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I think feats are done!
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@@ -33,6 +33,13 @@ def main():
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# print("Before: {}".format(i['trigger']))
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i['trigger'] = i['trigger'].replace('’', "'")
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# print("After: {}".format(i['trigger']))
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if x == "triggers.yaml":
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for i in data['trigger']:
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print(i)
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i = i.replace('’', "'")
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final = yaml.safe_dump(data, allow_unicode=True)
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with open(x, 'w') as f:
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f.write(final)
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@@ -840,6 +840,7 @@ feat:
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damage you deal.
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frequency: null
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has_been_manually_proofread: false
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level: 1
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name: Burn It!
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prereqs:
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- descr: Ancestry Level 1
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@@ -1103,6 +1104,7 @@ feat:
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need to have cover or greater cover or be concealed to Hide or Sneak.
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frequency: null
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has_been_manually_proofread: false
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level: 1
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name: Very, Very Sneaky
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prereqs:
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- descr: Very Sneaky
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@@ -1610,7 +1612,8 @@ feat:
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a critical success.
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frequency: null
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has_been_manually_proofread: false
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name: Cooperataive Soul
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level: 9
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name: Cooperative Soul
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prereqs:
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- descr: Cooperative Nature
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feat: Cooperative Nature
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@@ -17576,7 +17579,8 @@ feat:
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level: 2
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name: Wilderness Spotter
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prereqs:
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- expert in Survival
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- descr: expert in Survival
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feat: null
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requirement: null
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source:
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- abbr: CRB
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@@ -1,7 +1,7 @@
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trigger:
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- An ally ends a move action adjacent to you.
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- You fail a skill check or saving throw.
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- You attempt a check using a skill you’re untrained in.
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- You attempt a check using a skill you're untrained in.
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- You would be reduced to 0 Hit Points but not immediately killed.
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- You attempt a saving throw against a spell or magical effect, before rolling.
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- You bring a foe to 0 Hit Points.
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@@ -13,12 +13,12 @@ trigger:
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than your advanced alchemy level.
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- You craft an elixer of life using Quick Alchemy, and that elixir is at least 2 levels
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lower than your advanced alchemy level.
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- You craft an alchemical bomb using Quick Alchemy that’s at least 2 levels lower
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- You craft an alchemical bomb using Quick Alchemy that's at least 2 levels lower
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than your advanced alchemy level.
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- A foe within reach attempts to move away from you.
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- You take damage and are capable of entering a rage.
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- A creature within your reach uses a manipulate action or a move action, makes a
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ranged attack, or leaves a square during a move action it’s using.
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ranged attack, or leaves a square during a move action it's using.
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- Your melee Strike kills a creature or knocks it unconscious, and another foe is
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adjacent to that creature.
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- A creature within your reach succeeds or critically succeeds at an attack against
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@@ -49,7 +49,7 @@ trigger:
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- You are targeted with a melee attack by an attacker you can see.
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- Your turn ends and you have a status penalty to your Speed or are immobilized or
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slowed.
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- An enemy's attack hits you or you fail a saving throw against an enemy’s ability.
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- An enemy's attack hits you or you fail a saving throw against an enemy's ability.
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- Your hunted prey is within your reach, and it uses a manipulate action, uses a move
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action, or leaves a square during a move action it's using.
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- You are about to roll a Perception or Survival check for initiative.
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@@ -71,10 +71,12 @@ trigger:
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area.
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- A creature casts a spell that you have in your repertoire.
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- A creature Casts a Spell that you have prepared.
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- A creature within line of sight casts a spell that you don’t have prepared or in
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- A creature within line of sight casts a spell that you don't have prepared or in
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your spell repertoire, or a trap or similar object casts such a spell. You must
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be aware of the casting.
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- While you have your shield raised, you would take damage from a physical attack.
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- An adjacent creature you are hunting attempts to move away from you using an action
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that has the move trait.
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- You attempt a saving throw against a magical effect, but you haven't rolled yet.
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- You are unarmored and touching the ground.
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- You are unarmored.
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