309 lines
9.8 KiB
YAML
309 lines
9.8 KiB
YAML
ability_mods:
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cha_mod: 5
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con_mod: 4
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dex_mod: 2
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int_mod: 0
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str_mod: 5
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wis_mod: 5
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ac: 27
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ac_special: null
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active_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The mummy pharaoh can deliver insidious mummy rot through melee weapons
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it wields.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Channel Rot
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range: null
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raw_description: '**Channel Rot** (__divine__, __necromancy__) The mummy pharaoh
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can deliver insidious mummy rot through melee weapons it wields.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- divine
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- necromancy
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: This disease and any damage from it can't be healed until this curse
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is removed. A creature killed by insidious mummy rot turns to sand and can't be
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resurrected except by a 7th-level __resurrect__ ritual or similar magic.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Insidious Mummy Rot
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range: null
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raw_description: '**Insidious Mummy Rot** (__curse__, __disease__, __divine__, __necromancy__)
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This disease and any damage from it can''t be healed until this curse is removed.
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A creature killed by insidious mummy rot turns to sand and can''t be resurrected
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except by a 7th-level __resurrect__ ritual or similar magic. **Saving Throw**
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DC 26 Fortitude; **Stage 1** carrier with no ill effect (1 minute); **Stage 2**
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8d6 negative damage and __stupefied 2__ (1 day)'
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requirements: null
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saving_throw: DC 26 Fortitude
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stages:
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- effect: carrier with no ill effect (1 minute)
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- effect: 8d6 negative damage and __stupefied 2__ (1 day)
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success: null
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traits:
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- curse
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- disease
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- divine
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- necromancy
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The mummy pharaoh exhales a 60-foot cone of superheated sand that deals
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5d6 fire and 5d6 slashing damage (DC 28 basic Reflex save). The mummy pharaoh
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can't use Sandstorm Wrath again for 1d4 rounds.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Sandstorm Wrath
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range: null
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raw_description: '**Sandstorm Wrath** [Two Actions] (__concentrate__, __divine__,
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__evocation__, __fire__) The mummy pharaoh exhales a 60-foot cone of superheated
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sand that deals 5d6 fire and 5d6 slashing damage (DC 28 basic Reflex save). The
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mummy pharaoh can''t use Sandstorm Wrath again for 1d4 rounds.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- concentrate
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- divine
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- evocation
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- fire
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trigger: null
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alignment: LE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Living creatures are frightened 1 while in a mummy guardian's despair
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aura. They can't naturally recover from this fear while in the area but recover
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instantly once they leave the area. When a creature first enters the area, it
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must succeed at a DC 26 Will save (after taking the penalty from being frightened)
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or be paralyzed for 1d4 rounds. The creature is then temporarily immune for 24
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hours.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Great Despair
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range: 30 feet
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raw_description: '**Great Despair** (__aura__, __divine__, __emotion__, __enchantment__,
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__fear__, __incapacitation__, __mental__) 30 feet. Living creatures are frightened
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1 while in a mummy guardian''s despair aura. They can''t naturally recover from
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this fear while in the area but recover instantly once they leave the area. When
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a creature first enters the area, it must succeed at a DC 26 Will save (after
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taking the penalty from being frightened) or be paralyzed for 1d4 rounds. The
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creature is then temporarily immune for 24 hours.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- aura
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- divine
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- emotion
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- enchantment
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- fear
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- incapacitation
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- mental
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: When a mummy pharaoh is destroyed, necromantic energies rebuild its
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body in its tomb over 1d10 days. If the re-forming body is destroyed during that
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time, the process starts anew. A slain mummy pharaoh can be destroyed for good
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with a __consecrate__ ritual.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Rejuvenation
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range: null
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raw_description: '**Rejuvenation** (__divine__, __necromancy__) When a mummy pharaoh
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is destroyed, necromantic energies rebuild its body in its tomb over 1d10 days.
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If the re-forming body is destroyed during that time, the process starts anew.
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A slain mummy pharaoh can be destroyed for good with a __consecrate__ ritual.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- divine
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- necromancy
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Commanded or allied undead in the aura that have a lower level than
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the mummy pharaoh gain a +1 circumstance bonus to attack rolls, damage rolls,
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AC, saves, and skill checks.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Undead Mastery
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range: 100 feet
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raw_description: '**Undead Mastery** (__aura__, __divine__, __necromancy__) 100
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feet. Commanded or allied undead in the aura that have a lower level than the
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mummy pharaoh gain a +1 circumstance bonus to attack rolls, damage rolls, AC,
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saves, and skill checks.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- aura
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- divine
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- necromancy
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: The mummy pharaoh can use Attack of Opportunity when a creature within
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its reach uses a concentrate action, in addition to its normal trigger. It can
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disrupt triggering concentrate actions, and it disrupts actions on any hit, not
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just a critical hit.
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effect: You lash out at a foe that leaves an opening. Make a melee Strike against
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the triggering creature. If your attack is a critical hit and the trigger was
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a manipulate action, you disrupt that action. This Strike doesn't count toward
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your multiple attack penalty, and your multiple attack penalty doesn't apply to
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this Strike.
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failure: null
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frequency: null
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maximum_duration: null
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name: Attack of Opportunity
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range: null
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raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within
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your reach uses a manipulate action or a move action, makes a ranged attack, or
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leaves a square during a move action it''s using. **Effect** You lash out at a
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foe that leaves an opening. Make a melee Strike against the triggering creature.
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If your attack is a critical hit and the trigger was a manipulate action, you
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disrupt that action. This Strike doesn''t count toward your multiple attack penalty,
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and your multiple attack penalty doesn''t apply to this Strike.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: A creature within your reach uses a manipulate action or a move action,
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makes a ranged attack, or leaves a square during a move action it's using.
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description: 'While mummy guardians are undead crafted from the corpses of sacrificed—usually
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unwilling victims—and retain only fragments of their memories, a mummy pharaoh is
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the result of a deliberate embrace of undeath by a sadistic and cruel ruler. The
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transformation from life to undeath is no less awful and painful, but as the transition
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is an intentional bid to escape death by a powerful personality who fully embraces
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the blasphemous repercussions of the choice, the mummy pharaoh retains its memories
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and personality intact. Although in most cases a mummy pharaoh is formed from a
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particularly depraved ruler instructing their priests to perform complex rituals
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that grant the ruler eternal unlife, a ruler who was filled with incredible anger
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in life might spontaneously arise from death as a mummy pharaoh without undergoing
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this ritual. Depending on the nature of the ruler, a mummy pharaoh might have spellcasting
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or other class features instead of its Attack of Opportunity and disruptive abilities—the
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exact nature of the abilities the ruler had in life can significantly change or
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strengthen the mummy pharaoh presented here (which represents the least powerful
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variety of this deadly undead foe).
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**__Recall Knowledge - Undead__ (__Religion__)**: DC 31'
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hp: 165
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hp_misc: negative healing
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immunities:
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- death effects
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- disease
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- paralyzed
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- poison
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- unconscious
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items:
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- +1 striking longspear
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languages:
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- Necril
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- plus any two ancient languages
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level: 9
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melee_attacks:
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- action_cost: One Action
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damage:
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- formula: 1d10+11
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type: bludgeoning
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- formula: null
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type: insidious mummy rot
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name: fist
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to_hit: 20
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traits:
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- agile
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- action_cost: One Action
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damage:
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- formula: 2d8+11
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type: piercing
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- formula: null
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type: insidious mummy rot
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name: longspear
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to_hit: 21
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traits:
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- magical
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- reach 10 feet
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name: Mummy Pharaoh
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perception: 20
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ranged_attacks: null
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rarity: Rare
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saves:
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fort: 19
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fort_misc: null
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misc: +1 status to all saves vs. positive
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ref: 15
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ref_misc: null
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will: 20
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will_misc: null
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senses:
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- darkvision
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size: Medium
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skills:
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- bonus: 18
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misc: null
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name: Deception
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- bonus: 20
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misc: null
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name: Intimidation
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- bonus: 15
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misc: null
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name: Occultism
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- bonus: 20
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misc: null
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name: Religion
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- bonus: 13
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misc: null
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name: Stealth
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sources:
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- abbr: Bestiary
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page_start: '241'
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page_stop: null
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speed:
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- amount: 20
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misc: null
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type: Land
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spell_lists: null
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traits:
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- Mummy
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- Undead
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weaknesses:
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- amount: 10
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misc: null
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type: fire
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