ability_mods: cha_mod: -1 con_mod: 2 dex_mod: 4 int_mod: 0 str_mod: 2 wis_mod: 2 ac: 17 ac_special: null automatic_abilities: null description: Deep gnome scouts patrol the tunnels that lead into their settlements. Some scout alone to make the most of their stealth, but others form groups for the sake of safety. divine_spells: null hp: 18 immunities: null innate_spells: [] items: null languages: - Gnomish - Undercommon level: 1 melee: - action_cost: One Action damage: formula: 1d4+2 type: piercing name: light pick to_hit: 7 traits: - agile - fatal d8 name: Deep Gnome Scout perception: 7 proactive_abilities: - description: against the deep gnome scout's attacks until the end of the turn. name: Hidden Movement traits: null ranged: - action_cost: One Action damage: formula: 1d6+1 type: bludgeoning name: sling to_hit: 9 traits: - propulsive - range increment 50 feet - reload 1 resistances: null saves: fort: 7 ref: 9 will: 5 saves_special: fort: null ref: null will: null senses: - darkvision skills: Acrobatics: 7 Nature: 5 Stealth: 7 Survival: 5 skills_special: null speed: - amount: 20 type: Land spell_attack_to_hit: null spell_dc: null traits: - N - Small - Gnome - Humanoid type: Creature