ability_mods: cha_mod: -2 con_mod: 2 dex_mod: 1 int_mod: -5 str_mod: 0 wis_mod: 2 ac: 16 ac_special: null active_abilities: null alignment: N automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Ferocity range: null raw_description: '**__Ferocity__ [Reaction]**' requirements: null saving_throw: null stages: null success: null traits: null trigger: null description: 'The typical badger has dark, brownish-gray fur highlighted with white markings, particularly on the head, giving it a striped mask of fur around its eyes. A threatened badger can swiftly become a ferocious combatant that typically fights until slain. **__Recall Knowledge - Animal__ (__Nature__)**: DC 14' hp: 15 hp_misc: null level: 0 melee_attacks: - action_cost: One Action damage: formula: null type: 1d8 piercing name: jaws plus_damage: null to_hit: 8 traits: null - action_cost: One Action damage: formula: null type: 1d6 slashing name: claw plus_damage: null to_hit: 8 traits: - agile name: Badger perception: 6 ranged_attacks: null saves: fort: 8 fort_misc: null misc: null ref: 5 ref_misc: null will: 6 will_misc: null senses: - low-light vision - scent (imprecise) 30 feet size: Small skills: - bonus: 4 misc: null name: Athletics - bonus: 6 misc: null name: Stealth sources: - abbr: Bestiary 2 page_start: '32' page_stop: null speed: - amount: 25 misc: null type: Land - amount: 10 misc: null type: burrow spell_lists: null traits: - Animal