ability_mods: cha_mod: 6 con_mod: 5 dex_mod: 7 int_mod: 7 str_mod: 6 wis_mod: 6 ac: 36 ac_special: null automatic_abilities: null description: The phoenix is a primordial bird made of heat and flame that dwells in the most inhospitable regions of the desert. Though highly intelligent and brimming with compassion, the phoenix is best-known for its iconic ability to resurrect itself when slain, emerging reborn from the ashes of its own corpse. Phoenixes are often sought out for their knowledge or healing abilities, as they cannot abide the sight of suffering and deny their succor only to the most foul and irredeemable of creatures. divine_spells: null hp: 300 immunities: - fire innate_spells: - frequency: at will level: 8 name: continual flame - frequency: at will level: 8 name: dispel magic - frequency: at will level: 8 name: flame strike - frequency: at will level: 8 name: heal - frequency: at will level: 8 name: remove curse - frequency: at will level: 8 name: wall of fire - frequency: at will level: 7 name: dispel magic - frequency: x3 level: 6 name: restoration - frequency: constant level: 8 name: detect magic - frequency: constant level: 8 name: see invisibility - frequency: constant level: 6 name: see invisibility items: null languages: - Auran - Celestial - Common - Ignan level: 15 melee: - action_cost: One Action damage: formula: 1d12+9 plus 3d8 fire and 2d10 persistent fire type: piercing name: beak to_hit: 30 traits: - finesse - fire - magical - reach 20 feet - action_cost: One Action damage: formula: 1d6+6 plus 3d8 fire and 2d10 persistent fire type: piercing name: talon to_hit: 30 traits: - agile - finesse - fire - magical - reach 20 feet name: Phoenix perception: 27 proactive_abilities: - action_cost: One Action description: The phoenix blazes with superheated flame and Flies up to its Speed. It deals 6d6 fire damage to each creature within 20 feet of each square it moves through (DC 37 basic Reflex save). name: Flaming Strafe traits: - evocation - fire - primal ranged: - action_cost: One Action damage: formula: 6d6 plus 2d10 persistent fire type: fire name: flame jet to_hit: 30 traits: - fire - range increment 40 feet resistances: null saves: fort: 27 ref: 31 will: 28 saves_special: fort: null ref: null will: +1 status to all saves vs. magic senses: - darkvision - '*detect magic*' - '*see invisibility*' skills: Acrobatics: 30 Athletics: 27 Diplomacy: 31 Intimidation: 27 Nature: 25 skills_special: null speed: - amount: 25 type: Land - amount: 70 type: Fly spell_attack_to_hit: null spell_dc: null traits: - Rare - NG - Gargantuan - Beast - Fire type: Creature