action_abbr: '2' cast: '|2| somatic, verbal' components: - Somatic - Verbal descr: A burst of healing energy soothes living creatures and temporarily rouses those recently slain. All living targets regain 10d8+40 Hit Points. In addition, you return any number of dead targets to life temporarily, with the same effects and limitations as *raise dead*. The raised creatures have a number of temporary Hit Points equal to the Hit Points you gave living creatures, but no normal Hit Points. The raised creatures can't regain Hit Points or gain temporary Hit Points in other ways, and once revival's duration ends, they lose all temporary Hit Points and die. *Revival* can't resurrect creatures killed by *disintegrate* or a death effect. It has no effect on undead. duration: sustained up to 1 minute has_been_manually_proofread: true level: 10 name: Revival range: 30 feet req: null source: - abbr: CRB page_start: 366 page_stop: 366 targets: dead creatures and living creatures of your choice within range traditions: - Divine - Primal traits: - Healing - Necromancy - Positive trigger: null type: Spell