cleanup yaml using full_load and safe_dump

merge-requests/58/head
Isaiah Jensen 2020-08-01 17:50:13 -05:00
parent 895702ed07
commit 3f7ef7a571
1 changed files with 20 additions and 20 deletions

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@ -11006,11 +11006,11 @@ spell:
descr: "You drastically reduce the target's mental faculties. The target must attempt\
\ a Will save. \n\n**Critical Success** The target is unaffected. \n\n**Success**\
\ The target is stupefied 2 for 1 round. \n\n**Failure** The target is stupefied\
\ 4 with an unlimited duration. \n\n**Critical Failure** The targets intellect\
\ 4 with an unlimited duration. \n\n**Critical Failure** The target\u2019s intellect\
\ is permanently reduced below that of an animal, and it treats its Charisma,\
\ Intelligence, and Wisdom modifiers as 5. It loses all class abilities that\
\ require mental faculties, including all spellcasting. If the target is a PC,\
\ they become an NPC under the GMs control.."
\ Intelligence, and Wisdom modifiers as \u20135. It loses all class abilities\
\ that require mental faculties, including all spellcasting. If the target is\
\ a PC, they become an NPC under the GM\u2019s control.."
duration: varies
has_been_manually_proofread: true
level: 6
@ -14345,7 +14345,7 @@ spell:
\ spells, it's stupefied 1 for 1 round. \n\n**Critical Failure** The target\
\ takes double damage, is stupefied 1 for 1 round, and can't cast divine spells\
\ for 1 round.\n\nTo many deities, casting this spell on a follower of your own\
\ deity without significant cause is anathema.  \n\n---\n**Heightened (+1)**\
\ deity without significant cause is anathema. \_\n\n---\n**Heightened (+1)**\
\ The damage increases by 2d6 (or by 2d8 if the target is a divine spellcaster)."
duration: null
has_been_manually_proofread: true
@ -15200,12 +15200,12 @@ spell:
\ permanently changed by its time in the afterlife, such as a slight personality\
\ shift, a streak of white in the hair, or a strange new birthmark. \n\n---\n\
**Heightened (7th)** The maximum level of the target increases to 15. The cost\
\ increases to the target's level (minimum 1) × 400 gp. \n\n**Heightened (8th)**\
\ increases to the target's level (minimum 1) \xD7 400 gp. \n\n**Heightened (8th)**\
\ The maximum level the target increases to 17. The cost increases to the target's\
\ level (minimum 1) × 800 gp. \n\n**Heightened (9th)** The maximum level of\
\ the target increases to 19. The cost increases to the target's level (minimum\
\ 1) × 1,600 gp. \n\n**Heightened (10th)** The maximum level the target increases\
\ to 21. The cost increases to the target's level (minimum 1) × 3,200 gp."
\ level (minimum 1) \xD7 800 gp. \n\n**Heightened (9th)** The maximum level\
\ of the target increases to 19. The cost increases to the target's level (minimum\
\ 1) \xD7 1,600 gp. \n\n**Heightened (10th)** The maximum level the target increases\
\ to 21. The cost increases to the target's level (minimum 1) \xD7 3,200 gp."
duration: null
has_been_manually_proofread: true
level: 6
@ -15761,7 +15761,7 @@ spell:
level: 9
name: Bind Soul
range: 30 feet
req: black sapphire with a gp value of at least the target's level × 100
req: "black sapphire with a gp value of at least the target's level \xD7 100"
source:
- abbr: CRB
page_start: 320
@ -16345,7 +16345,7 @@ spell:
\ round. When you do, you imagine up to 6 seconds of memory to modify, to a maximum\
\ of 5 continuous minutes of memory. \n\n\nAny memories you've altered remain\
\ changed as long as the spell is active. If the target moves out of range before\
\ the 5 minutes is up, you can't alter any further memories.  \n\n---\n**Heightened\
\ the 5 minutes is up, you can't alter any further memories. \_\n\n---\n**Heightened\
\ (6th)** You can cast the spell on a willing target to suppress all memory of\
\ a particular topic, detailed in 50 words or fewer. The effect is permanent,\
\ and it patches these omissions with an indistinct haze."
@ -16767,10 +16767,10 @@ spell:
components:
- Somatic
- Verbal
descr: Choose one of the targets unarmed attacks. You cause that unarmed attack
to shine with primal energy. The unarmed attack becomes a *+1 striking* unarmed
attack, gaining a +1 item bonus to attack rolls and increasing the number of damage
dice to two if it had only one.
descr: "Choose one of the target\u2019s unarmed attacks. You cause that unarmed\
\ attack to shine with primal energy. The unarmed attack becomes a *+1 striking*\
\ unarmed attack, gaining a +1 item bonus to attack rolls and increasing the number\
\ of damage dice to two if it had only one."
duration: 1 minute
has_been_manually_proofread: true
level: 1
@ -18149,10 +18149,10 @@ spellschool:
- abbr: CRB
page_start: 297
page_stop: 297
- descr: Enchantments affect the minds and emotions of other creatures—sometimes to
influence and control them, and other times to bolster them to greater heights
of courage. Enchantment spells almost always have the mental trait, and many have
the emotion trait or the fear trait.
- descr: "Enchantments affect the minds and emotions of other creatures\u2014sometimes\
\ to influence and control them, and other times to bolster them to greater heights\
\ of courage. Enchantment spells almost always have the mental trait, and many\
\ have the emotion trait or the fear trait."
name: Enchantment
source:
- abbr: CRB