ability_mods: cha_mod: 0 con_mod: 1 dex_mod: 3 int_mod: -4 str_mod: 0 wis_mod: 1 ac: 19 ac_special: null automatic_abilities: - description: A rust monster can smell metal as a precise sense. name: Metal Scent traits: null description: Found in lost dungeons, deep caves, and abandoned mines, rust monsters are a bane to any adventurers who rely on armor, weapons, or other metal items. These strange-looking creatures grow to about 5 feet long, with four insectile legs and a long tail ending in a four-pronged appendage resembling a tiny windmill. However, it is the rust monster's feathery antennae that strike fear in the hearts of battle-hardened warriors, for a single touch from even just one antenna can reduce an adventurer's most valuable tools to a useless pile of rust. divine_spells: null hp: 40 immunities: null innate_spells: null items: null languages: null level: 3 melee: - action_cost: One Action name: antenna to_hit: 10 traits: - finesse - action_cost: One Action damage: formula: 1d10+4 type: piercing name: mandibles to_hit: 8 traits: - finesse - action_cost: One Action damage: formula: 1d4+2 plus Improved Knockdown type: bludgeoning name: tail to_hit: 8 traits: - finesse name: Rust Monster perception: 8 proactive_abilities: - action_cost: One Action description: . On a success, the item is subject to the rust monster's rust ability (see below) in addition to the effects of the Disarm, and if the check to Disarm is a critical success, the rust monster drops the item on the ground in its own space. name: Antenna Disarm traits: - with the same modifier as an antenna Strike - description: to a metal item the target is wearing or holding, ignoring its Hardness. If the rust monster hits an unattended metal item, the item takes this damage automatically. If a creature uses the Shield Block reaction with a metal shield against an antenna attack, the shield is automatically broken, but no other item is rusted on that attack. name: Rust traits: - doubled on a critical hit ranged: null resistances: null saves: fort: 8 ref: 10 will: 6 saves_special: fort: null ref: null will: null senses: - darkvision - metal scent 30 feet skills: Athletics: 7 skills_special: null speed: - amount: 35 type: Land - amount: 10 type: Climb spell_attack_to_hit: null spell_dc: null traits: - N - Medium - Aberration type: Creature