ability_mods: cha_mod: 6 con_mod: 6 dex_mod: 5 int_mod: 5 str_mod: 9 wis_mod: 5 ac: 40 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The dragon breathes a spray of acidic salt water that deals 18d6 acid damage in a 120-foot line (DC 38 basic Reflex save). They can't use Breath Weapon again for 1d4 rounds. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Breath Weapon range: null raw_description: '**Breath Weapon** [Two Actions] (__acid__, __evocation__, __primal__) The dragon breathes a spray of acidic salt water that deals 18d6 acid damage in a 120-foot line (DC 38 basic Reflex save). They can''t use Breath Weapon again for 1d4 rounds.' requirements: null saving_throw: null stages: null success: null traits: - acid - evocation - primal trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The dragon tries to capsize an adjacent aquatic vessel of their size or smaller. They must succeed at an __Athletics__ check with a DC of 35 (reduced by 5 for each size smaller the vessel is than the dragon) or the pilot's __Sailing Lore__ DC, whichever is higher. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Capsize range: null raw_description: '**Capsize** [One Action] (__attack__) The dragon tries to capsize an adjacent aquatic vessel of their size or smaller. They must succeed at an __Athletics__ check with a DC of 35 (reduced by 5 for each size smaller the vessel is than the dragon) or the pilot''s __Sailing Lore__ DC, whichever is higher.' requirements: null saving_throw: null stages: null success: null traits: - attack trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The dragon makes a jaws Strike. On a hit, the target takes 6d6 __persistent acid damage__, and is __sickened 3__ from the pain of salt and brine in its wounds. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Desiccating Bite range: null raw_description: '**Desiccating Bite** [Two Actions] The dragon makes a jaws Strike. On a hit, the target takes 6d6 __persistent acid damage__, and is __sickened 3__ from the pain of salt and brine in its wounds.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The dragon makes two claw Strikes and one wing Strike in any order. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Draconic Frenzy range: null raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes and one wing Strike in any order.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Draconic Momentum range: null raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The brine dragon's body is encrusted with salty, acidic crystals. When a target takes damage from one of the dragon's melee Strikes, it must succeed at a DC 38 Fortitude Save or be __stunned 1__ (stunned 3 on a critical failure). The target then becomes temporarily immune for 1 minute. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Painful Strikes range: null raw_description: '**Painful Strikes** (__acid__) The brine dragon''s body is encrusted with salty, acidic crystals. When a target takes damage from one of the dragon''s melee Strikes, it must succeed at a DC 38 Fortitude Save or be __stunned 1__ (stunned 3 on a critical failure). The target then becomes temporarily immune for 1 minute.' requirements: null saving_throw: null stages: null success: null traits: - acid trigger: null alignment: LN automatic_abilities: - action_cost: None critical_failure: The creature is __frightened 4__. critical_success: The creature is unaffected by the presence. description: A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. effect: null failure: The creature is __frightened 2__. frequency: null full_description: null generic_description: null maximum_duration: null name: Frightful Presence range: 90 feet raw_description: '**Frightful Presence** A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster''s Frightful Presence for 1 minute. **Critical Success** The creature is unaffected by the presence. **Success** The creature is __frightened 1__. **Failure** The creature is __frightened 2__. **Critical Failure** The creature is __frightened 4__.' requirements: null saving_throw: DC 36 stages: null success: The creature is __frightened 1__. traits: - aura - emotion - fear - mental trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The dragon spits a glob of caustic salt water at the creature. The creature takes 7d6 acid damage (DC 36 basic Reflex save). On a failure, the concentrate action is disrupted. failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Brine Spit range: null raw_description: '**Brine Spit [Reaction]** **Trigger **A creature the brine dragon observes within 30 feet uses a __concentrate__ action; **Effect **The dragon spits a glob of caustic salt water at the creature. The creature takes 7d6 acid damage (DC 36 basic Reflex save). On a failure, the concentrate action is disrupted.' requirements: null saving_throw: null stages: null success: null traits: null trigger: A creature the brine dragon observes within 30 feet uses a concentrate action; description: 'Brine dragons are usually blue-green in color, with shiny scales, crests that help them glide through the water, and sweeping neck frills. They care little for either good or evil. As they are both opinionated and willing to impose their sense of order on others, many brine dragons eventually seek to rule over a meticulously crafted community. These communities are orderly and well-planned, with rigid standards of courtesy and unchanging laws set down by the dragon themself. A settlement seeded by a brine dragon can be made of members of almost any ancestry, but the most common inhabitants are humans, merfolk, tengus, or sahuagin. Depending on the dragon''s personality, their community members might view their brine dragon ruler as anything from a benevolent force of order to a fearful tyrant. Regardless, the typical brine dragon has little patience for kindness or philanthropy, and the strength and health of their settlement as a whole are of greater concern than individuals'' well-being. A notable exception to this dispassion rises when an outside force encroaches on their lands. In these cases, the brine dragon is quick to step in and aid in the defense of their community. Although brine dragons enjoy cultivating settlements, they rarely make their lairs within the city limits, instead preferring to dwell in sea caves or cliffside grottoes overlooking the coastline. Here they can retreat for privacy as needed, or can accumulate and display their gathered wealth in a place where they feel safe spreading out their treasures. Brine dragon hoards often consist of a mix of offerings and taxes paid by those they rule over and strange discoveries salvaged from sunken ships. **__Recall Knowledge - Dragon__ (__Arcana__)**: DC 41 **__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 41' hp: 330 hp_misc: null immunities: - acid - paralyzed - sleep languages: - Aquan - Common - Draconic - Sylvan - Utopian level: 17 melee_attacks: - action_cost: One Action damage: formula: 3d10+17 type: piercing name: jaws plus_damage: - formula: null type: 5d4 acid to_hit: 34 traits: - acid - magical - reach 20 feet - action_cost: One Action damage: formula: 3d10+17 type: slashing name: claw plus_damage: null to_hit: 34 traits: - agile - magical - reach 15 feet - action_cost: One Action damage: formula: 3d12+17 type: bludgeoning name: tail plus_damage: null to_hit: 32 traits: - magical - reach 25 feet - action_cost: One Action damage: formula: 2d12+17 type: piercing name: wing plus_damage: null to_hit: 32 traits: - magical - reach 20 feet name: Ancient Brine Dragon perception: 32 ranged_attacks: null rarity: Rare saves: fort: 31 fort_misc: null misc: +1 status to all saves vs. magic ref: 30 ref_misc: null will: 30 will_misc: null senses: - darkvision - scent (imprecise) 60 feet size: Gargantuan skills: - bonus: 28 misc: null name: Acrobatics - bonus: 32 misc: null name: Athletics - bonus: 32 misc: null name: Deception - bonus: 34 misc: null name: Intimidation - bonus: 30 misc: null name: Nature - bonus: 30 misc: null name: Society - bonus: 29 misc: null name: Survival sources: - abbr: Bestiary 2 page_start: '88' page_stop: null speed: - amount: 50 misc: null type: Land - amount: 140 misc: null type: fly - amount: 70 misc: null type: swim spell_lists: - attack_bonus: 30 cantrips: null constants: null dc: 38 focus_points: null misc: null spell_lists: - level: 6 spells: - misc: null name: hydraulic torrent - level: 5 spells: - misc: ×3 name: control water - misc: null name: mariner's curse - level: 4 spells: - misc: at will name: hydraulic push - misc: at will name: obscuring mist spells_source: Primal Innate Spells traits: - Amphibious - Dragon - Elemental - Water