- attacks:
  - degree: trained
    type: simple weapons
  - degree: trained
    type: alchemical bombs
  - degree: trained
    type: unarmed attacks
  class_dc_and_spells:
  - degree: trained
    type: alchemist class DC
  defenses:
  - degree: trained
    type: light armor
  - degree: trained
    type: unarmored defense
  hp: 8
  key_ability_choices:
  - INTELLIGENCE
  name: Alchemist
  perception: trained
  saving_throws:
  - degree: expert
    type: Fortitude
  - degree: expert
    type: Reflex
  - degree: trained
    type: Will
  skills:
  - degree: trained
    type: Crafting
  - degree: trained
    type: a number of additional skills equal to 3 plus your Intelligence modifier
  spells: null
- attacks:
  - degree: trained
    type: simple weapons
  - degree: trained
    type: martial weapons
  - degree: trained
    type: unarmed attacks
  class_dc_and_spells:
  - degree: trained
    type: barbarian class DC
  defenses:
  - degree: trained
    type: light armor
  - degree: trained
    type: medium armor
  - degree: trained
    type: unarmored defense
  hp: 12
  key_ability_choices:
  - STRENGTH
  name: Barbarian
  perception: expert
  saving_throws:
  - degree: expert
    type: Fortitude
  - degree: trained
    type: Reflex
  - degree: expert
    type: Will
  skills:
  - degree: trained
    type: Athletics
  - degree: trained
    type: a number of additional skills equal to 3 plus your Intelligence modifier
- attacks:
  - degree: trained
    type: simple weapons
  - degree: trained
    type: the longsword, rapier, sap, shortbow, shortsword, and whip
  - degree: trained
    type: unarmed attacks
  class_dc_and_spells:
  - degree: trained
    type: occult spell attacks
  - degree: trained
    type: occult spell DCs
  defenses:
  - degree: trained
    type: light armor
  - degree: trained
    type: unarmored defense
  hp: 8
  key_ability_choices:
  - CHARISMA
  name: Bard
  perception: expert
  saving_throws:
  - degree: trained
    type: Fortitude
  - degree: trained
    type: Reflex
  - degree: expert
    type: Will
  skills:
  - degree: trained
    type: Occultism
  - degree: trained
    type: Performance
  - degree: trained
    type: a number of additional skills equal to 4 plus your Intelligence modifier
- attacks:
  - degree: trained
    type: simple weapons
  - degree: trained
    type: martial weapons
  - degree: trained
    type: unarmed attacks
  class_dc_and_spells:
  - degree: trained
    type: champion class DC
  - degree: trained
    type: divine spell attacks
  - degree: trained
    type: divine spell DCs
  defenses:
  - degree: trained
    type: all armor
  - degree: trained
    type: unarmored defense
  hp: 10
  key_ability_choices:
  - STRENGTH
  - DEXTERITY
  name: Champion
  perception: trained
  saving_throws:
  - degree: expert
    type: Fortitude
  - degree: trained
    type: Reflex
  - degree: expert
    type: Will
  skills:
  - degree: trained
    type: Religion
  - degree: trained
    type: one skill determined by your choice of deity
  - degree: trained
    type: a number of additional skills equal to 2 plus your Intelligence modifier
- attacks:
  - degree: trained
    type: simple weapons
  - degree: trained
    type: the favored weapon of your deity. If your deity’s favored weapon is uncommon,
      you also gain access to that weapon.
  - degree: trained
    type: unarmed attacks
  class_dc_and_spells:
  - degree: trained
    type: divine spell attacks
  - degree: trained
    type: divine spell DCs
  defenses:
  - Untrained in all armor, though your doctrine might alter this
  - degree: trained
    type: unarmored defense
  hp: 8
  key_ability_choices:
  - WISDOM
  name: Cleric
  perception: trained
  saving_throws:
  - degree: trained
    type: Fortitude
  - degree: trained
    type: Reflex
  - degree: expert
    type: Will
  skills:
  - degree: trained
    type: Religion
  - degree: trained
    type: one skill determined by your choice of deity
  - degree: trained
    type: a number of additional skills equal to 2 plus your Intelligence modifier
- attacks:
  - degree: trained
    type: simple weapons
  - degree: trained
    type: unarmed attacks
  class_dc_and_spells:
  - degree: trained
    type: druid class DC
  - degree: trained
    type: primal spell attacks
  - degree: trained
    type: primal spell DCs
  defenses:
  - degree: trained
    type: light armor
  - degree: trained
    type: medium armor
  - degree: trained
    type: unarmored defense
  hp: 8
  key_ability_choices:
  - WISDOM
  name: Druid
  perception: trained
  saving_throws:
  - degree: trained
    type: Fortitude
  - degree: trained
    type: Reflex
  - degree: expert
    type: Will
  skills:
  - degree: trained
    type: Nature
  - degree: trained
    type: one skill determined by your druidic order
  - degree: trained
    type: a number of additional skills equal to 2 plus your Intelligence modifier
- attacks:
  - degree: expert
    type: simple weapons
  - degree: expert
    type: martial weapons
  - degree: trained
    type: advanced weapons
  - degree: expert
    type: unarmed attacks
  class_dc_and_spells:
  - degree: trained
    type: fighter class DC
  defenses:
  - degree: trained
    type: all armor
  - degree: trained
    type: unarmored defense
  hp: 10
  key_ability_choices:
  - STRENGTH
  - DEXTERITY
  name: Fighter
  perception: expert
  saving_throws:
  - degree: expert
    type: Fortitude
  - degree: expert
    type: Reflex
  - degree: trained
    type: Will
  skills:
  - degree: trained
    type: your choice of Acrobatics or Athletics
  - degree: trained
    type: a number of additional skills equal to 3 plus your Intelligence modifier
- attacks:
  - degree: trained
    type: simple weapons
  - degree: trained
    type: unarmed attacks
  class_dc_and_spells:
  - degree: trained
    type: monk class DC
  defenses:
  - Untrained in all armor
  - degree: expert
    type: unarmored defense
  hp: 10
  key_ability_choices:
  - STRENGTH
  - DEXTERITY
  name: Monk
  perception: trained
  saving_throws:
  - degree: expert
    type: Fortitude
  - degree: expert
    type: Reflex
  - degree: expert
    type: Will
  skills:
  - degree: trained
    type: a number of skills equal to 4 plus your Intelligence modifier
- attacks:
  - degree: trained
    type: simple weapons
  - degree: trained
    type: martial weapons
  - degree: trained
    type: unarmed attacks
  class_dc_and_spells:
  - degree: trained
    type: ranger class DC
  defenses:
  - degree: trained
    type: light armor
  - degree: trained
    type: medium armor
  - degree: trained
    type: unarmored defense
  hp: 10
  key_ability_choices:
  - STRENGTH
  - DEXTERITY
  name: Ranger
  perception: expert
  saving_throws:
  - degree: expert
    type: Fortitude
  - degree: expert
    type: Reflex
  - degree: trained
    type: Will
  skills:
  - degree: trained
    type: Nature
  - degree: trained
    type: Survival
  - degree: trained
    type: a number of additional skills equal to 4  plus your Intelligence modifier
- attacks:
  - degree: trained
    type: simple weapons
  - degree: trained
    type: the rapier, sap, shortbow, and shortsword
  - degree: trained
    type: unarmed attacks
  class_dc_and_spells:
  - degree: trained
    type: rogue class DC
  defenses:
  - degree: trained
    type: light armor
  - degree: trained
    type: unarmored defense
  hp: 8
  key_ability_choices:
  - DEXTERITY
  - OTHER (determined by your rogue's racket)
  name: Rogue
  perception: expert
  saving_throws:
  - degree: trained
    type: Fortitude
  - degree: expert
    type: Reflex
  - degree: expert
    type: Will
  skills:
  - degree: trained
    type: Stealth
  - degree: trained
    type: one or more skills determined by your rogue's racket.
  - degree: trained
    type: a number of additional skills equal to 7 plus your Intelligence modifier
- attacks:
  - degree: trained
    type: simple weapons
  - degree: trained
    type: unarmed attacks
  class_dc_and_spells:
  - degree: trained
    type: spell attack rolls of your spellcasting tradition, as indicated by your
      bloodline
  - degree: trained
    type: spell DCs of your spellcasting tradition, as indicated by your bloodline
  defenses:
  - Untrained in all armor
  - degree: trained
    type: unarmored defense
  hp: 6
  key_ability_choices:
  - CHARISMA
  name: Sorcerer
  perception: trained
  saving_throws:
  - degree: trained
    type: Fortitude
  - degree: trained
    type: Reflex
  - degree: expert
    type: Will
  skills:
  - degree: trained
    type: one or more skills determined by your bloodline
  - degree: trained
    type: a number of additional skills equal to 2 plus your Intelligence modifier
- attacks:
  - degree: trained
    type: the club, crossbow, dagger, heavy crossbow, and staff
  - degree: trained
    type: unarmed attacks
  class_dc_and_spells:
  - degree: trained
    type: arcane spell attacks
  - degree: trained
    type: arcane spell DCs
  defenses:
  - Untrained in all armor
  - degree: trained
    type: unarmored defense
  hp: 6
  key_ability_choices:
  - INTELLIGENCE
  name: Wizard
  perception: trained
  saving_throws:
  - degree: trained
    type: Fortitude
  - degree: trained
    type: Reflex
  - degree: expert
    type: Will
  skills:
  - degree: trained
    type: Arcana
  - degree: trained
    type: a number of additional skills equal to 2 plus your Intelligence modifier