ability_mods: cha_mod: 4 con_mod: 2 dex_mod: 3 int_mod: 1 str_mod: 2 wis_mod: 0 ac: 17 ac_special: null active_abilities: - action_cost: One Action critical_failure: The target is temporarily immune to Goblin Song for 1 hour. critical_success: The target takes a -1 status penalty to __Perception__ checks and Will saves for 1 minute. description: The war chanter sings annoying goblin songs, distracting foes with silly and repetitive lyrics. The chanter attempts a __Performance__ check against the Will DCs of up to two enemies within 30 feet. This has the usual traits and restrictions for a Performance check. effect: null failure: null frequency: null maximum_duration: null name: Goblin Song range: null raw_description: '**Goblin Song** [One Action] (__concentrate__) The war chanter sings annoying goblin songs, distracting foes with silly and repetitive lyrics. The chanter attempts a __Performance__ check against the Will DCs of up to two enemies within 30 feet. This has the usual traits and restrictions for a Performance check.**Critical Success** The target takes a -1 status penalty to __Perception__ checks and Will saves for 1 minute.**Success** As critical success, but the target is affected for only one round.**Critical Failure** The target is temporarily immune to Goblin Song for 1 hour.' requirements: null saving_throw: null stages: null success: As critical success, but the target is affected for only one round. traits: - concentrate trigger: null alignment: CE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The goblin war chanter Steps. failure: null frequency: null maximum_duration: null name: Goblin Scuttle range: null raw_description: '**Goblin Scuttle** [Reaction] **Trigger** A goblin ally ends a move action adjacent to the war chanter. **Effect** The goblin war chanter Steps.' requirements: null saving_throw: null stages: null success: null traits: null trigger: A goblin ally ends a move action adjacent to the war chanter. description: 'While all goblins enjoy singing, goblin war chanters pride themselves on mastering the art of vocal performance. Their ballads and jingles are undeniably catchy, though whether they are actually enjoyable is entirely subjective. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 15' hp: 16 hp_misc: null items: - dogslicer - leather armor - shortbow (10 arrows) languages: - Common - Goblin level: 1 melee_attacks: - action_cost: One Action damage: - formula: 1d6+2 type: slashing name: dogslicer to_hit: 8 traits: - agile - backstabber - finesse name: Goblin War Chanter perception: 5 ranged_attacks: - action_cost: One Action damage: - formula: 1d6 type: piercing name: shortbow to_hit: 8 traits: - deadly 1d10 - range increment 60 feet - reload 0 saves: fort: 7 fort_misc: null misc: null ref: 8 ref_misc: null will: 5 will_misc: null senses: - darkvision size: Small skills: - bonus: 6 misc: null name: Acrobatics - bonus: 7 misc: null name: Deception - bonus: 4 misc: null name: Occultism - bonus: 7 misc: null name: Performance - bonus: 6 misc: null name: Stealth sources: - abbr: Bestiary page_start: '181' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: - attack_bonus: 7 cantrips: - level: 1 spells: - misc: null name: ghost sound - misc: null name: inspire courage - misc: null name: mage hand - misc: null name: message - misc: null name: telekinetic projectile constants: null dc: 17 focus_points: null misc: null spell_lists: - level: 1 spells: - misc: null name: bless - misc: 2 slots name: soothe spells_source: Occult Spontaneous Spells traits: - Goblin - Humanoid