action_abbr: 1m cast: 1 minute (material, somatic, verbal) components: - Material - Somatic - Verbal descr: "Restorative magic counters the effects of toxins or conditions that prevent\ \ a creature from functioning at its best. When you cast *restoration*, choose to\ \ either reduce a condition or lessen the effect of a toxin. A creature can benefit\ \ from only one *restoration* spell each day, and it can't benefit from *restoration*\ \ more than once to reduce the stage of the same exposure to a given toxin.\n\n\ * **Reduce a Condition** Reduce the value of the target's clumsy, enfeebled, or\ \ stupefied condition by 2. You can instead reduce two of the listed conditions\ \ by 1 each. \n\n* **Lessen a Toxin** Reduce the stage of one toxin the target\ \ suffers from by one stage. This can't reduce the stage below stage 1 or cure the\ \ affliction.\n\n---\n**Heightened (4th)** Add drained to the list of conditions\ \ you can reduce. When you lessen a toxin, reduce the stage by two. You also gain\ \ a third option that allows you to reduce the target's doomed value by 1. You can't\ \ use this to reduce a permanent doomed condition. \n\n**Heightened (6th)** As\ \ the 4th-level *restoration*, but you can reduce a permanent doomed condition if\ \ you add a spellcasting action and a material component while Casting the Spell,\ \ during which you provide 100 gp worth of diamond dust as a cost." duration: null has_been_manually_proofread: true level: 2 name: Restoration range: touch req: null source: - abbr: CRB page_start: 364 page_stop: 364 targets: 1 creature traditions: - Divine - Occult - Primal traits: - Healing - Necromancy trigger: null type: Spell