ability_mods: cha_mod: 3 con_mod: 3 dex_mod: 1 int_mod: 3 str_mod: 5 wis_mod: 3 ac: 28 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: "The bronze dragon breathes in one of two ways. The dragon can't use\ \ Breath Weapon again for 1d4 rounds.\n\n * **Lightning** (__arcane__, __electricity__,\ \ __evocation__); The dragon breathes lightning in a 60-foot line that deals 6d12\ \ electricity damage (DC 28 basic Reflex save).\n\n * **Repulsion Gas** (__abjuration__,\ \ __arcane__, __incapacitation__, __mental__); The dragon breathes a 60-foot line\ \ of repulsive gas. Each creature in the area must succeed at a DC 28 Will save\ \ or become fleeing from the dragon for 1 round (or 2 rounds on a critical failure)." effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Breath Weapon range: null raw_description: "**Breath Weapon** [Two Actions] The bronze dragon breathes in\ \ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\ \ * **Lightning** (__arcane__, __electricity__, __evocation__); The dragon breathes\ \ lightning in a 60-foot line that deals 6d12 electricity damage (DC 28 basic\ \ Reflex save).\n\n * **Repulsion Gas** (__abjuration__, __arcane__, __incapacitation__,\ \ __mental__); The dragon breathes a 60-foot line of repulsive gas. Each creature\ \ in the area must succeed at a DC 28 Will save or become fleeing from the dragon\ \ for 1 round (or 2 rounds on a critical failure)." requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The dragon makes two claw Strikes and one tail Strike in any order. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Draconic Frenzy range: null raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes and one tail Strike in any order.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: When the dragon scores a critical hit with a Strike, it recharges its Breath Weapon. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Draconic Momentum range: null raw_description: '**Draconic Momentum** When the dragon scores a critical hit with a Strike, it recharges its Breath Weapon.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: For up to 30 minutes per day, the dragon, along with allied creatures and vessels within 50 feet, can move at double their normal Speed in water. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Water Mastery range: null raw_description: '**Water Mastery** (__arcane__, __transmutation__, __water__) For up to 30 minutes per day, the dragon, along with allied creatures and vessels within 50 feet, can move at double their normal Speed in water.' requirements: null saving_throw: null stages: null success: null traits: - arcane - transmutation - water trigger: null alignment: LG automatic_abilities: - action_cost: None critical_failure: The creature is __frightened 4__. critical_success: The creature is unaffected by the presence. description: A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. effect: null failure: The creature is __frightened 2__. frequency: null full_description: null generic_description: null maximum_duration: null name: Frightful Presence range: null raw_description: '**Frightful Presence** A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster''s Frightful Presence for 1 minute. **Critical Success** The creature is unaffected by the presence. **Success** The creature is __frightened 1__. **Failure** The creature is __frightened 2__. **Critical Failure** The creature is __frightened 4__.' requirements: null saving_throw: null stages: null success: The creature is __frightened 1__. traits: - aura - emotion - fear - mental trigger: null description: 'Bronze dragons are among the most common of metallic dragons and the most likely to ally with mortals on worthy quests. However, they are naturally scholarly creatures who would rather remain in their lairs studying esoteric lore than go off on a wild adventure. These aloof and stoic dragons also act as preservationists, guarding storehouses of ancient lore from destruction or perversion. Bronze dragons are principled and protective, but while their silver cousins are quick to crusade for justice, bronze dragons prefer to find an important location worthy of their protection and guard it against any attack or unwelcome intrusion. Bronze dragons'' mastery over water and affinity for electricity means they are a boon to sailors caught in thunderstorms. A bronze dragon''s enemies quickly discover neither cloudy sky nor turbulent sea provides shelter from their wrath. Bronze dragons lair along shorelines, often in partially submerged sea caves. While all dragons keep hoards of treasure, the hoard of a bronze dragon more resembles a vast library—with the shelves kept carefully above the waterline, of course. In addition to their collections of esoteric lore, bronze dragons keep treasures associated with the sea, such as beautiful scrimshaw, flawless pearls, and equipment inlaid with mother-of-pearl and abalone shell. **__Recall Knowledge - Dragon__ (__Arcana__)**: DC 26' hp: 170 hp_misc: null immunities: - electricity - paralyzed - sleep languages: - Aquan - Common - Draconic - Dwarven - Elven - speak with animals level: 9 melee_attacks: - action_cost: One Action damage: formula: 2d8+11 type: piercing name: jaws plus_damage: - formula: null type: 1d12 electricity to_hit: 21 traits: - electricity - reach 10 feet - action_cost: One Action damage: formula: 2d8+11 type: slashing name: claw plus_damage: null to_hit: 21 traits: - agile - action_cost: One Action damage: formula: 1d8+9 type: bludgeoning name: tail plus_damage: null to_hit: 19 traits: - reach 10 feet name: Young Bronze Dragon perception: 18 ranged_attacks: null saves: fort: 19 fort_misc: null misc: +1 status to all saves vs. magic ref: 17 ref_misc: null will: 19 will_misc: null senses: - darkvision - scent (imprecise) 60 feet size: Large skills: - bonus: 16 misc: null name: Acrobatics - bonus: 20 misc: null name: Arcana - bonus: 18 misc: null name: Athletics - bonus: 18 misc: null name: Diplomacy - bonus: 18 misc: null name: Intimidation - bonus: 18 misc: null name: Occultism - bonus: 16 misc: null name: Society - bonus: 16 misc: null name: Stealth sources: - abbr: Bestiary page_start: '119' page_stop: null speed: - amount: 30 misc: null type: Land - amount: 120 misc: null type: fly - amount: 40 misc: null type: swim spell_lists: - attack_bonus: null cantrips: null constants: - level: 2 spells: - misc: null name: speak with animals dc: 28 focus_points: null misc: null spell_lists: null spells_source: Arcane Innate Spells traits: - Amphibious - Dragon - Water