ability_mods:
  cha_mod: 1
  con_mod: 4
  dex_mod: 2
  int_mod: -2
  str_mod: 4
  wis_mod: 2
ac: 22
ac_special: null
active_abilities:
- action_cost: None
  critical_failure: null
  critical_success: null
  description: null
  effect: null
  failure: null
  frequency: null
  maximum_duration: null
  name: Avernal Fever
  range: null
  raw_description: '**Avernal Fever** (__disease__) **Saving Throw** DC 23 Fortitude;
    **Stage 1** carrier with no ill effect (1 day); **Stage 2** __enfeebled 1__ (1
    day); **Stage 3** __enfeebled 2__ (1 day)'
  requirements: null
  saving_throw: DC 23 Fortitude
  stages:
  - effect: carrier with no ill effect (1 day)
  - effect: __enfeebled 1__ (1 day)
  - effect: __enfeebled 2__ (1 day)
  success: null
  traits:
  - disease
  trigger: null
- action_cost: None
  critical_failure: null
  critical_success: null
  description: 'A bearded devil''s glaive Strike also deals 1d6 persistent bleed damage
    that resists attempts to heal it. The flat check to stop the bleeding starts at
    DC 20. The DC is reduced to 15 only if the bleeding creature or an ally successfully
    assists with the recovery.


    The DC to Administer First Aid to a creature with an infernal wound is increased
    by 5. A spellcaster or item attempting to use healing magic on a creature suffering
    from an infernal wound must succeed at a DC 21 counteract check or the magic fails
    to heal the creature.'
  effect: null
  failure: null
  frequency: null
  maximum_duration: null
  name: Infernal Wound
  range: null
  raw_description: '**Infernal Wound** (__divine__, __necromancy__) A bearded devil''s
    glaive Strike also deals 1d6 persistent bleed damage that resists attempts to
    heal it. The flat check to stop the bleeding starts at DC 20. The DC is reduced
    to 15 only if the bleeding creature or an ally successfully assists with the recovery.


    The DC to Administer First Aid to a creature with an infernal wound is increased
    by 5. A spellcaster or item attempting to use healing magic on a creature suffering
    from an infernal wound must succeed at a DC 21 counteract check or the magic fails
    to heal the creature.'
  requirements: null
  saving_throw: null
  stages: null
  success: null
  traits:
  - divine
  - necromancy
  trigger: null
- action_cost: Free Action
  critical_failure: null
  critical_success: null
  description: null
  effect: The devil moves the creature 5 feet in any direction. The destination square
    must be within reach of the devil's glaive. This movement doesn't trigger reactions.
  failure: null
  frequency: null
  maximum_duration: null
  name: Reposition
  range: null
  raw_description: '**Reposition** [Free Action]  **Trigger** The devil hits a creature
    with a glaive Strike. **Effect** The devil moves the creature 5 feet in any direction.
    The destination square must be within reach of the devil''s glaive. This movement
    doesn''t trigger reactions.'
  requirements: null
  saving_throw: null
  stages: null
  success: null
  traits: null
  trigger: The devil hits a creature with a glaive Strike.
- action_cost: One Action
  critical_failure: null
  critical_success: null
  description: null
  effect: The barbazu makes a beard Strike. This Strike ignores their multiple attack
    penalty and doesn't count toward that penalty.
  failure: null
  frequency: once per round.
  maximum_duration: null
  name: Wriggling Beard
  range: null
  raw_description: '**Wriggling Beard** [One Action]  **Frequency** once per round.
    **Effect** The barbazu makes a beard Strike. This Strike ignores their multiple
    attack penalty and doesn''t count toward that penalty.'
  requirements: null
  saving_throw: null
  stages: null
  success: null
  traits: null
  trigger: null
alignment: LE
automatic_abilities:
- action_cost: Reaction
  critical_failure: null
  critical_success: null
  description: null
  effect: You lash out at a foe that leaves an opening. Make a melee Strike against
    the triggering creature. If your attack is a critical hit and the trigger was
    a manipulate action, you disrupt that action. This Strike doesn't count toward
    your multiple attack penalty, and your multiple attack penalty doesn't apply to
    this Strike.
  failure: null
  frequency: null
  maximum_duration: null
  name: Attack of Opportunity
  range: null
  raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
    your reach uses a manipulate action or a move action, makes a ranged attack, or
    leaves a square during a move action it''s using. **Effect** You lash out at a
    foe that leaves an opening. Make a melee Strike against the triggering creature.
    If your attack is a critical hit and the trigger was a manipulate action, you
    disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
    and your multiple attack penalty doesn''t apply to this Strike.'
  requirements: null
  saving_throw: null
  stages: null
  success: null
  traits: null
  trigger: A creature within your reach uses a manipulate action or a move action,
    makes a ranged attack, or leaves a square during a move action it's using.
description: 'Barbazus, known also as bearded devils or infantry devils, are murderous
  fiends who satiate their lust for annihilation by serving as the foot soldiers of
  Hell''s armies, often leading hordes of lesser devils such as imps and lemures into
  battle. Bearded devils wield serrated glaives to inflict jagged gashes that resist
  healing magic, resulting in tremendous blood loss. When enemies come too close,
  bearded devils strike with the spines of their wriggling beards to deliver a wretched
  contagion called Avernal fever, savoring the sight of their victim''s strength being
  slowly devoured from within.




  Barbazus can be found savagely indulging the whims of evil infernal lords from all
  layers of Hell, rejoicing as they disseminate murder, misery, and anguish as they
  see fit.




  **__Recall Knowledge - Fiend__ (__Religion__)**: DC 20'
hp: 60
hp_misc: null
immunities:
- fire
items:
- glaive
languages:
- Celestial
- Common
- Draconic
- Infernal
- telepathy 100 feet
level: 5
melee_attacks:
- action_cost: One Action
  damage:
  - formula: 1d8+7
    type: slashing
  - formula: 2d6
    type: evil
  - formula: null
    type: infernal wound
  name: glaive
  to_hit: 15
  traits:
  - deadly 1d8
  - evil
  - forceful
  - magical
  - reach 10 feet
- action_cost: One Action
  damage:
  - formula: 2d6+7
    type: slashing
  - formula: 1d6
    type: evil
  name: claw
  to_hit: 15
  traits:
  - agile
  - evil
  - magical
- action_cost: One Action
  damage:
  - formula: 1d6+7
    type: piercing
  - formula: null
    type: Avernal fever
  name: beard
  to_hit: 15
  traits:
  - magical
name: Barbazu
perception: 13
ranged_attacks: null
resistances:
- amount: 5
  misc: except silver
  type: physical
- amount: 10
  misc: null
  type: poison
saves:
  fort: 15
  fort_misc: null
  misc: +1 status to all saves vs. magic
  ref: 11
  ref_misc: null
  will: 11
  will_misc: null
senses:
- greater darkvision
size: Medium
skills:
- bonus: 11
  misc: null
  name: Acrobatics
- bonus: 13
  misc: null
  name: Athletics
- bonus: 10
  misc: null
  name: Intimidation
- bonus: 11
  misc: null
  name: Religion
- bonus: 11
  misc: null
  name: Stealth
sources:
- abbr: Bestiary
  page_start: '88'
  page_stop: null
speed:
- amount: 35
  misc: null
  type: Land
spell_lists:
- attack_bonus: null
  cantrips: null
  constants: null
  dc: 19
  focus_points: null
  misc: null
  spell_lists:
  - level: 5
    spells:
    - misc: null
      name: dimension door
  - level: 4
    spells:
    - misc: at will
      name: dimension door
  spells_source: Divine Innate Spells
- attack_bonus: null
  cantrips: null
  constants: null
  dc: 19
  focus_points: null
  misc: null
  spell_lists:
  - level: 1
    spells:
    - misc: null
      name: infernal pact
  spells_source: Rituals
traits:
- Devil
- Fiend
weaknesses:
- amount: 5
  misc: null
  type: good