ability_mods: cha_mod: -1 con_mod: 4 dex_mod: 3 int_mod: 0 str_mod: 6 wis_mod: 2 ac: 28 ac_special: null automatic_abilities: null description: Also known as chu'ulothis, these large, armor-plated, crustacean predators lurk beneath the surface of pools, mires, and ponds, waiting to snatch up prey with their massive claws before paralyzing them with their tentacles. At that point, they begin to feed, eating their quarry alive. divine_spells: null hp: 100 immunities: - poison innate_spells: null items: null languages: - Aklo - Common level: 7 melee: - action_cost: One Action damage: formula: 2d8+9 plus Grab type: bludgeoning name: claws to_hit: 19 traits: - reach 10 feet name: Chuul perception: 15 proactive_abilities: - action_cost: One Action description: '' name: Constrict traits: - grabbed by claws only - action_cost: One Action description: The creature takes 3d6 piercing damage. name: Mandibles traits: null - description: '**Saving Throw** DC 25 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** paralyzed (1 round).' name: Paralytic Venom traits: - incapacitation - poison - action_cost: One Action description: The chuul transfers the grabbed creature from its claws to its tentacles, or vice versa. A creature is exposed to the chuul's paralytic venom when transferred into the tentacles and at the start of each of the chuul's turns if it remains grabbed by the tentacles. name: Tentacle Transfer traits: null ranged: null resistances: null saves: fort: 18 ref: 15 will: 12 saves_special: fort: null ref: null will: null senses: - darkvision - tremorsense (imprecise) 30 feet skills: Athletics: 17 Nature: 13 Stealth: 14 Survival: 13 skills_special: null speed: - amount: 30 type: Land spell_attack_to_hit: null spell_dc: null traits: - CE - Large - Aberration - Amphibious type: Creature