run cleanyaml.py
parent
18fc5dc363
commit
0ab08b104a
|
@ -597,8 +597,6 @@
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str_mod: 1
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wis_mod: 2
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ac: 16
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items:
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- shortsword
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automatic_abilities:
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- description: An arbiter can always sense the direction of the nearest non-arbiter
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inevitable on the plane, but it cannot sense the range of the inevitable.
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@ -618,6 +616,8 @@
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innate_spells:
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- level: 4
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name: read omens
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items:
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- shortsword
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languages:
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- Celestial
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- Common
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@ -812,8 +812,6 @@
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str_mod: 7
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wis_mod: 4
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ac: 34
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items:
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- +1 striking bastard sword
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automatic_abilities:
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- description: A kolyarut can speak with and understand any creature that has a
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language.
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@ -850,6 +848,8 @@
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- frequency: self only
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level: 2
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name: silence
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items:
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- +1 striking bastard sword
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languages:
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- Celestial
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- Infernal
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@ -2794,8 +2794,6 @@
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str_mod: 5
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wis_mod: 3
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ac: 31
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items:
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- +1 full plate
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automatic_abilities:
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- description: '|1| (divine, transmutation) A shield archon’s hands can change into
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a *+1 holy striking* spear and a *lesser sturdy shield* or back into hands.
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@ -2826,6 +2824,8 @@
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- frequency: constant
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level: 5
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name: tongues
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items:
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- +1 full plate
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languages:
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- Celestial
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- Draconic
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@ -7692,7 +7692,6 @@
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str_mod: 6
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wis_mod: 5
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ac: 28
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items: +1 striking composite longbow (50 arrows)
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automatic_abilities:
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- description: A leukodaemon senses any creature with a disease, and it knows the
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type and current stage of all diseases carried by any creature within range.
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@ -7717,6 +7716,7 @@
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- frequency: at will
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level: 4
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name: dispel magic
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items: +1 striking composite longbow (50 arrows)
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languages:
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- Common
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- Daemonic
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@ -16159,11 +16159,6 @@
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str_mod: 2
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wis_mod: 1
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ac: 18
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items:
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- hand crossbow (10 bolts)
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- leather armor
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- lethargy poison (2 doses)
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- rapier
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automatic_abilities:
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- description: ''
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name: Light Blindness
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@ -16180,6 +16175,11 @@
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- frequency: at will
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level: 2
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name: faerie fire
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items:
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- hand crossbow (10 bolts)
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- leather armor
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- lethargy poison (2 doses)
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- rapier
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languages:
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- Elven
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- Undercommon
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@ -16264,11 +16264,6 @@
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str_mod: 2
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wis_mod: 0
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ac: 19
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items:
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- hand crossbow (10 bolts)
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- lethargy poison (2 doses)
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- shortsword
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- studded leather armor
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automatic_abilities:
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- description: ' '
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name: Light Blindness
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@ -16286,6 +16281,11 @@
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- frequency: at will
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level: 2
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name: faerie fire
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items:
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- hand crossbow (10 bolts)
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- lethargy poison (2 doses)
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- shortsword
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- studded leather armor
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languages:
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- Elven
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- Undercommon
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@ -16358,13 +16358,6 @@
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str_mod: 1
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wis_mod: 4
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ac: 20
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items:
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- chain mail
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- hand crossbow (10 bolts)
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- lethargy poison (4 doses)
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- rapier
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- religious symbol
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- steel shield (Hardness 5, HP 20, BT 10)
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automatic_abilities:
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- description: ''
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name: Light Blindness
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@ -16391,6 +16384,13 @@
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- frequency: at will
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level: 1
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name: command
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items:
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- chain mail
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- hand crossbow (10 bolts)
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- lethargy poison (4 doses)
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- rapier
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- religious symbol
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- steel shield (Hardness 5, HP 20, BT 10)
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languages:
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- Abyssal
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- Elven
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@ -16533,16 +16533,9 @@
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str_mod: 1
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wis_mod: 1
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ac: 18
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items:
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- alchemist's tools
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- infused lesser acid flask (2)
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- infused lesser alchemist's fire (2)
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- studded leather armor
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- warhammer
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- infused reagents (2)
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automatic_abilities:
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- description: A duergar bombardier’s items listed as infused last for 24 hours,
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or until the next time they make their daily preparations.
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or until the next time they make their daily preparations.
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name: Infused Items
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traits: null
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description: Alchemy intrigues many duergars, and their cruel traditions often motivate
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@ -16555,6 +16548,13 @@
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hp: 20
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immunities: null
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innate_spells: []
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items:
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- alchemist's tools
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- infused lesser acid flask (2)
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- infused lesser alchemist's fire (2)
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- studded leather armor
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- warhammer
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- infused reagents (2)
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languages:
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- Common
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- Dwarven
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@ -19295,8 +19295,6 @@
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str_mod: 6
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wis_mod: 2
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ac: 21
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items:
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- flail (2)
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automatic_abilities:
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- description: Each of an ettin’s heads rolls its own initiative and has its own
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turn. Neither head can Delay. At the start of a head’s turn, that head gets
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@ -19313,6 +19311,8 @@
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hp: 110
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immunities: null
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innate_spells: null
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items:
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- flail (2)
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languages:
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- Goblin
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- Jotun
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@ -21835,8 +21835,6 @@
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str_mod: 4
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wis_mod: 3
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ac: 34
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items:
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- +1 striking hand crossbow (20 bolts)
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automatic_abilities:
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- description: Hungersense allows the gimmerling to sense creatures that require
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food to live.
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@ -21852,6 +21850,8 @@
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hp: 235
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immunities: null
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innate_spells: null
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items:
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- +1 striking hand crossbow (20 bolts)
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languages:
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- Aklo
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- Common
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@ -23414,9 +23414,6 @@
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str_mod: -1
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wis_mod: 1
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ac: 15
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items:
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- dart (10)
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- shortsword
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automatic_abilities:
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- description: mitflit’s self-loathing makes it easy to influence. It takes a –4
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penalty to its Will DC against checks to Coerce, Demoralize, Make an Impression,
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@ -23450,6 +23447,9 @@
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name: speak with animals
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- level: 1
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name: bane
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items:
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- dart (10)
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- shortsword
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languages:
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- Undercommon
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level: -1
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@ -23880,8 +23880,6 @@
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str_mod: 8
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wis_mod: 7
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ac: 47
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items:
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- scythe
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automatic_abilities:
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- description: ''
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name: Death’s Grace
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@ -23933,6 +23931,8 @@
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- frequency: constant
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level: 2
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name: see invisibility
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items:
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- scythe
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languages:
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- Common
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- Necril
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@ -24021,8 +24021,6 @@
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str_mod: 6
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wis_mod: 6
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ac: 39
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items:
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- scythe
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automatic_abilities:
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- description: ''
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name: Death’s Grace
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@ -24065,6 +24063,8 @@
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- frequency: constant
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level: 2
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name: see invisibility
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items:
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- scythe
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languages:
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- Common
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- Necril
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@ -24671,8 +24671,6 @@
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str_mod: 5
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wis_mod: 5
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ac: 28
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items:
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- heartstone
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automatic_abilities:
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- description: A night hag adds *dominate*, *nightmare*, *scrying*, and *spellwrack*
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to her coven’s spells. **Nightmare Rider** When a night hag rides a nightmare,
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@ -24735,6 +24733,8 @@
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- frequency: constant
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level: 2
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name: detect alignment
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items:
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- heartstone
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languages:
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- Abyssal
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- Aklo
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@ -26922,8 +26922,6 @@
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str_mod: -3
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wis_mod: -2
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ac: 38
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items:
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- demilich eye gem (2)
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automatic_abilities:
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- description: Typically, a demilich is inert when encountered and doesn’t take
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actions until its *contingency* reaction has been triggered (see below).
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@ -26963,6 +26961,8 @@
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- frequency: constant
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level: 6
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name: true seeing
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items:
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- demilich eye gem (2)
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languages:
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- Abyssal
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- Aklo
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@ -28689,8 +28689,6 @@
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str_mod: 6
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wis_mod: 2
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ac: 20
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items:
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- greataxe
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automatic_abilities:
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- description: A minotaur automatically critically succeeds at Survival checks to
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avoid becoming lost or to find its way, including those from the *maze* spell.
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@ -28705,6 +28703,8 @@
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hp: 70
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immunities: null
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innate_spells: null
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items:
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- greataxe
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languages:
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- Jotun
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level: 4
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@ -32632,8 +32632,6 @@
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str_mod: 8
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wis_mod: 6
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ac: 38
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items:
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- +2 striking bo staff
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automatic_abilities:
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- description: psychopomp senses the vital essence of living and undead creatures
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within the listed range.
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@ -32667,6 +32665,8 @@
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- frequency: constant
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level: 2
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name: spider climb
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items:
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- +2 striking bo staff
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languages:
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- Abyssal
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- Celestial
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@ -33378,10 +33378,6 @@
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str_mod: 0
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wis_mod: 2
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ac: 21
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items:
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- alchemist's tools
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- hand crossbow (20 bolts)
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- studded leather armor
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automatic_abilities:
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- description: A ratfolk grenadier carries 2 infused moderate acid flasks, 2 infused
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moderate alchemist’s fires, and 2 infused moderate frost vials. These items
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@ -33392,6 +33388,10 @@
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hp: 60
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immunities: null
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innate_spells: null
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items:
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- alchemist's tools
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- hand crossbow (20 bolts)
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- studded leather armor
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languages:
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- Common
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level: 4
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@ -33482,10 +33482,6 @@
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str_mod: 4
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wis_mod: 1
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ac: 21
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items:
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- scythe
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- iron boots
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- red cap
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automatic_abilities:
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- description: redcap’s woolen hat is dyed with the blood of its victims. If the
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redcap loses its cap, it no longer benefits from fast healing and takes a –4
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@ -33510,6 +33506,10 @@
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hp: 60
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immunities: null
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innate_spells: null
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items:
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- scythe
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- iron boots
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- red cap
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languages:
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- Common
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- Sylvan
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@ -34035,11 +34035,6 @@
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str_mod: 3
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wis_mod: 2
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ac: 19
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items:
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- dagger
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- panpipes
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- shortbow (20 arrows)
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- wineskin
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automatic_abilities:
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- description: satyr’s wineskin magically enchants any alcohol inside. With an Interact
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action, a living creature can imbibe the alcohol and gain a +1 item bonus to
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@ -34070,6 +34065,11 @@
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name: sleep
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- level: 4
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name: suggestion
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items:
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- dagger
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- panpipes
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- shortbow (20 arrows)
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- wineskin
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languages:
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- Common
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- Sylvan
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|
@ -34309,12 +34309,9 @@
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str_mod: 3
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wis_mod: 3
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ac: 18
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items:
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- longspear
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- spear
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automatic_abilities:
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- description: he sea devil can communicate telepathically with sharks within range.
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It can communicate only simple concepts like “come,” “guard,” or “attack.”
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It can communicate only simple concepts like “come,” “guard,” or “attack.”
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name: Shark Commune
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traits:
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- mental
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|
@ -34326,6 +34323,9 @@
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hp: 30
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immunities: null
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innate_spells: null
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items:
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- longspear
|
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- spear
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languages:
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- Aquan
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level: 2
|
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|
@ -34419,11 +34419,9 @@
|
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str_mod: 4
|
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wis_mod: 1
|
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ac: 21
|
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items:
|
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- trident
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automatic_abilities:
|
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- description: he sea devil can communicate telepathically with sharks within range.
|
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It can communicate only simple concepts like “come,” “guard,” or “attack.”
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It can communicate only simple concepts like “come,” “guard,” or “attack.”
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name: Shark Commune
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traits:
|
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- mental
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|
@ -34434,6 +34432,8 @@
|
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hp: 60
|
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immunities: null
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innate_spells: null
|
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items:
|
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- trident
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languages:
|
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- Aquan
|
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level: 4
|
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|
@ -34529,9 +34529,6 @@
|
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str_mod: 5
|
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wis_mod: 3
|
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ac: 24
|
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items:
|
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- longspear
|
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- spear (2)
|
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automatic_abilities:
|
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- description: he sea devil can communicate telepathically with sharks within range.
|
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It can communicate only simple concepts like “come,” “guard,” or “attack.”
|
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|
@ -34545,6 +34542,9 @@
|
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hp: 95
|
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immunities: null
|
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innate_spells: null
|
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items:
|
||||
- longspear
|
||||
- spear (2)
|
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languages:
|
||||
- Aquan
|
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level: 6
|
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|
@ -35601,8 +35601,6 @@
|
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str_mod: 4
|
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wis_mod: 2
|
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ac: 18
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items:
|
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- one weapon determined by its sin
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automatic_abilities:
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- description: A sinspawn can smell creatures that reflect its sin, as the scent
|
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ability. The GM determines which creatures are appropriately sinful.
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|
@ -35669,6 +35667,8 @@
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immunities:
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- controlled
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innate_spells: null
|
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items:
|
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- one weapon determined by its sin
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languages:
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- Aklo
|
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level: 2
|
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|
@ -37255,8 +37255,6 @@
|
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str_mod: -3
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wis_mod: 0
|
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ac: 15
|
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items:
|
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- rapier
|
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automatic_abilities:
|
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- description: sprite naturally sheds light like a torch. The sprite can extinguish,
|
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rekindle, or change the color of this light using a single action, which has
|
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|
@ -37279,6 +37277,8 @@
|
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innate_spells:
|
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- level: 1
|
||||
name: color spray
|
||||
items:
|
||||
- rapier
|
||||
languages:
|
||||
- Common
|
||||
- Sylvan
|
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|
@ -38385,11 +38385,8 @@
|
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str_mod: 5
|
||||
wis_mod: 4
|
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ac: 24
|
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items:
|
||||
- +1 rapier
|
||||
- leather armor
|
||||
automatic_abilities:
|
||||
- description: ''
|
||||
- description: ''
|
||||
name: Children of the Night
|
||||
traits:
|
||||
- divine
|
||||
|
@ -38404,6 +38401,9 @@
|
|||
- poison
|
||||
- sleep
|
||||
innate_spells: null
|
||||
items:
|
||||
- +1 rapier
|
||||
- leather armor
|
||||
languages:
|
||||
- Common
|
||||
- Necril
|
||||
|
@ -38514,8 +38514,6 @@
|
|||
str_mod: 3
|
||||
wis_mod: 4
|
||||
ac: 27
|
||||
items:
|
||||
- signet ring
|
||||
automatic_abilities:
|
||||
- description: ''
|
||||
name: Children of the Night
|
||||
|
@ -38533,6 +38531,8 @@
|
|||
- poison
|
||||
- sleep
|
||||
innate_spells: null
|
||||
items:
|
||||
- signet ring
|
||||
languages:
|
||||
- Common
|
||||
- Necril
|
||||
|
@ -39392,10 +39392,6 @@
|
|||
str_mod: 2
|
||||
wis_mod: 2
|
||||
ac: 19
|
||||
items:
|
||||
- hand crossbow (20 bolts)
|
||||
- leather armor
|
||||
- shortsword
|
||||
automatic_abilities:
|
||||
- description: he wererat can communicate with rodents.
|
||||
name: Rat Empathy
|
||||
|
@ -39416,6 +39412,10 @@
|
|||
hp: 45
|
||||
immunities: null
|
||||
innate_spells: null
|
||||
items:
|
||||
- hand crossbow (20 bolts)
|
||||
- leather armor
|
||||
- shortsword
|
||||
languages:
|
||||
- Common
|
||||
level: 2
|
||||
|
@ -39530,10 +39530,6 @@
|
|||
str_mod: 4
|
||||
wis_mod: 2
|
||||
ac: 19
|
||||
items:
|
||||
- battle axe
|
||||
- composite shortbow (20 arrows)
|
||||
- studded leather armor
|
||||
automatic_abilities:
|
||||
- description: he werewolf can communicate with lupines.
|
||||
name: Wolf Empathy
|
||||
|
@ -39550,6 +39546,10 @@
|
|||
hp: 63
|
||||
immunities: null
|
||||
innate_spells: null
|
||||
items:
|
||||
- battle axe
|
||||
- composite shortbow (20 arrows)
|
||||
- studded leather armor
|
||||
languages:
|
||||
- Common
|
||||
level: 3
|
||||
|
@ -39660,10 +39660,6 @@
|
|||
str_mod: 5
|
||||
wis_mod: 3
|
||||
ac: 23
|
||||
items:
|
||||
- chain shirt
|
||||
- greataxe
|
||||
- hatchet (8)
|
||||
automatic_abilities:
|
||||
- description: he werebear can communicate with ursines.
|
||||
name: Bear Empathy
|
||||
|
@ -39685,6 +39681,10 @@
|
|||
hp: 75
|
||||
immunities: null
|
||||
innate_spells: null
|
||||
items:
|
||||
- chain shirt
|
||||
- greataxe
|
||||
- hatchet (8)
|
||||
languages:
|
||||
- Common
|
||||
level: 4
|
||||
|
@ -43079,9 +43079,6 @@
|
|||
str_mod: 2
|
||||
wis_mod: 4
|
||||
ac: 21
|
||||
items:
|
||||
- dart (4)
|
||||
- staff
|
||||
automatic_abilities:
|
||||
- description: The greenspeaker can use Diplomacy to Make an Impression on and make
|
||||
very simple Requests of plants and fungi.
|
||||
|
@ -43091,6 +43088,9 @@
|
|||
hp: 71
|
||||
immunities: null
|
||||
innate_spells: null
|
||||
items:
|
||||
- dart (4)
|
||||
- staff
|
||||
languages:
|
||||
- Common
|
||||
- Grippli
|
||||
|
@ -45509,8 +45509,6 @@
|
|||
str_mod: 6
|
||||
wis_mod: 1
|
||||
ac: 33
|
||||
items:
|
||||
- broken greatsword
|
||||
automatic_abilities:
|
||||
- description: he dragonscarred dead is immediately aware of any intruder that enters
|
||||
the lair of its creator dragon. It does not know the exact location of the intruder
|
||||
|
@ -45536,6 +45534,8 @@
|
|||
- poison
|
||||
- unconscious
|
||||
innate_spells: null
|
||||
items:
|
||||
- broken greatsword
|
||||
languages:
|
||||
- Common
|
||||
- Draconic
|
||||
|
@ -46114,8 +46114,6 @@
|
|||
str_mod: 7
|
||||
wis_mod: 2
|
||||
ac: 35
|
||||
items:
|
||||
- +1 striking longsword (2)
|
||||
automatic_abilities:
|
||||
- description: y spending 5 minutes concentrating, the calikang can enter a state
|
||||
of suspended animation, freezing in place and becoming motionless but remaining
|
||||
|
@ -46143,6 +46141,8 @@
|
|||
- frequency: constant
|
||||
level: 6
|
||||
name: true seeing
|
||||
items:
|
||||
- +1 striking longsword (2)
|
||||
languages:
|
||||
- Common
|
||||
- Jotun
|
||||
|
|
Loading…
Reference in New Issue