270 lines
7.9 KiB
YAML
270 lines
7.9 KiB
YAML
ability_mods:
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cha_mod: -3
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con_mod: 4
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dex_mod: 4
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int_mod: -5
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str_mod: 4
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wis_mod: 1
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ac: 22
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ac_special: null
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active_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: null
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effect: null
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failure: null
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frequency: null
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maximum_duration: 6 rounds
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name: Basidirond Spores
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range: null
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raw_description: '**Basidirond Spores** (__disease__) **Saving Throw **DC 22 Fortitude;
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**Maximum Duration **6 rounds; **Stage 1** 1d8 poison damage and __enfeebled 1__
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(1 round); **Stage 2** 1d10 poison damage and enfeebled 1 (1 round); **Stage 3**
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1d12 poison damage and enfeebled 2 (1 round)'
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requirements: null
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saving_throw: DC 22 Fortitude
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stages:
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- effect: 1d8 poison damage and __enfeebled 1__ (1 round)
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- effect: 1d10 poison damage and enfeebled 1 (1 round)
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- effect: 1d12 poison damage and enfeebled 2 (1 round)
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success: null
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traits:
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- disease
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The basidirond releases a cloud of invisible spores in a 20-foot emanation.
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Each creature in the area must succeed at a DC 22 Fortitude save or experience
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powerful hallucinations as long as it remains in the cloud, plus an additional
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1d4 rounds after leaving the area. A creature must attempt a new save each round
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it remains within the area. The cloud persists for 5 rounds unless dispersed before
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then by a strong wind. Each hallucinating creature rolls 1d6 each round to determine
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what it hallucinates that round.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Hallucinogenic Cloud
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range: null
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raw_description: '**Hallucinogenic Cloud** [Two Actions] The basidirond releases
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a cloud of invisible spores in a 20-foot emanation. Each creature in the area
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must succeed at a DC 22 Fortitude save or experience powerful hallucinations as
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long as it remains in the cloud, plus an additional 1d4 rounds after leaving the
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area. A creature must attempt a new save each round it remains within the area.
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The cloud persists for 5 rounds unless dispersed before then by a strong wind.
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Each hallucinating creature rolls 1d6 each round to determine what it hallucinates
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that round.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The target is sinking in quicksand. It falls __prone__ and spends 1
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action on its next turn flailing its limbs as if attempting to swim.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: '1'
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range: null
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raw_description: '**1 **The target is sinking in quicksand. It falls __prone__ and
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spends 1 action on its next turn flailing its limbs as if attempting to swim.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The target is attacked by a swarm of spiders. It spends 2 actions on
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its next turn attacking the floor with a melee weapon (drawing a weapon if needed).
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It is __flat-footed__ against all attacks.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: '2'
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range: null
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raw_description: '**2 **The target is attacked by a swarm of spiders. It spends
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2 actions on its next turn attacking the floor with a melee weapon (drawing a
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weapon if needed). It is __flat-footed__ against all attacks.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: An item the target is holding turns into a viper. The target __Releases__
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the item and spends its next turn fleeing from it.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: '3'
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range: null
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raw_description: '**3 **An item the target is holding turns into a viper. The target
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__Releases__ the item and spends its next turn fleeing from it.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The target is suffocating. It holds its breath and is __stunned 3__.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: '4'
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range: null
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raw_description: '**4 **The target is suffocating. It holds its breath and is __stunned
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3__.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The target shrinks to 1/10 its normal size. For 1 round it is __slowed
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2__ and __enfeebled 4__, and takes a -10-foot status penalty to its Speed.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: '5'
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range: null
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raw_description: '**5** The target shrinks to 1/10 its normal size. For 1 round
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it is __slowed 2__ and __enfeebled 4__, and takes a -10-foot status penalty to
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its Speed.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The target is melting. It drops everything it's holding and becomes
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__slowed 2__ and __clumsy 4__ for 1 round.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: '6'
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range: null
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raw_description: '**6** The target is melting. It drops everything it''s holding
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and becomes __slowed 2__ and __clumsy 4__ for 1 round.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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alignment: N
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Although a basidirond is immune to cold damage, any effect that deals
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cold damage causes it to become __slowed 1__ for 1d4 rounds. During this time,
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it cannot use its Hallucinogenic Cloud or basidirond spores.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Cold Lethargy
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range: null
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raw_description: '**Cold Lethargy** Although a basidirond is immune to cold damage,
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any effect that deals cold damage causes it to become __slowed 1__ for 1d4 rounds.
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During this time, it cannot use its Hallucinogenic Cloud or basidirond spores.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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description: 'The basidirond, also called a mindfrond, is a fungal creature that crawls
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about on woody tendrils. The large, bowl-shaped pod atop its body collects mineral-rich
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moisture—-whether runoff from cave walls or fresh blood—-for sustenance. It uses
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hallucinogenic spores to incapacitate prey long enough for it to beat its prey to
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a bloody pulp, then deposits the deliciously tenderized remains into this pod for
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consumption. A basidirond is over 6 feet tall and 3 to 4 feet wide, and weighs nearly
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300 pounds when saturated.
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**__Recall Knowledge - Fungus__ (__Nature__)**: DC 20'
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hp: 80
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hp_misc: null
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immunities:
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- cold
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- __mental__
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level: 5
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melee_attacks:
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- action_cost: One Action
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damage:
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- formula: 2d8+6
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type: bludgeoning
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- formula: null
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type: basidirond spores
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name: frond
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to_hit: 15
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traits: null
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name: Basidirond
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perception: 8
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ranged_attacks: null
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saves:
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fort: 13
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fort_misc: null
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misc: null
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ref: 11
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ref_misc: null
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will: 12
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will_misc: null
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senses:
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- low-light vision
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- tremorsense (imprecise) 30 feet
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size: Medium
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skills:
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- bonus: 13
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misc: null
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name: Athletics
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- bonus: 13
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misc: null
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name: Stealth
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sources:
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- abbr: Bestiary 2
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page_start: '34'
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page_stop: null
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speed:
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- amount: 20
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misc: null
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type: Land
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spell_lists: null
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traits:
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- Fungus
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- Mindless
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weaknesses:
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- amount: 5
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misc: null
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type: slashing
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