ability_mods: cha_mod: -1 con_mod: 2 dex_mod: -1 int_mod: 0 str_mod: 5 wis_mod: 3 ac: 21 ac_special: null automatic_abilities: null description: The kingdoms of the cyclopes date to an age before the rise of humanity, when dragons and giants and serpentfolk ruled the world. The cyclopes built enormous stone cities and prayed to ancient gods of brutality and wrath, but their power to foresee the future failed them, and their civilization collapsed. Today, most cyclopes have virtually no knowledge of the former glory of their kind, even though it is not uncommon for them to dwell among the ruins of their greatness. Cyclops cities include monuments and imposing murals which depict their peoples' history, but few now among them can read or interpret these relics of the past. divine_spells: null hp: 80 immunities: null innate_spells: null items: null languages: - Common - Cyclops - Jotun level: 5 melee: - action_cost: One Action damage: formula: 1d12+9 type: slashing name: greataxe to_hit: 14 traits: - reach 10 feet - sweep name: Cyclops perception: 12 proactive_abilities: - action_cost: Two Actions description: The cyclops makes a melee Strike and compares the attack roll result to the AC of up to two foes, each of whom must be within its melee reach and adjacent to each other. Roll damage only once and apply it to each creature hit. A Swipe counts as two attacks for the cyclops's multiple attack penalty. name: Swipe traits: - flourish ranged: - action_cost: One Action damage: formula: 1d10+4 type: piercing name: heavy crossbow to_hit: 8 traits: - range increment 120 feet - reload 2 resistances: null saves: fort: 13 ref: 8 will: 12 saves_special: fort: null ref: null will: null senses: - low-light vision skills: Athletics: 14 Intimidation: 10 Survival: 12 skills_special: null speed: - amount: 30 type: Land spell_attack_to_hit: null spell_dc: null traits: - Uncommon - LE - Large - Giant - Humanoid type: Creature