ability_mods: cha_mod: 0 con_mod: 3 dex_mod: -1 int_mod: -3 str_mod: 3 wis_mod: 1 ac: 17 ac_special: null automatic_abilities: - description: he graveshell conceals its true nature over the course of a few minutes by impaling a corpse (typically humanoid) on its spiky shell before partially submerging itself in water. It has an automatic result of 22 on Deception checks and DCs to pass as a corpse floating in the water. name: Corpse Disguise traits: - exploration description: 'The graveshell is a dangerous predator that draws scavengers and explorers into its grasp using a morbid lure: the corpse of a former victim impaled upon the spikes that protrude from its large, turtle-like shell. Aside from its shell, the monster resembles no known animal. Small but bright yellow eyes watch from the sagging flesh of its head, the most prominent feature of which is a curiously shaped, toothy maw twisted into a perpetual grin. Its stubby arms and legs are impractical for both walking and swimming, though the algae-caked claws tipping each limb are deadly weapons.' divine_spells: null hp: 20 immunities: null innate_spells: null items: null languages: - Common - Undercommon level: 1 melee: - action_cost: One Action damage: formula: 1d6+3 type: piercing name: jaws to_hit: 8 traits: null - action_cost: One Action damage: formula: 1d4+3 type: slashing name: claw to_hit: 8 traits: - agile - action_cost: One Action damage: formula: 1d4+3 type: piercing name: shell spikes to_hit: 8 traits: null name: Graveshell perception: 4 proactive_abilities: - description: . name: Deep Breath traits: - 20 minutes - action_cost: One Action description: The graveshell withdraws into its shell, gaining a +2 circumstance bonus to AC and allowing it to use Shell Block. This lasts until the graveshell moves or attacks with any attack other than its shell spikes. The graveshell can't take this action or get any benefit from it if its shell is broken. name: Shell Game traits: null ranged: null resistances: null saves: fort: 8 ref: 2 will: 4 saves_special: fort: null ref: null will: null senses: - darkvision - wavesense (imprecise) 30 feet skills: Athletics: 6 Stealth: 4 skills_special: null speed: - amount: 20 type: Land - amount: 20 type: Swim spell_attack_to_hit: null spell_dc: null traits: - Uncommon - N - Large - Beast type: Creature