ability_mods: cha_mod: 2 con_mod: 3 dex_mod: 1 int_mod: -5 str_mod: 5 wis_mod: 0 ac: 17 ac_special: null automatic_abilities: null description: The reanimated bones of giants make excellent necromantic thralls. divine_spells: null hp: 50 immunities: - death effects - disease - mental - paralyzed - poison - unconscious innate_spells: null items: null languages: null level: 3 melee: - action_cost: One Action damage: formula: 1d8+7 type: slashing name: glaive to_hit: 12 traits: - deadly d8 - forceful - reach 15 feet - action_cost: One Action damage: formula: 1d10+5 type: piercing name: horns to_hit: 12 traits: - agile name: Skeletal Giant perception: 7 proactive_abilities: - action_cost: Two Actions description: The giant makes two Strikes with its glaive against two adjacent foes, both of whom are within its reach. The multiple attack penalty does not increase until after both attacks are resolved. name: Broad Swipe traits: null - action_cost: Two Actions description: The giant Strides and makes a horns Strike with a +4 circumstance bonus to damage. If the strike hits, the giant attempts to Demoralize the target. name: Terrifying Charge traits: null ranged: null resistances: - amount: 5 type: cold - amount: 5 type: electricity - amount: 5 type: fire - amount: 5 type: piercing - amount: 5 type: slashing saves: fort: 10 ref: 8 will: 7 saves_special: fort: null ref: null will: null senses: - darkvision skills: Athletics: 12 Intimidation: 9 skills_special: null speed: - amount: 30 type: Land spell_attack_to_hit: null spell_dc: null traits: - NE - Large - Mindless - Skeleton - Undead type: Creature