability_choices:
- STRENGTH
- DEXTERITY
-
name: Ranger
perception: expert
saving_throws:
- degree: expert
type: Fortitude
- degree: expert
type: Reflex
- degree: trained
type: Will
skills:
- degree: trained
type: Nature
- degree: trained
type: Survival
- degree: trained
type: a number of additional skills equal to 4  plus your Intelligence modifier
attacks:
- degree: trained
type: simple weapons
- degree: trained
type: martial weapons
- degree: trained
type: unarmed attacks
defenses:
- degree: trained
type: light armor
- degree: trained
type: medium armor
- degree: trained
type: unarmored defense
class_dc_and_spells:
- degree: trained
type: ranger class DC
hp: 10
key_ability_choices:
- STRENGTH
- DEXTERITY
-
name: Rogue
perception: expert
saving_throws:
- degree: trained
type: Fortitude
- degree: expert
type: Reflex
- degree: expert
type: Will
skills:
- degree: trained
type: Stealth
- degree: trained
type: one or more skills determined by your rogue's racket.
- degree: trained
type: a number of additional skills equal to 7 plus your Intelligence modifier
attacks:
- degree: trained
type: simple weapons
- degree: trained
type: the rapier, sap, shortbow, and shortsword
- degree: trained
type: unarmed attacks
defenses:
- degree: trained
type: light armor
- degree: trained
type: unarmored defense
class_dc_and_spells:
- degree: trained
type: rogue class DC
hp: 8
key_ability_choices:
- DEXTERITY
- OTHER (determined by your rogue's racket)
-
name: Sorcerer
perception: trained
saving_throws:
- degree: trained
type: Fortitude
- degree: trained
type: Reflex
- degree: expert
type: Will
skills:
- degree: trained
type: one or more skills determined by your bloodline
- degree: trained
type: a number of additional skills equal to 2 plus your Intelligence modifier
attacks:
- degree: trained
type: simple weapons
- degree: trained
type: unarmed attacks
defenses:
- Untrained in all armor
- degree: trained
type: unarmored defense
class_dc_and_spells:
- degree: trained
type: spell attack rolls of your spellcasting tradition, as indicated by your bloodline
- degree: trained
type: spell DCs of your spellcasting tradition, as indicated by your bloodline
hp: 6
key_ability_choices:
- CHARISMA
-
name: Wizard
perception: trained
saving_throws:
- degree: trained
type: Fortitude
- degree: trained
type: Reflex
- degree: expert
type: Will
skills:
- degree: trained
type: Arcana
- degree: trained
type: a number of additional skills equal to 2 plus your Intelligence modifier
attacks:
- degree: trained
type: the club, crossbow, dagger, heavy crossbow, and staff
- degree: trained
type: unarmed attacks
defenses:
- Untrained in all armor
- degree: trained
type: unarmored defense
class_dc_and_spells:
- degree: trained
type: arcane spell attacks
- degree: trained
type: arcane spell DCs
hp: 6
key_ability_choices:
- INTELLIGENCE