ability_mods:
  cha_mod: -1
  con_mod: 8
  dex_mod: -1
  int_mod: -5
  str_mod: 10
  wis_mod: -1
ac: 35
ac_special: null
active_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: null
  effect: null
  failure: null
  frequency: null
  maximum_duration: 6 rounds
  name: Azure Worm Venom
  range: null
  raw_description: '**Azure Worm Venom** (__poison__) **Saving Throw** DC 37 Fortitude,
    **Maximum Duration** 6 rounds; **Stage 1** 3d6 poison damage and clumsy 2 (1 round);
    **Stage 2** 4d6 poison damage and clumsy 2 (1 round); **Stage 3** 6d6 poison damage
    and clumsy 2 (1 round)'
  requirements: null
  saving_throw: DC 37 Fortitude,
  stages:
  - effect: 3d6 poison damage and clumsy 2 (1 round)
  - effect: 4d6 poison damage and clumsy 2 (1 round)
  - effect: 6d6 poison damage and clumsy 2 (1 round)
  success: null
  traits:
  - poison
  trigger: null
- action_cost: Two Actions
  critical_failure: null
  critical_success: null
  description: The azure worm Swims up to its swim Speed, then Leaps vertically out
    of the water up to 30 feet, making a Strike against a creature at the apex of
    the jump (this lets it attack a creature within 45 feet of the water's surface).
    After the Strike, the worm splashes back down. It can use Improved Grab on this
    Strike and follow it up with Fast Swallow.
  effect: null
  failure: null
  frequency: null
  maximum_duration: null
  name: Breach
  range: null
  raw_description: '**Breach** [Two Actions]  The azure worm Swims up to its swim
    Speed, then Leaps vertically out of the water up to 30 feet, making a Strike against
    a creature at the apex of the jump (this lets it attack a creature within 45 feet
    of the water''s surface). After the Strike, the worm splashes back down. It can
    use Improved Grab on this Strike and follow it up with Fast Swallow.'
  requirements: null
  saving_throw: null
  stages: null
  success: null
  traits: null
  trigger: null
- action_cost: Reaction
  critical_failure: null
  critical_success: null
  description: null
  effect: The worm uses Swallow Whole.
  failure: null
  frequency: null
  maximum_duration: null
  name: Fast Swallow
  range: null
  raw_description: '**Fast Swallow** [Reaction]  **Trigger** The worm Grabs a creature.
    **Effect** The worm uses Swallow Whole.'
  requirements: null
  saving_throw: null
  stages: null
  success: null
  traits: null
  trigger: The worm Grabs a creature.
- action_cost: One Action
  critical_failure: null
  critical_success: null
  description: Huge, 3d8+10 bludgeoning, Rupture 27
  effect: null
  failure: null
  frequency: null
  maximum_duration: null
  name: Swallow Whole
  range: null
  raw_description: '**Swallow Whole** [One Action]  Huge, 3d8+10 bludgeoning, Rupture
    27'
  requirements: null
  saving_throw: null
  stages: null
  success: null
  traits: null
  trigger: null
- action_cost: Two Actions
  critical_failure: null
  critical_success: null
  description: The worm makes a Strike once against each creature in its reach. It
    can Strike up to once with its jaws, up to once with its stinger, and any number
    of times with its body. Each attack counts toward the worm's multiple attack penalty,
    but the multiple attack penalty doesn't increase until after it makes all the
    attacks.
  effect: null
  failure: null
  frequency: null
  maximum_duration: null
  name: Thrash
  range: null
  raw_description: '**Thrash** [Two Actions]  The worm makes a Strike once against
    each creature in its reach. It can Strike up to once with its jaws, up to once
    with its stinger, and any number of times with its body. Each attack counts toward
    the worm''s multiple attack penalty, but the multiple attack penalty doesn''t
    increase until after it makes all the attacks.'
  requirements: null
  saving_throw: null
  stages: null
  success: null
  traits: null
  trigger: null
alignment: N
automatic_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: The azure worm recovers from the paralyzed, slowed, and stunned conditions
    at the end of its turn. It's also immune to penalties to its Speeds and the immobilized
    condition, and it ignores difficult terrain and greater difficult terrain.
  effect: null
  failure: null
  frequency: null
  maximum_duration: null
  name: Inexorable
  range: null
  raw_description: '**Inexorable** The azure worm recovers from the paralyzed, slowed,
    and stunned conditions at the end of its turn. It''s also immune to penalties
    to its Speeds and the immobilized condition, and it ignores difficult terrain
    and greater difficult terrain.'
  requirements: null
  saving_throw: null
  stages: null
  success: null
  traits: null
  trigger: null
- action_cost: Reaction
  critical_failure: null
  critical_success: null
  description: null
  effect: The azure worm negates the triggering condition or effect. Effects from
    artifacts, deities, or a similarly powerful source can't be avoided in this way.
  failure: null
  frequency: once per day
  maximum_duration: null
  name: Shake It Off
  range: null
  raw_description: '**Shake It Off** [Reaction] **Frequency** once per day; **Trigger**
    The azure worm would be affected by a condition or adverse effect (such as __baleful
    polymorph__). **Effect** The azure worm negates the triggering condition or effect.
    Effects from artifacts, deities, or a similarly powerful source can''t be avoided
    in this way.'
  requirements: null
  saving_throw: null
  stages: null
  success: null
  traits: null
  trigger: The azure worm would be affected by a condition or adverse effect (such
    as __baleful polymorph__).
description: 'The azure worm is a deep-blue creature that is more at home in flooded
  tunnels than dry caves. While an azure worm is a strong swimmer, it prefers to lie
  in wait within the walls, door, or even ceiling of flooded caverns, ready to spring
  out and ambush creatures swimming past its hiding spot. The azure worm is particularly
  hated and feared by Darklands-dwelling cultures, due to the fact that an azure worm
  that burrows into a tunnel often brings with it waters from the submerged river
  or lake it calls home. When it becomes obvious that an azure worm is near a Darklands
  settlement, the inhabitants quickly establishing a hunting party to deal with the
  menace before it can bring ruin.




  **__Recall Knowledge - Animal__ (__Nature__)**: DC 36'
hp: 320
hp_misc: null
level: 15
melee_attacks:
- action_cost: One Action
  damage:
  - formula: 3d12+16
    type: piercing
  - formula: null
    type: Improved Grab
  name: jaw
  to_hit: 31
  traits:
  - deadly 2d10
  - reach 15 feet
- action_cost: One Action
  damage:
  - formula: 4d6+16
    type: piercing
  - formula: null
    type: azure worm venom
  name: stinger
  to_hit: 31
  traits:
  - agile
  - poison
  - reach 15 feet
- action_cost: One Action
  damage:
  - formula: 2d8+14
    type: bludgeoning
  name: body
  to_hit: 29
  traits:
  - reach 15 feet
name: Azure Worm
perception: 22
ranged_attacks: null
rarity: Uncommon
saves:
  fort: 32
  fort_misc: null
  misc: null
  ref: 20
  ref_misc: null
  will: 23
  will_misc: null
senses:
- darkvision
- tremorsense (imprecise) 100 feet
size: Gargantuan
skills:
- bonus: 33
  misc: null
  name: Athletics
- bonus: 20
  misc: +25 in water
  name: Stealth
sources:
- abbr: Bestiary
  page_start: '57'
  page_stop: null
speed:
- amount: 40
  misc: null
  type: Land
- amount: 40
  misc: null
  type: burrow
- amount: 60
  misc: null
  type: swim
spell_lists: null
traits:
- Amphibious
- Animal