pathfinder-2-sqlite-MIRROR/data/monsters/ancient brass dragon.yaml

318 lines
8.9 KiB
YAML

ability_mods:
cha_mod: 5
con_mod: 6
dex_mod: 5
int_mod: 4
str_mod: 7
wis_mod: 4
ac: 39
ac_special: null
active_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: "The brass dragon breathes in one of two ways. The dragon can't use\
\ Breath Weapon again for 1d4 rounds.\n\n * **Flame** (__arcane__, __evocation__,\
\ __fire__); The dragon breathes fire in a 100-foot line that deals 16d6 fire\
\ damage (DC 39 basic Reflex save).\n\n * **Sleep Gas** (__arcane__, __enchantment__,\
\ __incapacitation__, __sleep__); The dragon breathes an 80-foot cone of sleep\
\ gas. Each creature within the cone must succeed at a DC 39 Fortitude save or\
\ fall unconscious for 1d6 rounds, or 1 minute on a critical failure."
effect: null
failure: null
frequency: null
maximum_duration: null
name: Breath Weapon
range: null
raw_description: "**Breath Weapon** [Two Actions] The brass dragon breathes in\
\ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\
\ * **Flame** (__arcane__, __evocation__, __fire__); The dragon breathes fire\
\ in a 100-foot line that deals 16d6 fire damage (DC 39 basic Reflex save).\n\n\
\ * **Sleep Gas** (__arcane__, __enchantment__, __incapacitation__, __sleep__);\
\ The dragon breathes an 80-foot cone of sleep gas. Each creature within the cone\
\ must succeed at a DC 39 Fortitude save or fall unconscious for 1d6 rounds, or\
\ 1 minute on a critical failure."
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: null
effect: The dragon calls upon the desert wind. This has the same effect as __gust
of wind__ (DC 37 Fortitude) but in a 60-foot cone. A creature that fails its save
is also blinded until the end of its next turn (or for 1 minute on a critical
failure).
failure: null
frequency: three times per day.
maximum_duration: null
name: Desert Wind
range: null
raw_description: '**Desert Wind** [Two Actions] (__air__, __arcane__, __concentrate__,
__evocation__) **Frequency** three times per day. **Effect** The dragon calls
upon the desert wind. This has the same effect as __gust of wind__ (DC 37 Fortitude)
but in a 60-foot cone. A creature that fails its save is also blinded until the
end of its next turn (or for 1 minute on a critical failure).'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- air
- arcane
- concentrate
- evocation
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: The dragon makes two claw Strikes and one jaws Strike in any order.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Draconic Frenzy
range: null
raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
and one jaws Strike in any order.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
- action_cost: None
critical_failure: null
critical_success: null
description: When the dragon scores a critical hit with a strike, it recharges Breath
Weapon.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Draconic Momentum
range: null
raw_description: '**Draconic Momentum** When the dragon scores a critical hit with
a strike, it recharges Breath Weapon.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: null
alignment: CG
automatic_abilities:
- action_cost: None
critical_failure: The creature is __frightened 4__.
critical_success: The creature is unaffected by the presence.
description: A creature that first enters the area must attempt a Will save. Regardless
of the result of the saving throw, the creature is temporarily immune to this
monster's Frightful Presence for 1 minute.
effect: null
failure: The creature is __frightened 2__.
frequency: null
maximum_duration: null
name: Frightful Presence
range: 90 feet
raw_description: '**Frightful Presence** A creature that first enters the area must
attempt a Will save. Regardless of the result of the saving throw, the creature
is temporarily immune to this monster''s Frightful Presence for 1 minute.
**Critical Success** The creature is unaffected by the presence.
**Success** The creature is __frightened 1__.
**Failure** The creature is __frightened 2__.
**Critical Failure** The creature is __frightened 4__.'
requirements: null
saving_throw: DC 35
stages: null
success: The creature is __frightened 1__.
traits:
- aura
- emotion
- fear
- mental
trigger: null
- action_cost: Reaction
critical_failure: null
critical_success: null
description: null
effect: The dragon raises its wing, gaining a +2 circumstance bonus to AC against
the triggering attack. If the dragon is flying, it descends 10 feet after the
attack is complete.
failure: null
frequency: null
maximum_duration: null
name: Wing Deflection
range: null
raw_description: '**Wing Deflection** [Reaction] **Trigger** The dragon is targeted
with an attack. **Effect** The dragon raises its wing, gaining a +2 circumstance
bonus to AC against the triggering attack. If the dragon is flying, it descends
10 feet after the attack is complete.'
requirements: null
saving_throw: null
stages: null
success: null
traits: null
trigger: The dragon is targeted with an attack.
description: 'Brass dragons are whimsical tricksters who delight in humor and play.
They particularly enjoy conversations with humans and other civilized humanoids,
delighting in the naive customs of these diminutive races without showing them haughtiness
or scorn. While they may seem merely curious, brass dragons engage in this sort
of conversation with the goal of keeping up to date on regional politics so they
can anticipate future conflicts. Along the way, they create extensive information
networks that begin with their own allies but stretch across all levels of humanoid
society—networks which the brass dragon then uses to subtly assist settlements near
their lair. Unlike the schemes and manipulations of blue dragons, brass dragons
use their informant networks to establish justice and equality.
These carefree dragons value independence and feel that all creatures deserve to
live as they please, provided they don''t harm others. They are emotional creatures
and tend to have short attention spans, sometimes falling victim to depression in
their twilight years. To combat this, some brass dragons keep pets and houseplants
that they can care for.
Though they may seem childlike in their curiosity concerning mortal affairs, a brass
dragon''s prowess in battle is no laughing matter. A brass dragon whose territory
or allies are threatened is a terrifying foe indeed, quick to shed their innocent
guise and unleash their terrifying might upon evildoers.
Most brass dragons live in desert climates, and while they keep their lairs hidden,
they often build near humanoid settlements.
**__Recall Knowledge - Dragon__ (__Arcana__)**: DC 37'
hp: 325
hp_misc: null
immunities:
- fire
- paralyzed
- sleep
languages:
- Auran
- Common
- Draconic
- Gnomish
- Halfling
- Sphinx
- Sylvan
- speak with animals
level: 16
melee_attacks:
- action_cost: One Action
damage:
- formula: 3d10+15
type: piercing
- formula: 3d6
type: fire
- formula: 2d6
type: persistent fire
name: jaws
to_hit: 32
traits:
- fire
- magical
- reach 15 feet
- action_cost: One Action
damage:
- formula: 3d10+15
type: slashing
name: claw
to_hit: 32
traits:
- agile
- magical
- reach 10 feet
- action_cost: One Action
damage:
- formula: 2d12+13
type: slashing
name: wing
to_hit: 30
traits:
- magical
- reach 15 feet
name: Ancient Brass Dragon
perception: 30
ranged_attacks: null
rarity: Uncommon
saves:
fort: 30
fort_misc: null
misc: +1 status to all saves vs. magic
ref: 29
ref_misc: null
will: 30
will_misc: null
senses:
- darkvision
- scent (imprecise) 60 feet
- tremorsense (imprecise) 60 feet
size: Huge
skills:
- bonus: 27
misc: null
name: Acrobatics
- bonus: 31
misc: null
name: Athletics
- bonus: 27
misc: null
name: Deception
- bonus: 29
misc: null
name: Diplomacy
- bonus: 28
misc: null
name: Society
sources:
- abbr: Bestiary
page_start: '118'
page_stop: null
speed:
- amount: 50
misc: null
type: Land
- amount: 40
misc: null
type: burrow
- amount: 150
misc: null
type: fly
spell_lists:
- attack_bonus: null
cantrips: null
constants:
- level: 2
spells:
- misc: null
name: speak with animals
dc: 37
focus_points: null
misc: null
spell_lists: null
spells_source: Arcane Innate Spells
traits:
- Dragon
- Fire