ability_mods: cha_mod: 0 con_mod: 4 dex_mod: 2 int_mod: -4 str_mod: 4 wis_mod: 0 ac: 16 ac_special: null automatic_abilities: null description: What first appears to be a simple shrub suddenly stirs to life. divine_spells: null hp: 35 immunities: null innate_spells: null items: null languages: null level: 2 melee: - action_cost: One Action damage: formula: 1d8+4 plus weeping wounds type: slashing name: vine to_hit: 11 traits: - agile - reach 10 feet name: Bloodlash Bush perception: 6 proactive_abilities: - action_cost: Two Actions description: . The bush regains an amount of Hit Points equal to double the damage dealt. name: Blood Siphon traits: - basic Reflex DC 17 - description: The bush spins in a circle, lashing out in all directions at once. It makes one attack roll and compares the result to the AC of each creature within its melee reach, rolling damage only once and applying it to each creature hit. name: Spinning Strike traits: null - description: . Unlike other forms of persistent damage, this damage is cumulative, to a maximum of 5 persistent bleed damage but it can be stopped like any other persistent bleed damage. name: Weeping Wounds traits: - 2 on a critical hit ranged: null resistances: - amount: 5 type: bludgeoning - amount: 5 type: piercing saves: fort: 10 ref: 8 will: 6 saves_special: fort: null ref: null will: null senses: - tremorsense (imprecise) 30 feet skills: Athletics: 8 Stealth: 6 skills_special: null speed: - amount: 20 type: Land spell_attack_to_hit: null spell_dc: null traits: - N - Small - Plant type: Creature