ability_mods: cha_mod: 3 con_mod: 3 dex_mod: 5 int_mod: 0 str_mod: 3 wis_mod: 2 ac: 23 ac_special: null automatic_abilities: null description: Porachas are feline beasts native to the mystical Forest of Spirits in Tian Xia. In their natural form, these graceful eight-legged creatures sport a gray tabby coat of fur streaked with lines of olive green, but they are rarely seen this way. Even the youngest porachas are capable of hiding within objects, making them incredibly elusive and rarely seen except on their own terms. Because porachas can so effortlessly blend in with the forest and emerge from its dark corners in an instant, superstitious locals believe these beasts are related to kami—nature spirits who embody individual trees, stones, or other elements of nature in the Forest of Spirits. The truth is that while porachas frequently associate with kami, they are their own breed of mysterious monster with powers over time and space that set them apart from nature spirits. divine_spells: null hp: 50 immunities: null innate_spells: null items: null languages: - Common - Sylvan level: 4 melee: - action_cost: One Action damage: formula: 2d6+7 type: piercing name: jaws to_hit: 13 traits: - finesse - magical - action_cost: One Action damage: formula: 2d4+7 type: slashing name: claw to_hit: 13 traits: - agile - finesse - magical name: Poracha perception: 10 proactive_abilities: - action_cost: One Action description: The poracha teleports up to 40 feet. It must have line of sight to the space it teleports to. It can't use Jaunt again for 1d4 rounds. name: Jaunt traits: - conjuration - move - primal - teleportation - action_cost: Two Actions description: The poracha touches an adjacent object of enough volume to contain it. It merges into the object indefinitely, and while it's inside, time moves exceptionally slowly for it and it has only limited perception of the outside world. The poracha can sense what's going on outside the object only using tremorsense. The poracha can use only mental actions or Jaunt; if it Jaunts, it leaves the object and appears where it chooses. If a creature Strikes the object, the poracha is expelled unharmed. name: Object Meld traits: - primal - transmutation ranged: null resistances: null saves: fort: 9 ref: 13 will: 10 saves_special: fort: null ref: null will: null senses: - tremorsense (imprecise) 10 feet - darkvision skills: Acrobatics: 13 Athletics: 9 Deception: 11 Diplomacy: 11 Stealth: 13 Survival: 10 skills_special: null speed: - amount: 40 type: Land spell_attack_to_hit: null spell_dc: null traits: - Uncommon - N - Medium - Beast type: Creature