action_abbr: '2' cast: somatic, verbal components: - Somatic - Verbal descr: "You assault the target's faith, riddling the creature with doubt and mental\ \ turmoil that deal 6d6 mental damage, or 6d8 mental damage if it can cast divine\ \ spells. The effects are determined by its Will save. To many deities, casting\ \ this spell on a follower of your own deity without significant cause is anathema.\ \ \n\n**Critical Success** The target is unaffected. \n\n**Success** The target\ \ takes half damage. \n\n**Failure** The target takes full damage; if the target\ \ can cast divine spells, it's stupefied 1 for 1 round. \n\n**Critical Failure**\ \ The target takes double damage, is stupefied 1 for 1 round, and can't cast divine\ \ spells for 1 round. \n\n**Heightened (+1)** The damage increases by 2d6 (or\ \ by 2d8 if the target is a divine spellcaster)." duration: null has_been_manually_proofread: false level: 3 name: Crisis of Faith range: 30 feet req: null saving throw: Will source: - abbr: CRB page_start: 326 page_stop: 326 targets: 1 creature traditions: - Divine traits: - Enchantment - Mental trigger: null type: Spell