pathfinder-2-sqlite-MIRROR/data/monsters/Shadow.yaml

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2.1 KiB
YAML

ability_mods:
cha_mod: 3
con_mod: 0
dex_mod: 4
int_mod: -2
str_mod: -5
wis_mod: 2
ac: 20
ac_special: null
automatic_abilities: null
description: The mysterious undead known as shadows lurk in dark places and feed on
those who stray too far from the light. Those who parley with shadows, typically
by keeping them at bay with a glowing weapon, may learn great secrets, for they
are ideal spies.
divine_spells: null
hp: 40
immunities:
- death effects
- disease
- paralyzed
- poison
- precision
- unconscious
innate_spells: null
items: null
languages:
- Necril
level: 4
melee:
- action_cost: One Action
damage:
formula: 2d6+3
type: negative
name: shadow hand
to_hit: 15
traits:
- finesse
- magical
name: Shadow
perception: 10
proactive_abilities:
- description: . If the creature the shadow spawn was pulled from dies, the shadow
spawn becomes a full-fledged, autonomous shadow. If the creature recovers from
its enfeeblement, its shadow returns to it and the shadow spawn is extinguished.
name: Shadow Spawn
traits: null
- description: The shadow can Hide or end its Sneak in a creature's or object's shadow.
name: Slink in Shadows
traits: null
- description: '**Requirement** The shadow hit a living creature with a shadow hand
Strike on its previous action. **Effect** The shadow pulls at the target''s shadow,
making the creature enfeebled 1. This is cumulative with other enfeebled conditions
from shadows, to a maximum of enfeebled 4. If this increases a creature''s enfeebled
value to 3 or more, the target''s shadow is separated from its body (see shadow
spawn). Enfeebled from Steal Shadow decreases by 1 every hour.'
name: Steal Shadow
traits:
- divine
- necromancy
ranged: null
resistances:
- amount: 5
type: all (except force, ghost touch, or positive; double resistance against non-magical)
saves:
fort: 8
ref: 14
will: 12
saves_special:
fort: null
ref: null
will: null
senses:
- darkvision
skills:
Acrobatics: 10
Stealth: 14
skills_special: null
speed:
- amount: 30
type: Fly
spell_attack_to_hit: null
spell_dc: null
traits:
- CE
- Medium
- Incorporeal
- Undead
type: Creature