ability_mods: cha_mod: 2 con_mod: 4 dex_mod: 4 int_mod: 2 str_mod: 4 wis_mod: 3 ac: 24 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The babau attacks with the intent of creating a particularly horrific and gory wound. The babau makes a melee Strike. This counts as two attacks when calculating the daemon's multiple attack penalty. If this Strike hits, the babau deals an additional 2d6 damage of the same damage type, and the creature struck is __frightened 2__. effect: null failure: null frequency: null maximum_duration: null name: Grievous Strike range: null raw_description: '**Grievous Strike** [Two Actions] The babau attacks with the intent of creating a particularly horrific and gory wound. The babau makes a melee Strike. This counts as two attacks when calculating the daemon''s multiple attack penalty. If this Strike hits, the babau deals an additional 2d6 damage of the same damage type, and the creature struck is __frightened 2__.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The babau's Strikes deal an extra 2d6 precision damage to __flat-footed__ creatures. effect: null failure: null frequency: null maximum_duration: null name: Sneak Attack range: null raw_description: '**__Sneak Attack__** The babau''s Strikes deal an extra 2d6 precision damage to __flat-footed__ creatures.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: CE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: Babaus revel in gore, and when wounds are healed, they recoil in pain. When a creature heals from damage that the babau dealt on their last turn with Grievous Strike, sneak attack, or a critical hit, the demon takes 4d6 __mental__ damage. The babau can take this mental damage only once per round. effect: null failure: null frequency: null maximum_duration: null name: Mercy Vulnerability range: null raw_description: '**Mercy Vulnerability** Babaus revel in gore, and when wounds are healed, they recoil in pain. When a creature heals from damage that the babau dealt on their last turn with Grievous Strike, sneak attack, or a critical hit, the demon takes 4d6 __mental__ damage. The babau can take this mental damage only once per round.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Reaction critical_failure: As failure, except the weapon used to Strike the babau becomes __broken__, unless the weapon is made of a material that is immune to acid. critical_success: The attacker is unaffected. description: null effect: The babau excretes a gout of acidic, bloodlike slime against the attacker and its weapon. The attacker must attempt a DC 24 Reflex save. failure: The attacker takes 2d6 acid damage. frequency: null maximum_duration: null name: Reactive Slime range: null raw_description: '**Reactive Slime [Reaction]** **Trigger **A creature within the babau''s reach successfully hits the babau with a Strike; **Effect **The babau excretes a gout of acidic, bloodlike slime against the attacker and its weapon. The attacker must attempt a DC 24 Reflex save. **Critical Success **The attacker is unaffected. **Success **The attacker takes 1d6 acid damage. **Failure **The attacker takes 2d6 acid damage. **Critical Failure **As failure, except the weapon used to Strike the babau becomes __broken__, unless the weapon is made of a material that is immune to acid.' requirements: null saving_throw: null stages: null success: The attacker takes 1d6 acid damage. traits: null trigger: A creature within the babau's reach successfully hits the babau with a Strike description: 'The babau is an assassin, a murderer, and a sadist—certainly not unusual traits, yet their penchant for stealth and surprise sets them apart from their kin. Babaus form from mortal souls of lone killers—those who took pleasure in more personal murders, and particularly those with grisly patterns to their killings. **__Recall Knowledge - Fiend__ (__Religion__)**: DC 22' hp: 130 hp_misc: null items: - +1 longspear languages: - Abyssal - Celestial - Draconic - telepathy 100 feet level: 6 melee_attacks: - action_cost: One Action damage: - formula: 1d8+7 type: piercing - formula: 1d6 type: evil name: longspear to_hit: 17 traits: - evil - magical - reach 10 feet - action_cost: One Action damage: - formula: 1d10+7 type: piercing - formula: 1d6 type: evil name: jaws to_hit: 16 traits: - evil - magical - action_cost: One Action damage: - formula: 1d4+7 type: slashing - formula: 1d6 type: evil name: claw to_hit: 16 traits: - agile - evil - magical name: Babau perception: 13 ranged_attacks: null resistances: - amount: 10 misc: null type: acid saves: fort: 14 fort_misc: null misc: +1 to all saves vs. magic ref: 16 ref_misc: null will: 11 will_misc: null senses: - darkvision - see invisibility size: Medium skills: - bonus: 12 misc: null name: Acrobatics - bonus: 13 misc: null name: Athletics - bonus: 14 misc: null name: Intimidation - bonus: 10 misc: null name: Religion - bonus: 16 misc: null name: Stealth - bonus: 14 misc: null name: Thievery sources: - abbr: Bestiary 2 page_start: '64' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: - attack_bonus: null cantrips: null constants: - level: 5 spells: - misc: null name: see invisibility dc: 24 focus_points: null misc: null spell_lists: - level: 5 spells: - misc: null name: dimension door - level: 4 spells: - misc: at will name: dimension door - level: 2 spells: - misc: null name: darkness spells_source: Divine Innate Spells - attack_bonus: null cantrips: null constants: null dc: 24 focus_points: null misc: null spell_lists: - level: 1 spells: - misc: null name: abyssal pact spells_source: Rituals traits: - Demon - Fiend weaknesses: - amount: 5 misc: null type: cold iron - amount: 5 misc: null type: good