ability_mods: cha_mod: -5 con_mod: 5 dex_mod: 2 int_mod: -5 str_mod: 7 wis_mod: 1 ac: 30 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: Aluum enforcers are immune to spells and magical abilities, with two exceptions. A __negative__ spell or magical ability grants an aluum enforcer the __quickened__ condition until the end of its next turn instead of its normal effects. A __positive__ spell or ability makes an aluum enforcer __slowed 1__ until the end of its next turn instead of its normal effects. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Aluum Antimagic range: null raw_description: '**Aluum Antimagic** Aluum enforcers are immune to spells and magical abilities, with two exceptions. A __negative__ spell or magical ability grants an aluum enforcer the __quickened__ condition until the end of its next turn instead of its normal effects. A __positive__ spell or ability makes an aluum enforcer __slowed 1__ until the end of its next turn instead of its normal effects.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: A creature damaged by the aluum enforcer's fist Strike must succeed at a DC 27 Fortitude save or become __paralyzed__ for 1 round. On a critical failure, the creature is paralyzed for 1d4 minutes and falls __prone__. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Paralyzing Force range: null raw_description: '**Paralyzing Force** (__arcane__, __incapacitation__, __necromancy__) A creature damaged by the aluum enforcer''s fist Strike must succeed at a DC 27 Fortitude save or become __paralyzed__ for 1 round. On a critical failure, the creature is paralyzed for 1d4 minutes and falls __prone__.' requirements: null saving_throw: null stages: null success: null traits: - arcane - incapacitation - necromancy trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The aluum enforcer emits a keening wail in a 15-foot cone that deals 9d6 sonic damage (DC 27 basic Fortitude save). A creature that fails its save is __stunned 1__, or stunned 3 on a critical failure. The aluum can't use Soul Shriek again for 1d4 rounds. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Soul Shriek range: null raw_description: '**Soul Shriek** [Two Actions] (__arcane__, __auditory__, __evocation__, __mental__, __sonic__) The aluum enforcer emits a keening wail in a 15-foot cone that deals 9d6 sonic damage (DC 27 basic Fortitude save). A creature that fails its save is __stunned 1__, or stunned 3 on a critical failure. The aluum can''t use Soul Shriek again for 1d4 rounds.' requirements: null saving_throw: null stages: null success: null traits: - arcane - auditory - evocation - mental - sonic trigger: null alignment: N automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null saving_throw: null stages: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'The most common aluum is powered by the bound soul of a loyal city servant, but its creation is among the Pactmasters'' most guarded secrets. There are dozens of dormant aluums spread throughout Katapesh, and only someone wearing an aluum charm can activate and command one of these 14-foot-tall soldiers. The Pactmasters entrust few beyond the Zephyr Guard to carry these charms, and stealing such a charm is one of the most severe crimes in the city. **__Recall Knowledge - Construct__ (__Arcana__, __Crafting__)**: DC 29' hp: 145 hp_misc: null immunities: - bleed - disease - death effects - doomed - drained - fatigued - magic (see below) - mental - nonlethal attacks - paralyzed - poison - sickened - unconscious level: 10 melee_attacks: - action_cost: One Action damage: formula: 2d10+13 type: bludgeoning name: fist plus_damage: - formula: null type: paralyzing force to_hit: 23 traits: - magical name: Aluum Enforcer perception: 17 ranged_attacks: null rarity: Uncommon resistances: - amount: 10 misc: except adamantine type: physical saves: fort: 21 fort_misc: null misc: null ref: 18 ref_misc: null will: 15 will_misc: null senses: - darkvision size: Large skills: - bonus: 23 misc: null name: Athletics sources: - abbr: 'Pathfinder #149: Against the Scarlet Triad' page_start: '82' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: null traits: - Construct - Mindless