ability_mods: cha_mod: -5 con_mod: 6 dex_mod: -5 int_mod: -5 str_mod: 4 wis_mod: 0 ac: 12 ac_special: null automatic_abilities: - description: A ochre jelly can sense nearby motion through vibration and air movement. name: Motion Sense traits: null description: Ochre jellies are animate masses of protoplasm with a sickly combination of yellow, orange, and brown hues. Their acidic bodies dissolve flesh but leave other materials, including a victim's gear and bones, intact. Some ancient cultures would entomb bodies in stone sarcophaguses with ochre jellies to allow the ooze to break down the flesh and clean and polish the bones. divine_spells: null hp: 150 immunities: - acid - critical hits - electricity - mental - piercing - precision - slashing - unconscious - visual innate_spells: null items: null languages: null level: 5 melee: - action_cost: One Action damage: formula: 1d8+7 plus 2d4 acid and Grab type: bludgeoning name: pseudopod to_hit: 15 traits: null name: Ochre Jelly perception: 7 proactive_abilities: - action_cost: One Action description: 1d8+3 bludgeoning plus 1d4 acid, DC 23 name: Constrict traits: null - description: An ochre jelly's acid damages only flesh—not bone, stone, wood, or other materials. name: Ochre Acid traits: null ranged: null resistances: null saves: fort: 15 ref: 4 will: 7 saves_special: fort: null ref: null will: null senses: - motion sense 60 feet - no vision skills: Athletics: 13 skills_special: null speed: - amount: 15 type: Land - amount: 10 type: Climb spell_attack_to_hit: null spell_dc: null traits: - N - Large - Mindless - Ooze type: Creature