342 lines
8.4 KiB
YAML
342 lines
8.4 KiB
YAML
ability_mods:
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cha_mod: 2
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con_mod: 4
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dex_mod: 4
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int_mod: 2
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str_mod: 4
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wis_mod: 3
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ac: 24
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ac_special: null
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active_abilities:
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- action_cost: Two Actions
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critical_failure: null
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critical_success: null
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description: The babau attacks with the intent of creating a particularly horrific
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and gory wound. The babau makes a melee Strike. This counts as two attacks when
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calculating the daemon's multiple attack penalty. If this Strike hits, the babau
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deals an additional 2d6 damage of the same damage type, and the creature struck
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is __frightened 2__.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Grievous Strike
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range: null
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raw_description: '**Grievous Strike** [Two Actions] The babau attacks with the
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intent of creating a particularly horrific and gory wound. The babau makes a melee
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Strike. This counts as two attacks when calculating the daemon''s multiple attack
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penalty. If this Strike hits, the babau deals an additional 2d6 damage of the
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same damage type, and the creature struck is __frightened 2__.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The babau's Strikes deal an extra 2d6 precision damage to __flat-footed__
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creatures.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Sneak Attack
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range: null
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raw_description: '**__Sneak Attack__** The babau''s Strikes deal an extra 2d6 precision
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damage to __flat-footed__ creatures.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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alignment: CE
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automatic_abilities:
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: Babaus revel in gore, and when wounds are healed, they recoil in pain.
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When a creature heals from damage that the babau dealt on their last turn with
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Grievous Strike, sneak attack, or a critical hit, the demon takes 4d6 __mental__
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damage. The babau can take this mental damage only once per round.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Mercy Vulnerability
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range: null
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raw_description: '**Mercy Vulnerability** Babaus revel in gore, and when wounds
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are healed, they recoil in pain. When a creature heals from damage that the babau
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dealt on their last turn with Grievous Strike, sneak attack, or a critical hit,
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the demon takes 4d6 __mental__ damage. The babau can take this mental damage only
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once per round.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: Reaction
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critical_failure: null
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critical_success: null
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description: null
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effect: The babau excretes a gout of acidic, bloodlike slime against the attacker
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and its weapon. The attacker must attempt a DC 24 Reflex save.
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Reactive Slime
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range: null
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raw_description: '**Reactive Slime [Reaction]** **Trigger **A creature within the
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babau''s reach successfully hits the babau with a Strike; **Effect **The babau
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excretes a gout of acidic, bloodlike slime against the attacker and its weapon.
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The attacker must attempt a DC 24 Reflex save.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: A creature within the babau's reach successfully hits the babau with a
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Strike;
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- action_cost: None
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critical_failure: null
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critical_success: The attacker is unaffected.
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description: The attacker is unaffected.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Critical Success
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range: null
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raw_description: '**Critical Success **The attacker is unaffected.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The attacker takes 1d6 acid damage.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Success
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range: null
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raw_description: '**Success **The attacker takes 1d6 acid damage.'
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requirements: null
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saving_throw: null
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stages: null
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success: The attacker takes 1d6 acid damage.
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: null
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critical_success: null
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description: The attacker takes 2d6 acid damage.
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effect: null
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failure: The attacker takes 2d6 acid damage.
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Failure
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range: null
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raw_description: '**Failure **The attacker takes 2d6 acid damage.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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- action_cost: None
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critical_failure: As failure, except the weapon used to Strike the babau becomes
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__broken__, unless the weapon is made of a material that is immune to acid.
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critical_success: null
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description: As failure, except the weapon used to Strike the babau becomes __broken__,
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unless the weapon is made of a material that is immune to acid.
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effect: null
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failure: null
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frequency: null
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full_description: null
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generic_description: null
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maximum_duration: null
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name: Critical Failure
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range: null
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raw_description: '**Critical Failure **As failure, except the weapon used to Strike
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the babau becomes __broken__, unless the weapon is made of a material that is
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immune to acid.'
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requirements: null
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saving_throw: null
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stages: null
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success: null
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traits: null
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trigger: null
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description: 'The babau is an assassin, a murderer, and a sadist—certainly not unusual
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traits, yet their penchant for stealth and surprise sets them apart from their kin.
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Babaus form from mortal souls of lone killers—those who took pleasure in more personal
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murders, and particularly those with grisly patterns to their killings.
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**__Recall Knowledge - Fiend__ (__Religion__)**: DC 22'
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hp: 130
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hp_misc: null
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items:
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- +1 longspear
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languages:
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- Abyssal
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- Celestial
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- Draconic
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- telepathy 100 feet
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level: 6
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melee_attacks:
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- action_cost: One Action
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damage:
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formula: 1d8+7
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type: piercing
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name: longspear
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plus_damage:
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- formula: null
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type: 1d6 evil
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to_hit: 17
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traits:
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- evil
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- magical
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- reach 10 feet
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- action_cost: One Action
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damage:
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formula: 1d10+7
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type: piercing
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name: jaws
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plus_damage:
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- formula: null
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type: 1d6 evil
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to_hit: 16
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traits:
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- evil
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- magical
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- action_cost: One Action
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damage:
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formula: 1d4+7
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type: slashing
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name: claw
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plus_damage:
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- formula: null
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type: 1d6 evil
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to_hit: 16
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traits:
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- agile
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- evil
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- magical
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name: Babau
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perception: 13
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ranged_attacks: null
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resistances:
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- amount: 10
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misc: null
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type: acid
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saves:
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fort: 14
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fort_misc: null
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misc: +1 to all saves vs. magic
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ref: 16
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ref_misc: null
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will: 11
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will_misc: null
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senses:
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- darkvision
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- see invisibility
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size: Medium
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skills:
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- bonus: 12
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misc: null
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name: Acrobatics
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- bonus: 13
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misc: null
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name: Athletics
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- bonus: 14
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misc: null
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name: Intimidation
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- bonus: 10
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misc: null
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name: Religion
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- bonus: 16
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misc: null
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name: Stealth
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- bonus: 14
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misc: null
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name: Thievery
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sources:
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- abbr: Bestiary 2
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page_start: '64'
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page_stop: null
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speed:
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- amount: 25
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misc: null
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type: Land
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spell_lists:
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- attack_bonus: null
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cantrips: null
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constants:
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- level: 5
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spells:
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- misc: null
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name: see invisibility
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dc: 24
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focus_points: null
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misc: null
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spell_lists:
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- level: 5
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spells:
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- misc: null
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name: dimension door
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- level: 4
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spells:
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- misc: at will
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name: dimension door
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- level: 2
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spells:
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- misc: null
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name: darkness
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spells_source: Divine Innate Spells
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- attack_bonus: null
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cantrips: null
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constants: null
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dc: 24
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focus_points: null
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misc: null
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spell_lists:
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- level: 1
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spells:
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- misc: null
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name: abyssal pact
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spells_source: Rituals
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traits:
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- Demon
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- Fiend
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weaknesses:
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- amount: 5
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misc: null
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type: cold iron
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- amount: 5
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misc: null
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type: good
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