pathfinder-2-sqlite-MIRROR/data/monsters/xulgath gutrager.yaml

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YAML

ability_mods:
cha_mod: -1
con_mod: 7
dex_mod: 6
int_mod: -2
str_mod: 4
wis_mod: 1
ac: 28
ac_special: null
active_abilities:
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: null
effect: The gutrager propels its esophagus out of its body to deliver an acidic
blow. It makes an unarmed Strike against a creature or unattended object within
30 feet with a +23 attack bonus. On a hit, the target takes 2d6+8 bludgeoning
plus 4d6 acid damage. On a critical hit, the target also takes 2d6 __persistent
acid damage__. The gutrager is __clumsy 1__ for 1 round as it re-coils its esophagus.
failure: null
frequency: once per round
maximum_duration: null
name: Corrosive Kiss
range: null
raw_description: '**Corrosive Kiss** [Two Actions] (__acid__) **Frequency** once
per round; **Effect** The gutrager propels its esophagus out of its body to deliver
an acidic blow. It makes an unarmed Strike against a creature or unattended object
within 30 feet with a +23 attack bonus. On a hit, the target takes 2d6+8 bludgeoning
plus 4d6 acid damage. On a critical hit, the target also takes 2d6 __persistent
acid damage__. The gutrager is __clumsy 1__ for 1 round as it re-coils its esophagus.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- acid
trigger: null
alignment: CE
automatic_abilities:
- action_cost: None
critical_failure: null
critical_success: null
description: Whenever a gutrager is within another xulgath's stench aura, a fog
appears around the gutrager; creatures in the fog (including the gutrager) can
see as normal, but they are __concealed__ from creatures outside the fog. Non-xulgaths
that begin their turn in the fog take 2d6 acid damage. Strong winds suppress this
ability.
effect: null
failure: null
frequency: null
maximum_duration: null
name: Caustic Fog
range: 10 feet
raw_description: '**Caustic Fog** (__acid__, __aura__) 10 feet. Whenever a gutrager
is within another xulgath''s stench aura, a fog appears around the gutrager; creatures
in the fog (including the gutrager) can see as normal, but they are __concealed__
from creatures outside the fog. Non-xulgaths that begin their turn in the fog
take 2d6 acid damage. Strong winds suppress this ability.'
requirements: null
saving_throw: null
stages: null
success: null
traits:
- acid
- aura
trigger: null
- action_cost: Two Actions
critical_failure: null
critical_success: null
description: null
effect: The gutrager compresses its gut and explodes in a burst of viscera, dying
instantly and dealing 8d8 acid damage to creatures and unattended objects in a
20-foot emanation centered on the gutrager (DC 31 basic Reflex save).
failure: null
frequency: null
maximum_duration: null
name: Self-Detonate
range: null
raw_description: '**Self-Detonate** [Two Actions] (__acid__) **Requirements** The
gutrager has 45 or fewer HP; **Effect** The gutrager compresses its gut and explodes
in a burst of viscera, dying instantly and dealing 8d8 acid damage to creatures
and unattended objects in a 20-foot emanation centered on the gutrager (DC 31
basic Reflex save).'
requirements: The gutrager has 45 or fewer HP
saving_throw: null
stages: null
success: null
traits:
- acid
trigger: null
description: 'Xulgath gutragers exhibit more extreme developments along the same physiological
path as their __bilebearer__ cousins. They are stockier and faster, with necks and
limbs corded with muscle. They are also denser, with multiple stomachs full of fluids
even more caustic than those of the bilebearer. Like the bilebearer, gutragers lack
the distinctive stench typical of most xulgaths.
A gutrager''s torso conceals its most disturbing feature—a densely coiled esophagus.
Pressurized bladders and a muscular throat allow the gutrager to propel its esophagus
outward in an explosion of yellow flesh and acidic bile; caustic stomach acid coating
the esophagus makes even brief physical contact with the organ dangerous. As a last
resort, the gutrager can intentionally accelerate the corrosion in its esophagus,
releasing vile acid in a burst that also ends its life.
**__Recall Knowledge - Humanoid__ (__Society__)**: DC 27'
hp: 190
hp_misc: null
languages:
- Draconic
- Undercommon
level: 10
melee_attacks:
- action_cost: One Action
damage:
- formula: 2d6+8
type: piercing
- formula: 2d6
type: acid
name: jaws
to_hit: 21
traits: null
- action_cost: One Action
damage:
- formula: 2d8+8
type: slashing
name: claw
to_hit: 23
traits:
- agile
- finesse
name: Xulgath Gutrager
perception: 19
ranged_attacks:
- action_cost: Two Actions
damage:
- formula: 4d8+7
type: acid
name: bile jet
to_hit: 23
traits:
- acid
- range increment 60 feet
resistances:
- amount: 10
misc: null
type: acid
saves:
fort: 23
fort_misc: null
misc: null
ref: 22
ref_misc: null
will: 17
will_misc: null
senses:
- darkvision
size: Medium
skills:
- bonus: 22
misc: null
name: Acrobatics
- bonus: 22
misc: null
name: Athletics
- bonus: 20
misc: null
name: Stealth
sources:
- abbr: 'Pathfinder #154: Siege of the Dinosaurs'
page_start: '85'
page_stop: null
speed:
- amount: 40
misc: null
type: Land
spell_lists: null
traits:
- Humanoid
- Xulgath