ability_mods: cha_mod: 3 con_mod: 6 dex_mod: 0 int_mod: 4 str_mod: 10 wis_mod: 4 ac: 37 ac_special: null automatic_abilities: null description: Those who tread in ruined places sometimes speak of a sense that a supernatural presence is there alongside them, as if the spirits of the dead were watching intently. Such presences can be very real, often taking the form of ghosts or other shades of undead that cannot let go of their attachment to the Material Plane. But sometimes, instead of manifesting as distinct spirits, the souls of the dead infuse the very stone and mortar around them. When enough souls attach themselves to a single place—be it a home, crypt, or castle—it can take on a life of its own, becoming a soulbound ruin. divine_spells: null hp: 310 immunities: - bleed - death effects - disease - doomed - drained - fatigued - healing - necromancy - nonlethal - paralyzed - poison - sickened - unconscious innate_spells: null items: null languages: - Common level: 15 melee: - action_cost: One Action damage: formula: 4d10+9 type: bludgeoning name: edifice to_hit: 30 traits: null name: Soulbound Ruin perception: 25 proactive_abilities: - description: . name: Collapse Ceiling traits: - DC 33 - description: A soulbound ruin's edifice Strikes can target any creature inside the ruin. name: Pervasive Attacks traits: null - description: . name: Self-Repair traits: null ranged: null resistances: - amount: 10 type: physical (except adamantine) saves: fort: 29 ref: 21 will: 27 saves_special: fort: null ref: null will: null senses: - darkvision skills: Athletics: 30 Deception: 26 skills_special: null speed: - amount: null type: Can't Move spell_attack_to_hit: null spell_dc: null traits: - NE - Gargantuan - Construct - Undead type: Creature