ability_mods: cha_mod: -5 con_mod: 6 dex_mod: -1 int_mod: -5 str_mod: 6 wis_mod: 0 ac: 29 ac_special: null automatic_abilities: null description: Traditionally, clay golems are crafted in the image of a deity and used as guardians of tombs or sacred crypts. Clay golems have the power to lay curses upon their victims as punishment for intrusion, leading many to believe that these oft-ancient constructs have a touch of the divine to them. While this idea has little basis in reality, superstitious folk still tread lightly around statues that resemble clay golems even in the slightest. divine_spells: null hp: 175 immunities: - acid - bleed - death effects - disease - doomed - drained - fatigued - healing - magic (see below) - mental - necromancy - nonlethal attacks - paralyzed - poison - sickened - unconscious innate_spells: null items: null languages: null level: 10 melee: - action_cost: One Action damage: formula: 2d10+12 plus cursed wound type: bludgeoning name: fist to_hit: 24 traits: - magical - reach 10 feet name: Clay Golem perception: 16 proactive_abilities: - action_cost: One Action description: . name: Berserk Slam traits: null - description: A creature hit by the clay golem's fist must succeed at a DC 29 Fortitude save or be cursed until healed to its maximum HP. The cursed creature can't regain HP except via magic, and anyone casting a spell to heal the creature must succeed at a DC 29 counteract check or the healing has no effect. The golem's counteract level is equal to its creature level. name: Cursed Wound traits: - divine - curse - necromancy ranged: null resistances: - amount: 10 type: physical (except adamantine) saves: fort: 23 ref: 16 will: 17 saves_special: fort: null ref: null will: null senses: - darkvision skills: Athletics: 24 skills_special: null speed: - amount: 20 type: Land spell_attack_to_hit: null spell_dc: null traits: - Uncommon - N - Large - Construct - Golem - Mindless type: Creature