run cleanyaml.py

bradl/monsters-adult-gold-dragon
James Miller 2020-04-20 17:58:44 -05:00
parent 18fc5dc363
commit 0ab08b104a
1 changed files with 103 additions and 103 deletions

View File

@ -597,8 +597,6 @@
str_mod: 1
wis_mod: 2
ac: 16
items:
- shortsword
automatic_abilities:
- description: An arbiter can always sense the direction of the nearest non-arbiter
inevitable on the plane, but it cannot sense the range of the inevitable.
@ -618,6 +616,8 @@
innate_spells:
- level: 4
name: read omens
items:
- shortsword
languages:
- Celestial
- Common
@ -812,8 +812,6 @@
str_mod: 7
wis_mod: 4
ac: 34
items:
- +1 striking bastard sword
automatic_abilities:
- description: A kolyarut can speak with and understand any creature that has a
language.
@ -850,6 +848,8 @@
- frequency: self only
level: 2
name: silence
items:
- +1 striking bastard sword
languages:
- Celestial
- Infernal
@ -2794,8 +2794,6 @@
str_mod: 5
wis_mod: 3
ac: 31
items:
- +1 full plate
automatic_abilities:
- description: '|1| (divine, transmutation) A shield archons hands can change into
a *+1 holy striking* spear and a *lesser sturdy shield* or back into hands.
@ -2826,6 +2824,8 @@
- frequency: constant
level: 5
name: tongues
items:
- +1 full plate
languages:
- Celestial
- Draconic
@ -7692,7 +7692,6 @@
str_mod: 6
wis_mod: 5
ac: 28
items: +1 striking composite longbow (50 arrows)
automatic_abilities:
- description: A leukodaemon senses any creature with a disease, and it knows the
type and current stage of all diseases carried by any creature within range.
@ -7717,6 +7716,7 @@
- frequency: at will
level: 4
name: dispel magic
items: +1 striking composite longbow (50 arrows)
languages:
- Common
- Daemonic
@ -16159,11 +16159,6 @@
str_mod: 2
wis_mod: 1
ac: 18
items:
- hand crossbow (10 bolts)
- leather armor
- lethargy poison (2 doses)
- rapier
automatic_abilities:
- description: ''
name: Light Blindness
@ -16180,6 +16175,11 @@
- frequency: at will
level: 2
name: faerie fire
items:
- hand crossbow (10 bolts)
- leather armor
- lethargy poison (2 doses)
- rapier
languages:
- Elven
- Undercommon
@ -16264,11 +16264,6 @@
str_mod: 2
wis_mod: 0
ac: 19
items:
- hand crossbow (10 bolts)
- lethargy poison (2 doses)
- shortsword
- studded leather armor
automatic_abilities:
- description: ' '
name: Light Blindness
@ -16286,6 +16281,11 @@
- frequency: at will
level: 2
name: faerie fire
items:
- hand crossbow (10 bolts)
- lethargy poison (2 doses)
- shortsword
- studded leather armor
languages:
- Elven
- Undercommon
@ -16358,13 +16358,6 @@
str_mod: 1
wis_mod: 4
ac: 20
items:
- chain mail
- hand crossbow (10 bolts)
- lethargy poison (4 doses)
- rapier
- religious symbol
- steel shield (Hardness 5, HP 20, BT 10)
automatic_abilities:
- description: ''
name: Light Blindness
@ -16391,6 +16384,13 @@
- frequency: at will
level: 1
name: command
items:
- chain mail
- hand crossbow (10 bolts)
- lethargy poison (4 doses)
- rapier
- religious symbol
- steel shield (Hardness 5, HP 20, BT 10)
languages:
- Abyssal
- Elven
@ -16533,13 +16533,6 @@
str_mod: 1
wis_mod: 1
ac: 18
items:
- alchemist's tools
- infused lesser acid flask (2)
- infused lesser alchemist's fire (2)
- studded leather armor
- warhammer
- infused reagents (2)
automatic_abilities:
- description: A duergar bombardiers items listed as infused last for 24 hours,
or until the next time they make their daily preparations.
@ -16555,6 +16548,13 @@
hp: 20
immunities: null
innate_spells: []
items:
- alchemist's tools
- infused lesser acid flask (2)
- infused lesser alchemist's fire (2)
- studded leather armor
- warhammer
- infused reagents (2)
languages:
- Common
- Dwarven
@ -19295,8 +19295,6 @@
str_mod: 6
wis_mod: 2
ac: 21
items:
- flail (2)
automatic_abilities:
- description: Each of an ettins heads rolls its own initiative and has its own
turn. Neither head can Delay. At the start of a heads turn, that head gets
@ -19313,6 +19311,8 @@
hp: 110
immunities: null
innate_spells: null
items:
- flail (2)
languages:
- Goblin
- Jotun
@ -21835,8 +21835,6 @@
str_mod: 4
wis_mod: 3
ac: 34
items:
- +1 striking hand crossbow (20 bolts)
automatic_abilities:
- description: Hungersense allows the gimmerling to sense creatures that require
food to live.
@ -21852,6 +21850,8 @@
hp: 235
immunities: null
innate_spells: null
items:
- +1 striking hand crossbow (20 bolts)
languages:
- Aklo
- Common
@ -23414,9 +23414,6 @@
str_mod: -1
wis_mod: 1
ac: 15
items:
- dart (10)
- shortsword
automatic_abilities:
- description: mitflits self-loathing makes it easy to influence. It takes a 4
penalty to its Will DC against checks to Coerce, Demoralize, Make an Impression,
@ -23450,6 +23447,9 @@
name: speak with animals
- level: 1
name: bane
items:
- dart (10)
- shortsword
languages:
- Undercommon
level: -1
@ -23880,8 +23880,6 @@
str_mod: 8
wis_mod: 7
ac: 47
items:
- scythe
automatic_abilities:
- description: ''
name: Deaths Grace
@ -23933,6 +23931,8 @@
- frequency: constant
level: 2
name: see invisibility
items:
- scythe
languages:
- Common
- Necril
@ -24021,8 +24021,6 @@
str_mod: 6
wis_mod: 6
ac: 39
items:
- scythe
automatic_abilities:
- description: ''
name: Deaths Grace
@ -24065,6 +24063,8 @@
- frequency: constant
level: 2
name: see invisibility
items:
- scythe
languages:
- Common
- Necril
@ -24671,8 +24671,6 @@
str_mod: 5
wis_mod: 5
ac: 28
items:
- heartstone
automatic_abilities:
- description: A night hag adds *dominate*, *nightmare*, *scrying*, and *spellwrack*
to her covens spells. **Nightmare Rider** When a night hag rides a nightmare,
@ -24735,6 +24733,8 @@
- frequency: constant
level: 2
name: detect alignment
items:
- heartstone
languages:
- Abyssal
- Aklo
@ -26922,8 +26922,6 @@
str_mod: -3
wis_mod: -2
ac: 38
items:
- demilich eye gem (2)
automatic_abilities:
- description: Typically, a demilich is inert when encountered and doesnt take
actions until its *contingency* reaction has been triggered (see below).
@ -26963,6 +26961,8 @@
- frequency: constant
level: 6
name: true seeing
items:
- demilich eye gem (2)
languages:
- Abyssal
- Aklo
@ -28689,8 +28689,6 @@
str_mod: 6
wis_mod: 2
ac: 20
items:
- greataxe
automatic_abilities:
- description: A minotaur automatically critically succeeds at Survival checks to
avoid becoming lost or to find its way, including those from the *maze* spell.
@ -28705,6 +28703,8 @@
hp: 70
immunities: null
innate_spells: null
items:
- greataxe
languages:
- Jotun
level: 4
@ -32632,8 +32632,6 @@
str_mod: 8
wis_mod: 6
ac: 38
items:
- +2 striking bo staff
automatic_abilities:
- description: psychopomp senses the vital essence of living and undead creatures
within the listed range.
@ -32667,6 +32665,8 @@
- frequency: constant
level: 2
name: spider climb
items:
- +2 striking bo staff
languages:
- Abyssal
- Celestial
@ -33378,10 +33378,6 @@
str_mod: 0
wis_mod: 2
ac: 21
items:
- alchemist's tools
- hand crossbow (20 bolts)
- studded leather armor
automatic_abilities:
- description: A ratfolk grenadier carries 2 infused moderate acid flasks, 2 infused
moderate alchemists fires, and 2 infused moderate frost vials. These items
@ -33392,6 +33388,10 @@
hp: 60
immunities: null
innate_spells: null
items:
- alchemist's tools
- hand crossbow (20 bolts)
- studded leather armor
languages:
- Common
level: 4
@ -33482,10 +33482,6 @@
str_mod: 4
wis_mod: 1
ac: 21
items:
- scythe
- iron boots
- red cap
automatic_abilities:
- description: redcaps woolen hat is dyed with the blood of its victims. If the
redcap loses its cap, it no longer benefits from fast healing and takes a 4
@ -33510,6 +33506,10 @@
hp: 60
immunities: null
innate_spells: null
items:
- scythe
- iron boots
- red cap
languages:
- Common
- Sylvan
@ -34035,11 +34035,6 @@
str_mod: 3
wis_mod: 2
ac: 19
items:
- dagger
- panpipes
- shortbow (20 arrows)
- wineskin
automatic_abilities:
- description: satyrs wineskin magically enchants any alcohol inside. With an Interact
action, a living creature can imbibe the alcohol and gain a +1 item bonus to
@ -34070,6 +34065,11 @@
name: sleep
- level: 4
name: suggestion
items:
- dagger
- panpipes
- shortbow (20 arrows)
- wineskin
languages:
- Common
- Sylvan
@ -34309,9 +34309,6 @@
str_mod: 3
wis_mod: 3
ac: 18
items:
- longspear
- spear
automatic_abilities:
- description: he sea devil can communicate telepathically with sharks within range.
It can communicate only simple concepts like “come,” “guard,” or “attack.”
@ -34326,6 +34323,9 @@
hp: 30
immunities: null
innate_spells: null
items:
- longspear
- spear
languages:
- Aquan
level: 2
@ -34419,8 +34419,6 @@
str_mod: 4
wis_mod: 1
ac: 21
items:
- trident
automatic_abilities:
- description: he sea devil can communicate telepathically with sharks within range.
It can communicate only simple concepts like “come,” “guard,” or “attack.”
@ -34434,6 +34432,8 @@
hp: 60
immunities: null
innate_spells: null
items:
- trident
languages:
- Aquan
level: 4
@ -34529,9 +34529,6 @@
str_mod: 5
wis_mod: 3
ac: 24
items:
- longspear
- spear (2)
automatic_abilities:
- description: he sea devil can communicate telepathically with sharks within range.
It can communicate only simple concepts like “come,” “guard,” or “attack.”
@ -34545,6 +34542,9 @@
hp: 95
immunities: null
innate_spells: null
items:
- longspear
- spear (2)
languages:
- Aquan
level: 6
@ -35601,8 +35601,6 @@
str_mod: 4
wis_mod: 2
ac: 18
items:
- one weapon determined by its sin
automatic_abilities:
- description: A sinspawn can smell creatures that reflect its sin, as the scent
ability. The GM determines which creatures are appropriately sinful.
@ -35669,6 +35667,8 @@
immunities:
- controlled
innate_spells: null
items:
- one weapon determined by its sin
languages:
- Aklo
level: 2
@ -37255,8 +37255,6 @@
str_mod: -3
wis_mod: 0
ac: 15
items:
- rapier
automatic_abilities:
- description: sprite naturally sheds light like a torch. The sprite can extinguish,
rekindle, or change the color of this light using a single action, which has
@ -37279,6 +37277,8 @@
innate_spells:
- level: 1
name: color spray
items:
- rapier
languages:
- Common
- Sylvan
@ -38385,9 +38385,6 @@
str_mod: 5
wis_mod: 4
ac: 24
items:
- +1 rapier
- leather armor
automatic_abilities:
- description: ''
name: Children of the Night
@ -38404,6 +38401,9 @@
- poison
- sleep
innate_spells: null
items:
- +1 rapier
- leather armor
languages:
- Common
- Necril
@ -38514,8 +38514,6 @@
str_mod: 3
wis_mod: 4
ac: 27
items:
- signet ring
automatic_abilities:
- description: ''
name: Children of the Night
@ -38533,6 +38531,8 @@
- poison
- sleep
innate_spells: null
items:
- signet ring
languages:
- Common
- Necril
@ -39392,10 +39392,6 @@
str_mod: 2
wis_mod: 2
ac: 19
items:
- hand crossbow (20 bolts)
- leather armor
- shortsword
automatic_abilities:
- description: he wererat can communicate with rodents.
name: Rat Empathy
@ -39416,6 +39412,10 @@
hp: 45
immunities: null
innate_spells: null
items:
- hand crossbow (20 bolts)
- leather armor
- shortsword
languages:
- Common
level: 2
@ -39530,10 +39530,6 @@
str_mod: 4
wis_mod: 2
ac: 19
items:
- battle axe
- composite shortbow (20 arrows)
- studded leather armor
automatic_abilities:
- description: he werewolf can communicate with lupines.
name: Wolf Empathy
@ -39550,6 +39546,10 @@
hp: 63
immunities: null
innate_spells: null
items:
- battle axe
- composite shortbow (20 arrows)
- studded leather armor
languages:
- Common
level: 3
@ -39660,10 +39660,6 @@
str_mod: 5
wis_mod: 3
ac: 23
items:
- chain shirt
- greataxe
- hatchet (8)
automatic_abilities:
- description: he werebear can communicate with ursines.
name: Bear Empathy
@ -39685,6 +39681,10 @@
hp: 75
immunities: null
innate_spells: null
items:
- chain shirt
- greataxe
- hatchet (8)
languages:
- Common
level: 4
@ -43079,9 +43079,6 @@
str_mod: 2
wis_mod: 4
ac: 21
items:
- dart (4)
- staff
automatic_abilities:
- description: The greenspeaker can use Diplomacy to Make an Impression on and make
very simple Requests of plants and fungi.
@ -43091,6 +43088,9 @@
hp: 71
immunities: null
innate_spells: null
items:
- dart (4)
- staff
languages:
- Common
- Grippli
@ -45509,8 +45509,6 @@
str_mod: 6
wis_mod: 1
ac: 33
items:
- broken greatsword
automatic_abilities:
- description: he dragonscarred dead is immediately aware of any intruder that enters
the lair of its creator dragon. It does not know the exact location of the intruder
@ -45536,6 +45534,8 @@
- poison
- unconscious
innate_spells: null
items:
- broken greatsword
languages:
- Common
- Draconic
@ -46114,8 +46114,6 @@
str_mod: 7
wis_mod: 2
ac: 35
items:
- +1 striking longsword (2)
automatic_abilities:
- description: y spending 5 minutes concentrating, the calikang can enter a state
of suspended animation, freezing in place and becoming motionless but remaining
@ -46143,6 +46141,8 @@
- frequency: constant
level: 6
name: true seeing
items:
- +1 striking longsword (2)
languages:
- Common
- Jotun