ability_mods: cha_mod: 0 con_mod: 2 dex_mod: 4 int_mod: -1 str_mod: 2 wis_mod: 2 ac: 19 ac_special: null automatic_abilities: null description: Fungus leshys guard caves, bogs, and damp, dark places. Their fungus gardens are bizarre by most standards, but fungus leshys are extremely proud of their works. divine_spells: null hp: 30 immunities: null innate_spells: [] items: null languages: - Common - Druidic - Sylvan level: 2 melee: - action_cost: One Action damage: formula: 1d6+2 type: bludgeoning name: fist to_hit: 10 traits: - agile - finesse name: Fungus Leshy perception: 6 proactive_abilities: - action_cost: One Action description: The fungus leshy transforms into a Small giant mushroom or patch of fungi. This ability otherwise uses the effects of *tree shape*. name: Change Shape traits: - concentrate - polymorph - primal - transmutation - action_cost: Two Actions description: A fungus leshy can unleash a cloud of spores that irritates the eyes and throats of non-fungi creatures in a 15-foot emanation. Each creature must succeed at a DC 16 Fortitude save or take 1 persistent poison damage. A creature has its vision reduced as long as the persistent damage continues and can see only within 20 feet (or 10 feet, on a critical failure). name: Spore Cloud traits: - poison - description: A creature that takes damage from a fungus leshy's spore pod Strike must attempt a saving throw with the same DC and effect as its Spore Cloud ability name: Spores traits: null ranged: - action_cost: One Action damage: formula: 1d6+2 plus spores type: bludgeoning name: spore pod to_hit: 10 traits: - range increment 30 feet resistances: null saves: fort: 8 ref: 10 will: 6 saves_special: fort: null ref: null will: null senses: - darkvision skills: Athletics: 6 Nature: 6 Stealth: 8 skills_special: null speed: - amount: 25 type: Land spell_attack_to_hit: null spell_dc: null traits: - N - Small - Fungus - Leshy type: Creature