ability_mods: cha_mod: 0 con_mod: 4 dex_mod: 2 int_mod: -1 str_mod: 3 wis_mod: 2 ac: 16 ac_special: null automatic_abilities: null description: Often tasked with patrolling the borders of their lands, boggard scouts learn to speak another language (typically Common) to make it easier to issue threats and insults toward trespassers. divine_spells: null hp: 24 immunities: null innate_spells: null items: null languages: - Boggard - Common level: 1 melee: - action_cost: One Action damage: formula: 1d6+3 type: bludgeoning name: Morningstar to_hit: 8 traits: - versatile P - action_cost: One Action name: Tongue to_hit: 8 traits: - reach 10 feet name: Boggard Scout perception: 7 proactive_abilities: - description: A boggard scout ignores difficult terrain caused by swamp terrain features. name: Swamp Stride traits: null - action_cost: One Action description: The boggard scout unleashes a terrifying croak. Any non-boggard within 30 feet becomes *frightened 1* unless they succeed at a DC 17 Will save; those who critically succeed are temporarily immune for 1 minute. name: Terrifying Croak traits: - auditory - emotion - fear - mental - description: ', but it can''t move beyond the reach of the boggard''s tongue. A creature can sever the tongue by hitting AC 13 and dealing at least 2 slashing damage. Though this doesn''t deal any damage to the boggard, it prevents it from using its tongue Strike until it regrows its tongue, which takes a week.' name: Tongue Grab traits: null ranged: - action_cost: One Action damage: formula: 1d6+1 type: bludgeoning name: Sling to_hit: 7 traits: - propulsive - reload 1 - range increment 50 feet resistances: null saves: fort: 9 ref: 5 will: 7 saves_special: fort: null ref: null will: null senses: - darkvision skills: Acrobatics: 5 Athletics: 8 Stealth: 7 skills_special: null speed: - amount: 20 type: Land - amount: 25 type: Swim spell_attack_to_hit: null spell_dc: null traits: - CE - Medium - Amphibious - Boggard - Humanoid type: Creature