ability_mods: cha_mod: 0 con_mod: 4 dex_mod: 2 int_mod: -2 str_mod: 1 wis_mod: 0 ac: 16 ac_special: null alignment: N automatic_abilities: null description: 'These brash and arrogant creatures are among the more energetic mephits. They are quick to nominate themselves the leaders of any group, barking out orders in shrill, high-pitched voices and insisting on having everything done their way. Even when they aren''t bossing others around, the constant hiss of steam escaping from their pores ensures that there is never a quiet moment. **__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 17' hp: 19 hp_misc: fast healing 2 (in boiling water or steam) immunities: - bleed - fire - paralyzed - poison - sleep items: null knowledge_checks: dc: 17 skills: - Arcana - Nature languages: - Aquan - Ignan level: 1 melee: - action_cost: One Action damage: formula: 1d6+1 type: slashing name: claw plus_damage: null to_hit: 7 traits: - agile - finesse name: Steam Mephit perception: 3 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: null effect: The steam mephit calls down a rain boiling water that surrounds them in a 10-foot emanation. Creatures in the area take 2d8 fire damage (DC 17 basic Reflex save), and small unattended flames (such as torches) are extinguished. effects: null failure: null frequency: once per day full_description: null generic_description: null name: Boiling Rain range: null raw_description: '**Boiling Rain** [Two Actions] (__arcane__, __conjuration__, __fire__, __water__) **Frequency** once per day; **Effect** The steam mephit calls down a rain boiling water that surrounds them in a 10-foot emanation. Creatures in the area take 2d8 fire damage (DC 17 basic Reflex save), and small unattended flames (such as torches) are extinguished.' requirements: null success: null traits: - arcane - conjuration - fire - water trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The steam mephit spits a cloud of steam in a 15-foot cone that deals 2d6 fire damage to each creature within the area (DC 17 basic Reflex save). The steam mephit can't use Breath Weapon again for 1d4 rounds. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Breath Weapon range: null raw_description: '**Breath Weapon** [Two Actions] (__arcane__, __fire__) The steam mephit spits a cloud of steam in a 15-foot cone that deals 2d6 fire damage to each creature within the area (DC 17 basic Reflex save). The steam mephit can''t use Breath Weapon again for 1d4 rounds.' requirements: null success: null traits: - arcane - fire trigger: null ranged: null rarity: Uncommon resistances: - amount: 3 type: cold ritual_lists: null saves: fort: 9 fort_misc: null misc: null ref: 7 ref_misc: null will: 5 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: The steam mephit ignores the __concealed__ condition from mist and steam. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Steam Vision range: null raw_description: '**Steam Vision** The steam mephit ignores the __concealed__ condition from mist and steam.' requirements: null success: null traits: null trigger: null senses: - Perception +3 - darkvision - steam vision size: Small skills: - bonus: 7 misc: null name: 'Acrobatics ' - bonus: 6 misc: null name: 'Intimidation ' source: - abbr: Bestiary 2 page_start: 113 page_stop: null speed: - amount: 20 type: Land - amount: 25 type: fly - amount: 25 type: swim spell_lists: - dc: 17 misc: null name: Arcane Innate Spells spell_groups: - heightened_level: null level: 2 spells: - frequency: null name: obscuring mist requirement: null to_hit: null traits: - Uncommon - N - Small - Elemental - Fire - Water type: Creature weaknesses: null