ability_mods: cha_mod: 3 con_mod: 5 dex_mod: 3 int_mod: 2 str_mod: 7 wis_mod: 3 ac: 31 ac_special: null automatic_abilities: - description: 90 feet, DC 28 name: Frightful Presence traits: - aura - emotion - fear - mental - action_cost: Reaction effect: The dragon Strikes with its tail at the triggering creature at a –2 penalty. If it hits, the creature takes a –2 circumstance penalty to the triggering roll. name: Tail Lash trigger: A creature within reach of the dragon's tail takes an action to Strike or attempt a skill check description: 'Murderous tyrants of marshes, swamps, bogs, and fens, black dragons terrorize their domains with intense fervor. Gleefully sadistic, they rule their fetid principalities from a deep cave or otherwise isolated part of the swamp with a mix of lightning-quick raids and subterfuge. Their hatred for other creatures is as acidic as their breath weapons, and they rarely tolerate even other dragons of their kind—except perhaps to mate or temporarily collaborate to take down a mutual enemy. Black dragons are amphibious—although they breathe air, their gills also allow them to breathe water. Their frills and fins make them accomplished swimmers, well suited to their wetland environments and submerged lairs. They''re immune to the fetid water that comes as a result of their magical ability to corrupt water. Black dragon lairs are as foul as their souls. The floors are littered with rotting meat, and plundered treasures line the muck and slime of their dank caves amid twisted roots and creepers. Such places are often crawling with pests, snakes, and slimes. Though they claim natural caverns when they can, they make do with areas of dense, twisted vegetation within a swamp. Black dragon treasure hoards primarily consist of gems and expensive glass work, as valuables of softer substance can''t survive the dragon''s acidic presence.' divine_spells: null hp: 215 immunities: - acid - paralyzed - sleep innate_spells: - level: 5 name: black tentacles - level: 5 name: mariner's curse - level: 4 name: clairvoyance - level: 4 name: dimension door - level: 4 name: suggestion - level: 3 name: paralyze - level: 3 name: slow - level: 3 name: stinking cloud - level: 2 name: blur - level: 2 name: glitterdust - level: 2 name: invisibility - level: 1 name: alarm - level: 1 name: ray of enfeeblement - level: 1 name: true strike - level: 0 name: dancing lights - level: 0 name: detect magic - level: 0 name: prestidigitation - level: 0 name: read aura - level: 0 name: tanglefoot items: null languages: - Common - Draconic - Jotun level: 11 melee: - action_cost: One Action damage: formula: 2d12+13 plus 2d6 acid type: piercing name: jaws to_hit: 25 traits: - acid - magical - reach 10 feet - action_cost: One Action damage: formula: 2d10+13 type: slashing name: claw to_hit: 25 traits: - agile - magical - action_cost: One Action damage: formula: 2d12+11 type: bludgeoning name: tail to_hit: 23 traits: - magical - reach 15 feet - action_cost: One Action damage: formula: 1d10+11 type: piercing name: horns to_hit: 23 traits: - magical - reach 10 feet name: Adult Black Dragon perception: 22 proactive_abilities: - action_cost: Two Actions description: The dragon breathes a spray of acid that deals 12d6 acid damage in an 80-foot line (DC 30 basic Reflex save). It can't use Breath Weapon again for 1d4 rounds. name: Breath Weapon traits: - acid - arcane - evocation - action_cost: One Action description: null effect: The dragon permanently befouls 10 cubic feet of liquid within 90 feet. The liquid becomes undrinkable and unable to support water-breathing life. This destroys liquid magic or alchemical items if they're of a lower level than the dragon (a creature can attempt a DC 28 Will save to protect liquids in its possession). This doesn't affect liquids in a creature's body. frequency: Once per day name: Corrupt Water traits: - arcane - concentrate - necromancy - action_cost: Two Actions description: The dragon makes two claw Strikes and one horns Strike in any order in any order. name: Draconic Frenzy traits: null - description: The dragon recharges its Breath Weapon whenever it scores a critical hit with a Strike name: Draconic Momentum traits: null ranged: null resistances: null saves: fort: 23 ref: 18 will: 21 saves_special: fort: null misc: +1 status to all saves vs. magic ref: null will: null senses: - darkvision - scent (imprecise) 60 feet skills: Acrobatics: 18 Arcana: 19 Athletics: 24 Deception: 20 Intimidation: 20 Stealth: 20 skills_special: null speed: - amount: 50 type: Land - amount: 120 type: Fly - amount: 50 type: Swim spell_attack_to_hit: 24 spell_dc: 30 traits: - CE - Large - Acid - Amphibious - Dragon type: Creature