ability_mods: cha_mod: 1 con_mod: 8 dex_mod: 2 int_mod: -3 str_mod: 10 wis_mod: 6 ac: 48 ac_special: null automatic_abilities: null description: Few sea monsters are as dreaded and feared as the two-headed baomal. These massive predatory beasts typically dwell in the deepest waters and compete with krakens and other monsters for food. They feed on whales and other large sea creatures, sometimes following them to the water's surface. Near the surface, baomals that encounter ships quickly learn that they contain a variety of tasty morsels. The creatures use their devastating spikes to rip open the ships' hulls, then leisurely feed on the helpless sailors. divine_spells: null hp: 315 immunities: null innate_spells: null items: null languages: - Aklo level: 20 melee: - action_cost: One Action damage: formula: 4d12+18 plus Improved Grab type: piercing name: jaws to_hit: 38 traits: - reach 20 feet name: Baomel perception: 34 proactive_abilities: - action_cost: One Action description: A baomal can inhale tremendous amounts of water, drawing everything in the sea nearby closer. All creatures and objects in the water within 60 feet of the baomal (including ships) are pulled toward it. Creatures must succeed at a DC 42 Athletics check or be pulled up to 20 feet toward the baomal (40 feet on a critical failure). For ships, use the captain's Sailing Lore in place of Athletics. Unattended objects are automatically pulled. name: Breath of the Sea traits: - attack - action_cost: One Action description: The baomal Swims or Strides alongside a creature or the hull of a vessel, dealing damage with the strong spikes on its shell. Each creature or ship the baomal is adjacent to at any point during its movement takes 6d6+10 slashing and piercing damage (DC 42 basic Reflex save). Against vessels, Shell Rake ignores the first 5 Hardness and creates an explosion of splinters that deals 3d6+5 damage to every creature within 10 feet of the deck's edge (DC 42 basic Reflex save). name: Shell Rake traits: - move - action_cost: Two Actions description: The baomal makes a Strike with each set of jaws, each against a different creature. These Strikes count as one attack for the baomal's multiple attack penalty, and the penalty doesn't increase until after both attacks. name: Two-Headed Strike traits: null ranged: - action_cost: One Action damage: formula: 4d10+18 plus Push 40 feet type: bludgeoning name: tsunami jet to_hit: 38 traits: - brutal - range 500 feet resistances: - amount: 10 type: physical saves: fort: 36 ref: 30 will: 34 saves_special: fort: null ref: null will: null senses: - darkvision - scent (imprecise) 80 feet skills: Athletics: 41 Stealth: 31 Survival: 37 skills_special: null speed: - amount: 50 type: Land - amount: 80 type: Swim spell_attack_to_hit: null spell_dc: null traits: - CN - Gargantuan - Aberration - Aquatic type: Creature