ability_mods: cha_mod: 6 con_mod: 2 dex_mod: 6 int_mod: 2 str_mod: 4 wis_mod: 5 ac: 30 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: The creature is unaffected. description: The melody on the wind sings in a sonorous chorus. Any creature in a 30-foot emanation must attempt a DC 30 Will save to resist becoming fascinated by the melody on the wind. A creature that succeeds at its save is temporarily immune for 24 hours. effect: null failure: The creature is fascinated for 1d4 rounds. frequency: null maximum_duration: null name: Mesmerizing Melody range: null raw_description: '**Mesmerizing Melody** [One Action] (__auditory__, __concentrate__, __enchantment__, __mental__, __primal__) The melody on the wind sings in a sonorous chorus. Any creature in a 30-foot emanation must attempt a DC 30 Will save to resist becoming fascinated by the melody on the wind. A creature that succeeds at its save is temporarily immune for 24 hours. **Critical Success **The creature is unaffected. **Success **The creature is __fascinated__ for 1 round. **Failure **The creature is fascinated for 1d4 rounds.' requirements: null saving_throw: null stages: null success: The creature is __fascinated__ for 1 round. traits: - auditory - concentrate - enchantment - mental - primal trigger: null - action_cost: None critical_failure: null critical_success: null description: The melody on the wind's movement doesn't trigger reactions. effect: null failure: null frequency: null maximum_duration: null name: Swiftness range: null raw_description: '**Swiftness** The melody on the wind''s movement doesn''t trigger reactions.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: N automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The melody on the wind recreates the auditory effect, gaining the bonuses for itself and its allies as long as the original effect persists. failure: null frequency: null maximum_duration: null name: Hostile Duet range: null raw_description: '**Hostile Duet [Reaction]** **Trigger **A hostile creature within 30 feet creates an effect with the __auditory__ trait that provides bonuses to itself or its allies; **Effect **The melody on the wind recreates the auditory effect, gaining the bonuses for itself and its allies as long as the original effect persists.' requirements: null saving_throw: null stages: null success: null traits: null trigger: A hostile creature within 30 feet creates an effect with the __auditory__ trait that provides bonuses to itself or its allies - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The melody on the wind attempts to counteract the spell. If it succeeds, the spell effect is caught in a blast of wind that sweeps it back to its origin, affecting the caster. Targets of the triggering effect other than the melody on the wind are still affected normally. failure: null frequency: null maximum_duration: null name: Retune range: null raw_description: '**Retune [Reaction]** **Trigger **The melody on the wind is targeted by a spell with the __auditory__ trait; **Effect **The melody on the wind attempts to counteract the spell. If it succeeds, the spell effect is caught in a blast of wind that sweeps it back to its origin, affecting the caster. Targets of the triggering effect other than the melody on the wind are still affected normally.' requirements: null saving_throw: null stages: null success: null traits: null trigger: The melody on the wind is targeted by a spell with the __auditory__ trait description: 'This cloud of song and sound has been caught by the wind and carried across the air. While the melody on the wind (known by some as a song elemental, despite the fact that no such place as a plane of song exists in the known multiverse) might enjoy the beauty of music, it is by nature a destructive elemental force. **__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 27' hp: 170 hp_misc: null immunities: - bleed - __paralyzed__ - __poison__ - __sleep__ languages: - Auran level: 10 melee_attacks: - action_cost: One Action damage: - formula: 2d10+10 type: bludgeoning - formula: null type: Push name: wind gust to_hit: 23 traits: - agile - finesse name: Melody On The Wind perception: 21 ranged_attacks: - action_cost: One Action damage: - formula: 2d8+10 type: sonic name: solid refrain to_hit: 23 traits: - range increment 70 feet saves: fort: 16 fort_misc: null misc: null ref: 22 ref_misc: null will: 19 will_misc: null senses: - darkvision size: Huge skills: - bonus: 22 misc: null name: Acrobatics - bonus: 22 misc: null name: Performance - bonus: 22 misc: null name: Stealth sources: - abbr: Bestiary 2 page_start: '107' page_stop: null speed: - amount: 100 misc: null type: fly - amount: null misc: null type: swiftness spell_lists: null traits: - Air - Elemental