ability_mods:
  cha_mod: 0
  con_mod: 4
  dex_mod: 2
  int_mod: -4
  str_mod: 4
  wis_mod: 3
ac: 16
ac_special: null
alignment: N
automatic_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: An akata doesn't breathe and is immune to effects that require breathing
    (such as an __inhaled__ poison).
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: No Breath
  range: null
  raw_description: '**No Breath** An akata doesn''t breathe and is immune to effects
    that require breathing (such as an __inhaled__ poison).'
  requirements: null
  success: null
  traits: null
  trigger: null
- action_cost: None
  critical_failure: null
  critical_success: null
  description: Salt water acts as an extremely strong acid to an akata. Full immersion
    in salt water deals 4d6 acid damage per round.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Salt Water Vulnerability
  range: null
  raw_description: '**Salt Water Vulnerability** Salt water acts as an extremely strong
    acid to an akata. Full immersion in salt water deals 4d6 acid damage per round.'
  requirements: null
  success: null
  traits: null
  trigger: null
description: 'An akata is a hairless, blue-skinned quadruped with fearsome jaws, glowing
  eyes, a pair of thin tails, and a mane of writhing tentacles. It is a strangely
  silent beast, as it lacks the lungs and vocal chords necessary to vocalize. It also
  lacks ears, but it has heightened visual and olfactory senses.




  When food is scarce, an akata secretes a resin from its pores that forms into a
  sturdy cocoon of pale green crystal—the skymetal noqual. An akata can hibernate
  in this cocoon without needing to eat or drink for centuries, though it retains
  a rudimentary sense of its surroundings and can break out in only a few minutes''
  time. These cocoons allow the creatures to travel through the void of space, seeking
  new worlds where they can infect suitable humanoid hosts with their larval young.
  Once a victim succumbs to this infection, the offspring fight among themselves until
  one proves the strongest. The surviving akata then animates the corpse—now a __void
  zombie__—which shambles about of its own accord.




  **__Recall Knowledge - Aberration__ (__Occultism__)**: DC 20'
hp: 15
hp_misc: null
immunities:
- disease
items: null
languages: null
level: 1
melee:
- action_cost: One Action
  damage:
    formula: 1d6+4
    type: piercing
  name: jaws
  plus_damage:
  - formula: null
    type: void death
  to_hit: 9
  traits:
  - agile
name: Akata
perception: 6
proactive_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: An akata implants its parasitic larval young into any creature it bites,
    but only Medium or Small humanoids make suitable hosts; all other creatures are
    immune to this disease; **Saving Throw** DC 17 Fortitude; **Stage 1** carrier
    with no ill effect 1 (1 day); **Stage 2** __drained 1__ (1 day); **Stage 3** as
    stage 2 (1 day); **Stage 4** drained 2 and __fatigued__ (1 day); **Stage 5** as
    stage 4 (1 day); **Stage 6** dead and corpse rises as a void zombie in 2d4 hours
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Void Death
  range: null
  raw_description: '**Void Death** (__disease__) An akata implants its parasitic larval
    young into any creature it bites, but only Medium or Small humanoids make suitable
    hosts; all other creatures are immune to this disease; **Saving Throw** DC 17
    Fortitude; **Stage 1** carrier with no ill effect 1 (1 day); **Stage 2** __drained
    1__ (1 day); **Stage 3** as stage 2 (1 day); **Stage 4** drained 2 and __fatigued__
    (1 day); **Stage 5** as stage 4 (1 day); **Stage 6** dead and corpse rises as
    a void zombie in 2d4 hours'
  requirements: null
  success: null
  traits:
  - disease
  trigger: null
ranged: null
rarity: Rare
resistances:
- amount: 5
  type: fire
- amount: 5
  type: poison
ritual_lists: null
saves:
  fort: 9
  fort_misc: null
  misc: null
  ref: 5
  ref_misc: null
  will: 6
  will_misc: null
sense_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: After 3 or more days without eating, an akata can secrete resin that
    encases it in a noqual cocoon. The cocoon has Hardness 9, 40 HP, and a Broken
    Threshold of 18. It has resistance 5 to damage from magical sources. As long as
    the cocoon remains intact, the akata can't be harmed, and it doesn't need to eat
    or drink. While inside the cocoon, the akata gains __lifesense 30 feet__. The
    akata remains in a state of hibernation until it is exposed to extreme heat or
    senses a living creature, at which point it can burst free of its cocoon in 1d4
    minutes.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: Hibernation
  range: null
  raw_description: '**Hibernation** After 3 or more days without eating, an akata
    can secrete resin that encases it in a noqual cocoon. The cocoon has Hardness
    9, 40 HP, and a Broken Threshold of 18. It has resistance 5 to damage from magical
    sources. As long as the cocoon remains intact, the akata can''t be harmed, and
    it doesn''t need to eat or drink. While inside the cocoon, the akata gains __lifesense
    30 feet__. The akata remains in a state of hibernation until it is exposed to
    extreme heat or senses a living creature, at which point it can burst free of
    its cocoon in 1d4 minutes.'
  requirements: null
  success: null
  traits: null
  trigger: null
- action_cost: None
  critical_failure: null
  critical_success: null
  description: An akata has no auditory senses. It is immune to __auditory__ effects,
    automatically critically fails Perception checks that require it to hear, and
    takes a -2 status penalty to Perception checks (but not initiative rolls) that
    involve sound but also rely on other senses.
  effect: null
  effects: null
  failure: null
  frequency: null
  full_description: null
  generic_description: null
  name: No Hearing
  range: null
  raw_description: '**No Hearing** An akata has no auditory senses. It is immune to
    __auditory__ effects, automatically critically fails Perception checks that require
    it to hear, and takes a -2 status penalty to Perception checks (but not initiative
    rolls) that involve sound but also rely on other senses.'
  requirements: null
  success: null
  traits: null
  trigger: null
senses:
- Perception +6
- darkvision
- no hearing
- scent (imprecise) 30 feet
size: Medium
skills:
- bonus: 7
  misc: null
  name: 'Acrobatics '
- bonus: 7
  misc: null
  name: 'Athletics '
- bonus: 7
  misc: null
  name: 'Stealth '
source:
- abbr: Bestiary 2
  page_start: 13
  page_stop: null
speed:
- amount: 30
  type: Land
- amount: 15
  type: climb
spell_lists: null
traits:
- Rare
- N
- Medium
- Aberration
type: Creature
weaknesses:
- amount: 5
  type: salt water