ability_mods: cha_mod: 4 con_mod: 3 dex_mod: 1 int_mod: 5 str_mod: 6 wis_mod: 4 ac: 27 ac_special: null automatic_abilities: - description: +19, Deception +16, Diplomacy +16, Intimidation +18, Occultism +17 **Str** +6, **Dex** +1, **Con** +3, **Int** +5, **Wis** +4, **Cha** +4 **Bardic Lore** Sphinxes are naturally curious, and their love of puzzles and mysteries leads them to gather information on a broad range of topics. Sphinxes have the Bardic Lore bard feat, allowing them to Recall Knowledge on any topic. name: Bardic Lore traits: null description: Sphinxes are mystical beings with the body of a lion, the wings of a great bird, and the upper torso and head of a human. They are often maligned in legends as nothing more than monsters, and though they are quick to anger and are capable of exacting deadly retribution for perceived slights, they are also very intelligent. divine_spells: null hp: 135 immunities: null innate_spells: - frequency: at will level: 4 name: clairaudience - frequency: at will level: 4 name: clairvoyance - frequency: at will level: 4 name: read omens - frequency: at will level: 4 name: remove curse - level: 3 name: dispel magic - level: 3 name: locate - frequency: constant level: 5 name: tongues - frequency: constant level: 5 name: see invisibility - frequency: constant level: 2 name: see invisibility items: null languages: - Common - Draconic - Sphinx level: 8 melee: - action_cost: Two Actions damage: formula: 2d6+9 type: slashing name: claw to_hit: 20 traits: - agile name: Sphinx perception: 18 proactive_abilities: - description: The sphinx rears back on their hind legs and makes two claw Strikes at the same target, using the same attack bonus as their highest melee attack. If both attacks deal damage, the target takes extra damage equal to one claw Strike. name: Claw Rake traits: null - action_cost: One Action description: The sphinx Strides and makes a Strike at the end of that movement. If the sphinx began this action hidden, they remain hidden until after the attack. name: Pounce traits: null - description: ', charm (4th), fear (3rd), phantom pain (3rd), sleep (3rd). The sphinx learns the identity of any creature that answers the riddle and tends to be friendly to them.' name: Warding Glyph traits: - 5th ranged: null resistances: null saves: fort: 16 ref: 14 will: 19 saves_special: fort: null ref: null will: null senses: - darkvision skills: Arcana: 17 Athletics: 18 Deception: 16 Diplomacy: 16 Intimidation: 18 Occultism: 17 skills_special: null speed: - amount: 35 type: Land - amount: 40 type: Fly spell_attack_to_hit: null spell_dc: 27 traits: - N - Large - Beast type: Creature