pathfinder-2-sqlite-MIRROR/data/monsters/Ancient Brass Dragon.yaml

140 lines
3.4 KiB
YAML

ability_mods:
cha_mod: 5
con_mod: 6
dex_mod: 5
int_mod: 4
str_mod: 7
wis_mod: 4
ac: 39
ac_special: null
automatic_abilities: null
description: Brass dragons are whimsical tricksters who delight in humor and play.
They particularly enjoy conversations with humans and other civilized humanoids,
delighting in the naive customs of these diminutive races without showing them haughtiness
or scorn. While they may seem merely curious, brass dragons engage in this sort
of conversation with the goal of keeping up to date on regional politics so they
can anticipate future conflicts. Along the way, they create extensive information
networks that begin with their own allies but stretch across all levels of humanoid
society—networks which the brass dragon then uses to subtly assist settlements near
their lair. Unlike the schemes and manipulations of blue dragons, brass dragons
use their informant networks to establish justice and equality.
divine_spells: null
hp: 325
immunities:
- fire
- paralyzed
- sleep
innate_spells:
- frequency: constant
level: 2
name: speak with animals
items: null
languages:
- Auran
- Common
- Draconic
- Gnomish
- Halfling
- Sphinx
level: 16
melee:
- action_cost: One Action
damage:
formula: 3d10+15 plus 3d6 fire and 2d6 persistent fire
type: piercing
name: jaws
to_hit: 32
traits:
- fire
- magical
- reach 15 feet
- action_cost: One Action
damage:
formula: 3d10+15
type: slashing
name: claw
to_hit: 32
traits:
- agile
- magical
- reach 10 feet
- action_cost: One Action
damage:
formula: 2d12+13
type: slashing
name: wing
to_hit: 30
traits:
- magical
- reach 15 feet
name: Ancient Brass Dragon
perception: 30
proactive_abilities:
- action_cost: Two Actions
description: ; The dragon breathes fire in a 100-foot line that deals 16d6 fire
damage (DC 39 basic Reflex save).</li><li>**Sleep Gas** (arcane, enchantment,
incapacitation, sleep); The dragon breathes an 80-foot cone of sleep gas. Each
creature within the cone must succeed at a DC 39 Fortitude save or fall unconscious
for 1d6 rounds, or 1 minute on a critical failure.</li></ul>
name: Breath Weapon
traits:
- arcane
- evocation
- fire
- action_cost: Two Actions
description: '**Frequency** three times per day. **Effect** The dragon calls upon
the desert wind. This has the same effect as *gust of wind* (DC 37 Fortitude)
but in a 60-foot cone. A creature that fails its save is also blinded until the
end of its next turn (or for 1 minute on a critical failure).'
name: Desert Wind
traits:
- air
- arcane
- concentrate
- evocation
- action_cost: Two Actions
description: The dragon makes two claw Strikes and one jaws Strike in any order.
name: Draconic Frenzy
traits: null
- description: When the dragon scores a critical hit with a strike, it recharges Breath
Weapon.
name: Draconic Momentum
traits: null
ranged: null
resistances: null
saves:
fort: 30
ref: 29
will: 30
saves_special:
fort: null
ref: null
will: +1 status to all saves vs. magic
senses:
- darkvision
- scent (imprecise) 60 feet
- tremorsense (imprecise) 60 feet
skills:
Acrobatics: 27
Athletics: 31
Deception: 27
Diplomacy: 29
Society: 28
skills_special: null
speed:
- amount: 50
type: Land
- amount: 150
type: Fly
- amount: 40
type: Burrow
spell_attack_to_hit: null
spell_dc: null
traits:
- Uncommon
- CG
- Huge
- Dragon
- Fire
type: Creature