ability_mods:
  cha_mod: 0
  con_mod: 6
  dex_mod: -1
  int_mod: -5
  str_mod: 6
  wis_mod: 3
ac: 22
ac_special: null
automatic_abilities: null
description: "Arboreal regents and other wielders of powerful primal magic grant temporary\
  \ sentience to trees in order to protect the forest. Invested with a workable set\
  \ of instincts and the ability to mobilize and attack, these awakened trees follow\
  \ the commands of their master and \x1F ght to protect their home. The statistics\
  \ below work just as well for foliage that has become animate via other methods,\
  \ such as a mystical in\x1E uence from another dimension, a capricious fey spirit,\
  \ or the like."
divine_spells: null
hp: 100
immunities: null
innate_spells: null
items: null
languages:
- Arboreal
level: 6
melee:
- action_cost: One Action
  damage:
    formula: 2d8+6
    type: bludgeoning
  name: branch
  to_hit: 16
  traits:
  - reach 15 feet
- action_cost: One Action
  damage:
    formula: 2d6+6
    type: bludgeoning
  name: root
  to_hit: 16
  traits:
  - trip
name: Awakened Tree
perception: 13
proactive_abilities: []
ranged: null
resistances:
- amount: 5
  type: bludgeoning
- amount: 5
  type: piercing
saves:
  fort: 16
  ref: 9
  will: 13
saves_special:
  fort: null
  ref: null
  will: null
senses:
- low-light vision
skills:
  Athletics: 14
  Stealth: 9
skills_special: null
speed:
- amount: 20
  type: Land
spell_attack_to_hit: null
spell_dc: null
traits:
- N
- Huge
- Plant
type: Creature