ability_mods: cha_mod: 4 con_mod: 2 dex_mod: 3 int_mod: 2 str_mod: 5 wis_mod: 4 ac: 24 ac_special: null automatic_abilities: - description: '' name: Children of the Night traits: - divine - enchantment - mental description: Vampire counts rule their demesnes through a mix of fear and cruelty. divine_spells: null hp: 65 immunities: - death effects - disease - paralyze - poison - sleep innate_spells: null items: - +1 rapier - leather armor languages: - Common - Necril level: 6 melee: - action_cost: One Action damage: formula: 1d6+11 type: piercing name: rapier to_hit: 17 traits: - deadly 1d8 - disarm +1 - action_cost: One Action damage: formula: 1d8+8 plus Grab type: slashing name: claw to_hit: 17 traits: - agile name: Vampire Count perception: 17 proactive_abilities: - action_cost: One Action description: Giant bat with fangs +15 for 1d8+9 piercing. name: Change Shape traits: - concentrate - divine - polymorph - transmutation - description: If a creature dies after being reduced to 0 HP by Drink Blood, the vampire can turn this victim into a vampire by donating some of its own blood to the victim and burying the victim in earth for 3 nights. If the new vampire is lower level than its creator, it is under the creator's control. If a vampire controls too many spawn at once (as determined by the GM), strong-willed spawn can free themselves by succeeding at a Will saving throw against the vampire's Will DC. name: Create Spawn traits: - divine - downtime - necromancy - action_cost: Two Actions description: DC 22 name: Dominate traits: - divine - enchantment - incapacitation - action_cost: One Action description: When Drinking Blood, the vampire regains 10 HP. name: Drink Blood traits: - divine - necromancy - action_cost: One Action description: The vampire turns into a cloud of vapor, as the gaseous form spell, or back to its normal form. The vampire loses fast healing while in gaseous form. The vampire can remain in this form indefinitely. name: Turn to Mist traits: - concentrate - divine - transmutation ranged: null resistances: - amount: 7 type: physical (except magical silver) saves: fort: 11 ref: 14 will: 17 saves_special: fort: null ref: null will: null senses: - darkvision skills: Acrobatics: 13 Athletics: 15 Deception: 14 Diplomacy: 14 Intimidation: 16 Society: 14 Stealth: 13 skills_special: null speed: - amount: 25 type: Land - amount: 25 type: Climb spell_attack_to_hit: null spell_dc: null traits: - CE - Medium - Undead - Vampire type: Creature