376 lines
10 KiB
YAML
376 lines
10 KiB
YAML
ability_mods:
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cha_mod: 6
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con_mod: 6
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dex_mod: 5
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int_mod: 5
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str_mod: 9
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wis_mod: 5
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ac: 40
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ac_special: null
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active_abilities:
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The dragon breathes a spray of acidic salt water that deals 18d6 acid
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damage in a 120-foot line (DC 38 basic Reflex save). They can't use Breath Weapon
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again for 1d4 rounds.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Breath Weapon
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range: null
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raw_description: '**Breath Weapon** [Two Actions] (__acid__, __evocation__, __primal__)
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The dragon breathes a spray of acidic salt water that deals 18d6 acid damage in
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a 120-foot line (DC 38 basic Reflex save). They can''t use Breath Weapon again
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for 1d4 rounds.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- acid
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- evocation
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- primal
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trigger: null
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- action_cost: One Action
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critical_failure: null
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critical_success: null
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description: The dragon tries to capsize an adjacent aquatic vessel of their size
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or smaller. They must succeed at an __Athletics__ check with a DC of 35 (reduced
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by 5 for each size smaller the vessel is than the dragon) or the pilot's __Sailing
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Lore__ DC, whichever is higher.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Capsize
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range: null
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raw_description: '**Capsize** [One Action] (__attack__) The dragon tries to capsize
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an adjacent aquatic vessel of their size or smaller. They must succeed at an __Athletics__
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check with a DC of 35 (reduced by 5 for each size smaller the vessel is than the
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dragon) or the pilot''s __Sailing Lore__ DC, whichever is higher.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- attack
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The dragon makes a jaws Strike. On a hit, the target takes 6d6 __persistent
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acid damage__, and is __sickened 3__ from the pain of salt and brine in its wounds.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Desiccating Bite
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range: null
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raw_description: '**Desiccating Bite** [Two Actions] The dragon makes a jaws Strike.
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On a hit, the target takes 6d6 __persistent acid damage__, and is __sickened 3__
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from the pain of salt and brine in its wounds.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The dragon makes two claw Strikes and one wing Strike in any order.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Draconic Frenzy
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range: null
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raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes
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and one wing Strike in any order.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The dragon recharges their Breath Weapon whenever they score a critical
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hit with a Strike.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Draconic Momentum
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range: null
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raw_description: '**Draconic Momentum** The dragon recharges their Breath Weapon
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whenever they score a critical hit with a Strike.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The brine dragon's body is encrusted with salty, acidic crystals. When
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a target takes damage from one of the dragon's melee Strikes, it must succeed
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at a DC 38 Fortitude Save or be __stunned 1__ (stunned 3 on a critical failure).
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The target then becomes temporarily immune for 1 minute.
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effect: null
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failure: null
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frequency: null
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maximum_duration: null
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name: Painful Strikes
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range: null
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raw_description: '**Painful Strikes** (__acid__) The brine dragon''s body is encrusted
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with salty, acidic crystals. When a target takes damage from one of the dragon''s
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melee Strikes, it must succeed at a DC 38 Fortitude Save or be __stunned 1__ (stunned
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3 on a critical failure). The target then becomes temporarily immune for 1 minute.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits:
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- acid
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trigger: null
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alignment: LN
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automatic_abilities:
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- action_cost: None
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critical_failure: The creature is __frightened 4__.
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critical_success: The creature is unaffected by the presence.
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description: A creature that first enters the area must attempt a Will save. Regardless
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of the result of the saving throw, the creature is temporarily immune to this
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monster's Frightful Presence for 1 minute.
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effect: null
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failure: The creature is __frightened 2__.
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frequency: null
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maximum_duration: null
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name: Frightful Presence
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range: 90 feet
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raw_description: '**Frightful Presence** A creature that first enters the area must
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attempt a Will save. Regardless of the result of the saving throw, the creature
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is temporarily immune to this monster''s Frightful Presence for 1 minute.
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**Critical Success** The creature is unaffected by the presence.
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**Success** The creature is __frightened 1__.
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**Failure** The creature is __frightened 2__.
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**Critical Failure** The creature is __frightened 4__.'
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requirements: null
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saving_throw: DC 36
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stages: null
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success: The creature is __frightened 1__.
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traits:
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- aura
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- emotion
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- fear
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- mental
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The dragon spits a glob of caustic salt water at the creature. The creature
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takes 7d6 acid damage (DC 36 basic Reflex save). On a failure, the concentrate
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action is disrupted.
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failure: null
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frequency: null
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maximum_duration: null
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name: Brine Spit
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range: null
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raw_description: '**Brine Spit [Reaction]** **Trigger **A creature the brine dragon
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observes within 30 feet uses a __concentrate__ action; **Effect **The dragon spits
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a glob of caustic salt water at the creature. The creature takes 7d6 acid damage
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(DC 36 basic Reflex save). On a failure, the concentrate action is disrupted.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: A creature the brine dragon observes within 30 feet uses a __concentrate__
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action
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description: 'Brine dragons are usually blue-green in color, with shiny scales, crests
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that help them glide through the water, and sweeping neck frills. They care little
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for either good or evil. As they are both opinionated and willing to impose their
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sense of order on others, many brine dragons eventually seek to rule over a meticulously
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crafted community. These communities are orderly and well-planned, with rigid standards
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of courtesy and unchanging laws set down by the dragon themself. A settlement seeded
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by a brine dragon can be made of members of almost any ancestry, but the most common
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inhabitants are humans, merfolk, tengus, or sahuagin.
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Depending on the dragon''s personality, their community members might view their
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brine dragon ruler as anything from a benevolent force of order to a fearful tyrant.
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Regardless, the typical brine dragon has little patience for kindness or philanthropy,
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and the strength and health of their settlement as a whole are of greater concern
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than individuals'' well-being. A notable exception to this dispassion rises when
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an outside force encroaches on their lands. In these cases, the brine dragon is
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quick to step in and aid in the defense of their community.
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Although brine dragons enjoy cultivating settlements, they rarely make their lairs
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within the city limits, instead preferring to dwell in sea caves or cliffside grottoes
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overlooking the coastline. Here they can retreat for privacy as needed, or can accumulate
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and display their gathered wealth in a place where they feel safe spreading out
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their treasures. Brine dragon hoards often consist of a mix of offerings and taxes
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paid by those they rule over and strange discoveries salvaged from sunken ships.
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**__Recall Knowledge - Dragon__ (__Arcana__)**: DC 41
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**__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 41'
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hp: 330
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hp_misc: null
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immunities:
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- acid
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- <a style="text-decoration:underline" href="Conditions.aspx?ID=28">paralyzed</a>
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- <a style="text-decoration:underline" href="Traits.aspx?ID=145">sleep</a>
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languages:
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- Aquan
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- Common
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- Draconic
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- Sylvan
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- Utopian
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level: 17
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melee_attacks:
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- action_cost: One Action
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damage:
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- formula: 3d10+17
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type: piercing
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- formula: 5d4
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type: acid
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name: jaws
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to_hit: 34
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traits:
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- acid
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- magical
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- reach 20 feet
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- action_cost: One Action
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damage:
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- formula: 3d10+17
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type: slashing
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name: claw
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to_hit: 34
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traits:
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- agile
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- magical
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- reach 15 feet
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- action_cost: One Action
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damage:
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- formula: 3d12+17
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type: bludgeoning
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name: tail
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to_hit: 32
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traits:
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- magical
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- reach 25 feet
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- action_cost: One Action
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damage:
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- formula: 2d12+17
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type: piercing
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name: wing
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to_hit: 32
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traits:
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- magical
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- reach 20 feet
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name: Ancient Brine Dragon
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perception: 32
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ranged_attacks: null
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rarity: Rare
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saves:
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fort: 31
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fort_misc: null
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misc: +1 status to all saves vs. magic
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ref: 30
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ref_misc: null
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will: 30
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will_misc: null
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senses:
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- darkvision
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- scent (imprecise) 60 feet
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size: Gargantuan
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skills:
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- bonus: 28
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misc: null
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name: Acrobatics
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- bonus: 32
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misc: null
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name: Athletics
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- bonus: 32
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misc: null
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name: Deception
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- bonus: 34
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misc: null
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name: Intimidation
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- bonus: 30
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misc: null
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name: Nature
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- bonus: 30
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misc: null
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name: Society
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- bonus: 29
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misc: null
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name: Survival
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sources:
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- abbr: Bestiary 2
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page_start: '88'
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page_stop: null
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speed:
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- amount: 50
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misc: null
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type: Land
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- amount: 140
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misc: null
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type: fly
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- amount: 70
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misc: null
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type: swim
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spell_lists:
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- attack_bonus: 30
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cantrips: null
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constants: null
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dc: 38
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focus_points: null
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misc: null
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spell_lists:
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- level: 6
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spells:
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- misc: null
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name: hydraulic torrent
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- level: 5
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spells:
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- misc: ×3
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name: control water
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- misc: null
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name: mariner's curse
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- level: 4
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spells:
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- misc: at will
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name: hydraulic push
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- misc: at will
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name: obscuring mist
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spells_source: Primal Innate Spells
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traits:
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- Amphibious
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- Dragon
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- Elemental
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- Water
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